Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AgeofConflict_
King Arthur
Level 47
God Stats
121W - 105L
1,512 SR
Queue Stats
260W - 290L
1,335 Elo+
Solo
Neith
Neith
Star_Lord_n_Co
Neith
Level 139
God Stats
38W - 40L
1,444 SR
Queue Stats
726W - 785L
1,350 Elo+
Solo
Cerberus
Cerberus
dajango
Cerberus
Level 105
God Stats
13W - 11L
1,339 SR
Queue Stats
292W - 284L
1,360 Elo+
Solo
Nox
Nox
teddy energy
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,363 Elo+
Party 1
Team Averages
Level 76
1,459 SR
1,382 Elo+

VS

Team Averages
Level 43
1,407 SR
1,318 Elo+
Sun Wukong
Sun Wukong
Askedhurdle57
Sun Wukong
Level 39
God Stats
4W - 5L
1,034 SR
Queue Stats
99W - 130L
1,322 Elo+
Solo
Mercury
Mercury
Neva Daddy
Mercury
Level 63
God Stats
40W - 29L
1,543 SR
Queue Stats
88W - 81L
1,343 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RPX Caloriez
Kumbhakarna
Level 61
God Stats
4W - 2L
1,680 SR
Queue Stats
101W - 107L
1,307 Elo+
Party 2
Skadi
Skadi
RPX Lux
Skadi
Level 28
God Stats
20W - 12L
1,572 SR
Queue Stats
71W - 72L
1,294 Elo+
Party 2
Zeus
Zeus
RPXStriker
Zeus
Level 25
God Stats
16W - 14L
1,205 SR
Queue Stats
73W - 78L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 5 / 3
8,686
457
6,984
15,503
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
AgeofConflict_
King Arthur
15
2 / 3 / 5
9,515
501
10,433
20,652
19,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 5 / 1
10,533
554
8,038
11,458
4,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
dajango
Cerberus
12
0 / 6 / 4
7,139
376
7,322
16,892
17,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 4 / 1
8,704
458
4,322
11,319
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Askedhurdle57
Sun Wukong
16
2 / 5 / 1
9,837
518
10,631
17,655
12,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Neva Daddy
Mercury
18
14 / 1 / 3
11,891
626
19,210
16,298
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
RPX Caloriez
Kumbhakarna
16
2 / 1 / 13
10,070
530
6,268
11,845
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
RPX Lux
Skadi
17
3 / 1 / 6
10,094
531
8,739
7,182
2,309
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 2
10,356
545
9,723
6,686
2,548
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
23
23
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
3
0.7
L
King Arthur
AgeofConflict_
King Arthur
2
3
5
1.5
W
Sun Wukong
Askedhurdle57
Sun Wukong
2
5
1
0.5
W
Mercury
Neva Daddy
Mercury
14
1
3
15.5
W
Kumbhakarna
RPX Caloriez
Kumbhakarna
2
1
13
8.5
W
Skadi
RPX Lux
Skadi
3
1
6
6
W
2
3
2
1
L
4
5
1
0.9
L
Cerberus
dajango
Cerberus
0
6
4
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,099
Damage
54,571
75,824
Taken
59,666
54,242
Mitigated
36,024
15,920
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,984
2,351
0
3,939
15,503
8,300
161
1,530
13,973
0
53,269
L
King Arthur
AgeofConflict_
King Arthur
10,433
1,465
0
5,314
20,652
19,363
232
1,770
18,882
0
59,247
W
Sun Wukong
Askedhurdle57
Sun Wukong
10,631
2,394
0
5,782
17,655
12,393
921
1,897
15,758
0
68,177
W
Mercury
Neva Daddy
Mercury
19,210
12,318
0
1,735
16,298
7,083
4,867
2,706
13,592
0
80,913
W
Kumbhakarna
RPX Caloriez
Kumbhakarna
6,268
1,315
405
2,781
11,845
11,691
492
4,148
7,697
20,077
0
W
Skadi
RPX Lux
Skadi
8,739
5,086
0
545
7,182
2,309
2,046
270
6,912
0
76,940
W
9,723
1,459
0
500
6,686
2,548
389
2,623
4,063
69,384
0
L
8,038
2,340
0
3,541
11,458
4,479
176
1,936
9,522
0
71,419
L
Cerberus
dajango
Cerberus
7,322
1,066
0
1,920
16,892
17,664
0
4,911
11,981
26,474
0
L
4,322
1,309
95
1,111
11,319
4,436
947
5,844
5,475
47,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
52,248
494
Minions Killed
567
0
Camps Cleared
0
1,565,181
Distance Traveled
1,893,687
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,686
457
95
5
0
362,800
1
L
King Arthur
9,515
501
104
5
0
312,274
2
W
Sun Wukong
9,837
518
134
7
0
367,594
0
W
Mercury
11,891
626
124
7
0
454,580
3
W
Kumbhakarna
10,070
530
29
2
0
368,854
4
W
Skadi
10,094
531
132
7
0
347,347
6
W
Zeus
10,356
545
148
8
0
355,312
1
L
Neith
10,533
554
151
8
0
289,310
3
L
Cerberus
7,139
376
48
3
0
328,618
4
L
Nox
8,704
458
96
5
0
272,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role