Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bac0nEater
Cu Chulainn
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Hel
Hel
DerpyMousey
Hel
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 36L
1,500 Elo+
Party 3
Bellona
Bellona
FutureTundra299
Bellona
Level 31
God Stats
40W - 61L
1,304 SR
Queue Stats
40W - 64L
1,276 Elo+
Party 3
King Arthur
King Arthur
hthshdtrs
King Arthur
Level 12
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Team Averages
Level 34
1,512 SR
1,541 Elo+

VS

Team Averages
Level 101
1,477 SR
1,441 Elo+
Horus
Horus
Pοіson
Horus
Level 147
God Stats
6W - 0L
1,331 SR
Queue Stats
163W - 122L
1,510 Elo+
Party 2
Hel
Hel
VVida
Hel
Level 96
God Stats
3W - 1L
1,532 SR
Queue Stats
80W - 61L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
WTFJungleRotate
Baron Samedi
Level 159
God Stats
2W - 1L
1,504 SR
Queue Stats
12W - 12L
1,199 Elo+
Party 2
Atlas
Atlas
kinemuke
Atlas
Level 64
God Stats
71W - 49L
1,581 SR
Queue Stats
209W - 168L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
ucehajah
Xbalanque
Level 39
God Stats
39W - 35L
1,439 SR
Queue Stats
138W - 150L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 0
8,902
890
7,331
7,331
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Bac0nEater
Cu Chulainn
14
0 / 9 / 0
8,788
879
12,026
25,062
19,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 7 / 0
8,748
875
7,724
19,934
19,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 13 / 0
8,735
874
9,641
24,314
12,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
hthshdtrs
King Arthur
14
0 / 14 / 0
8,472
847
5,243
23,454
18,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Pοіson
Horus
18
7 / 0 / 37
12,283
1,228
13,164
12,837
15,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
VVida
Hel
18
8 / 0 / 23
10,993
1,099
17,312
7,910
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
WTFJungleRotate
Baron Samedi
18
7 / 0 / 33
11,394
1,139
24,084
8,558
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
kinemuke
Atlas
18
12 / 0 / 30
11,962
1,196
12,376
9,261
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
ucehajah
Xbalanque
18
10 / 0 / 25
11,632
1,163
26,759
9,186
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
192
0
Kills
44
44
Deaths
0
0
Assists
148
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Cu Chulainn
Bac0nEater
Cu Chulainn
0
9
0
0
L
0
7
0
0
L
0
13
0
0
W
Horus
Pοіson
Horus
7
0
37
25.5
W
Hel
VVida
Hel
8
0
23
19.5
W
Baron Samedi
WTFJungleRotate
Baron Samedi
7
0
33
23.5
L
King Arthur
hthshdtrs
King Arthur
0
14
0
0
W
Atlas
kinemuke
Atlas
12
0
30
27
W
Xbalanque
ucehajah
Xbalanque
10
0
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,965
Damage
93,695
100,095
Taken
47,752
73,052
Mitigated
41,183
6,200
Healing
32,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,331
958
0
605
7,331
2,399
0
3,333
3,986
0
27,571
L
Cu Chulainn
Bac0nEater
Cu Chulainn
12,026
803
0
647
25,062
19,082
0
15,626
9,170
5,171
16,852
L
7,724
1,933
1,365
2,155
19,934
19,966
0
11,424
8,238
19,409
0
L
9,641
3,865
282
946
24,314
12,703
0
12,290
11,914
0
24,510
W
Horus
Pοіson
Horus
13,164
6,423
5,762
5,634
12,837
15,515
0
2,699
9,853
0
16,109
W
Hel
VVida
Hel
17,312
2,246
3,172
3,388
7,910
4,213
0
2,508
5,265
34,649
0
W
Baron Samedi
WTFJungleRotate
Baron Samedi
24,084
2,861
6,437
3,707
8,558
5,677
0
1,906
6,562
42,243
0
L
King Arthur
hthshdtrs
King Arthur
5,243
519
0
200
23,454
18,902
0
10,302
13,015
0
12,543
W
Atlas
kinemuke
Atlas
12,376
4,573
0
1,104
9,261
11,379
0
2,125
6,927
18,265
0
W
Xbalanque
ucehajah
Xbalanque
26,759
17,905
85
2,880
9,186
4,399
0
790
8,250
0
53,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
58,264
143
Minions Killed
186
3
Camps Cleared
7
828,545
Distance Traveled
982,187
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,902
890
48
5
1
164,590
1
L
Cu Chulainn
8,788
879
25
3
0
182,305
0
L
Hel
8,748
875
28
3
1
156,793
0
L
Bellona
8,735
874
30
3
0
180,614
2
W
Horus
12,283
1,228
9
1
0
209,543
2
W
Hel
10,993
1,099
64
6
2
196,823
0
W
Baron Samedi
11,394
1,139
42
4
0
195,102
4
L
King Arthur
8,472
847
12
1
1
144,243
1
W
Atlas
11,962
1,196
10
1
1
191,117
0
W
Xbalanque
11,632
1,163
61
6
4
189,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role