Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Mister_Picklez
Cupid
Level 128
God Stats
6W - 4L
1,694 SR
Queue Stats
186W - 143L
1,589 Elo+
Party 2
Team Averages
Level 131
1,565 SR
1,530 Elo+

VS

Team Averages
Level 75
1,445 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Timsonfire
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Eset
Eset
isntaspy
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zaeProGamer
Ah Muzen Cab
Level 121
God Stats
4W - 6L
1,336 SR
Queue Stats
642W - 775L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 1 / 4
9,358
780
10,176
4,017
1,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
 
Cerberus
12
0 / 1 / 7
8,014
668
1,963
7,569
6,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
4 / 2 / 4
9,275
773
6,387
6,537
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Timsonfire
Gilgamesh
13
3 / 3 / 0
8,082
674
5,267
12,785
8,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
14
1 / 3 / 1
8,192
683
3,846
6,664
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
zaeProGamer
Ah Muzen Cab
6
0 / 2 / 1
6,521
543
1,357
2,624
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
4
4
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
4
6
W
Cerberus
 
Cerberus
0
1
7
3.5
W
4
2
4
3
L
Gilgamesh
Timsonfire
Gilgamesh
3
3
0
1
L
Eset
1
3
1
0.5
L
Ah Muzen Cab
zaeProGamer
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
10,470
18,123
Taken
22,073
10,541
Mitigated
12,504
6,115
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,176
1,101
0
1,714
4,017
1,280
1,166
992
3,025
46,389
0
W
Cerberus
 
Cerberus
1,963
81
127
1,494
7,569
6,758
365
1,629
5,940
10,474
0
W
6,387
4,045
649
2,131
6,537
2,503
889
1,542
4,995
0
36,123
L
Gilgamesh
Timsonfire
Gilgamesh
5,267
2,168
0
1,849
12,785
8,989
0
7,294
5,491
0
22,922
L
Eset
3,846
1,200
306
538
6,664
2,497
0
4,549
2,115
30,852
0
L
Ah Muzen Cab
zaeProGamer
Ah Muzen Cab
1,357
224
0
242
2,624
1,018
0
535
2,089
0
5,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
22,795
177
Minions Killed
105
9
Camps Cleared
2
678,079
Distance Traveled
478,089
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,358
780
85
7
5
236,929
4
W
Cerberus
8,014
668
24
2
1
215,771
3
W
Cupid
9,275
773
68
6
3
225,379
5
L
Gilgamesh
8,082
674
27
2
1
223,989
0
L
Eset
8,192
683
68
6
0
203,392
1
L
Ah Muzen Cab
6,521
543
10
1
1
50,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role