Player Matchup

Ra
Ra
DeaDSilver5
Ra
Level 100
God Stats
1W - 1L
1,268 SR
Queue Stats
106W - 114L
1,545 Elo+
Party 1
Sobek
Sobek
Elvlrax
Sobek
Level 124
God Stats
5W - 3L
1,534 SR
Queue Stats
142W - 165L
1,548 Elo+
Party 1
Thanatos
Thanatos
PelucheTravieso
Thanatos
Level 66
God Stats
10W - 10L
1,514 SR
Queue Stats
266W - 296L
1,506 Elo+
Solo
Team Averages
Level 97
1,439 SR
1,533 Elo+

VS

Team Averages
Level 77
1,554 SR
1,595 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MrgrayHaa
Ullr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,433 Elo+
Solo
Hun Batz
Hun Batz
ProSamu01
Hun Batz
Level 63
God Stats
0W - 1L
1,661 SR
Queue Stats
4W - 9L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,746
775
6,289
5,408
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Elvlrax
Sobek
11
1 / 1 / 11
7,346
735
3,833
9,249
6,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
13
8 / 1 / 3
8,603
860
6,674
6,814
3,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 5 / 2
6,432
643
5,381
7,472
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
10
1 / 4 / 1
6,259
626
4,138
6,847
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ProSamu01
Hun Batz
11
1 / 4 / 1
6,533
653
5,225
7,664
2,589
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
2
0.6
W
4
2
6
3.5
W
Sobek
Elvlrax
Sobek
1
1
11
6.5
L
Ullr
1
4
1
0.38
W
Thanatos
8
1
3
9.5
L
Hun Batz
ProSamu01
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
14,744
21,471
Taken
21,983
11,750
Mitigated
8,694
11,692
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,381
651
0
1,217
7,472
3,745
0
2,552
4,920
16,528
0
W
6,289
754
1,205
2,000
5,408
1,784
490
1,768
3,640
34,312
0
W
Sobek
Elvlrax
Sobek
3,833
33
0
2,763
9,249
6,748
257
2,028
7,221
7,939
0
L
Ullr
4,138
1,413
0
225
6,847
2,360
0
3,538
3,309
0
14,108
W
Thanatos
6,674
873
0
5,724
6,814
3,218
733
2,015
4,799
0
21,765
L
Hun Batz
ProSamu01
Hun Batz
5,225
469
0
600
7,664
2,589
0
4,216
3,448
0
19,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,695
Gold Earned
19,224
106
Minions Killed
83
6
Camps Cleared
2
594,786
Distance Traveled
497,152
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,432
643
24
2
2
142,393
1
W
Ra
7,746
775
48
5
2
186,063
1
W
Sobek
7,346
735
13
1
0
197,076
5
L
Ullr
6,259
626
22
2
0
173,670
1
W
Thanatos
8,603
860
45
5
4
211,647
4
L
Hun Batz
6,533
653
37
4
0
181,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role