Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Lyserg_Akatsuki
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,408 Elo+
Party 1
Hou Yi
Hou Yi
deinvasieking
Hou Yi
Level 39
God Stats
8W - 10L
1,675 SR
Queue Stats
133W - 205L
1,269 Elo+
Solo
Team Averages
Level 71
1,558 SR
1,392 Elo+

VS

Team Averages
Level 41
1,611 SR
1,289 Elo+
Kukulkan
Kukulkan
HarryR246
Kukulkan
Level 23
God Stats
1W - 2L
1,739 SR
Queue Stats
3W - 10L
1,251 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr_Luvaa_Luvaa_
Gilgamesh
Level 69
God Stats
16W - 10L
1,593 SR
Queue Stats
189W - 256L
1,365 Elo+
Solo
Ymir
Ymir
SlimeyMori3
Ymir
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 10L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 1
6,610
661
4,911
5,645
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 0
5,869
587
2,402
8,373
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 0
6,883
688
7,577
6,359
2,380
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HarryR246
Kukulkan
12
3 / 0 / 8
7,675
768
8,582
6,382
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Mr_Luvaa_Luvaa_
Gilgamesh
13
6 / 1 / 5
8,369
837
6,418
7,643
4,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 0 / 8
8,616
862
2,906
7,595
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
1
0.1
W
Kukulkan
HarryR246
Kukulkan
3
0
8
7
L
0
5
0
0
W
Gilgamesh
Mr_Luvaa_Luvaa_
Gilgamesh
6
1
5
8.5
W
3
0
8
7
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,890
Damage
17,906
20,377
Taken
21,620
9,598
Mitigated
13,160
2,207
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,911
35
1,114
624
5,645
1,939
0
3,334
2,311
23,895
0
W
Kukulkan
HarryR246
Kukulkan
8,582
574
64
854
6,382
2,259
309
1,897
4,384
23,693
0
L
2,402
190
0
469
8,373
5,279
0
5,429
2,944
4,914
0
W
Gilgamesh
Mr_Luvaa_Luvaa_
Gilgamesh
6,418
1,319
0
2,860
7,643
4,275
0
2,702
4,846
0
29,098
W
2,906
692
0
2,921
7,595
6,626
52
2,885
4,484
18,886
0
L
7,577
1,308
0
0
6,359
2,380
0
3,133
3,226
0
19,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,362
Gold Earned
24,660
86
Minions Killed
115
2
Camps Cleared
8
483,586
Distance Traveled
574,256
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,610
661
52
5
2
168,186
5
W
Kukulkan
7,675
768
34
3
1
199,266
0
L
Geb
5,869
587
2
0
0
138,257
1
W
Gilgamesh
8,369
837
53
5
7
201,998
5
W
Ymir
8,616
862
28
3
0
172,992
3
L
Hou Yi
6,883
688
32
3
0
177,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role