Player Matchup

Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Leonardo0604
Nike
Level 128
God Stats
5W - 5L
1,643 SR
Queue Stats
239W - 161L
1,671 Elo+
Party 2
Ares
Ares
LimitedObey
Ares
Level 120
God Stats
1W - 2L
1,734 SR
Queue Stats
169W - 161L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
Soffi
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 114L
1,618 Elo+
Party 2
Discordia
Discordia
VincLord
Discordia
Level 108
God Stats
4W - 6L
1,510 SR
Queue Stats
248W - 259L
1,549 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,574 Elo+

VS

Team Averages
Level 144
1,583 SR
1,500 Elo+
Mulan
Mulan
DREDrus
Mulan
Level 127
God Stats
12W - 5L
1,694 SR
Queue Stats
339W - 341L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
DalaSrus2
Ne Zha
Level 148
God Stats
9W - 3L
1,595 SR
Queue Stats
643W - 641L
1,495 Elo+
Party 1
Discordia
Discordia
Rurck
Discordia
Level 137
God Stats
6W - 3L
1,813 SR
Queue Stats
377W - 405L
1,484 Elo+
Solo
Bacchus
Bacchus
SargonAlGhul
Bacchus
Level 150
God Stats
6W - 5L
1,312 SR
Queue Stats
108W - 118L
1,518 Elo+
Solo
Nike
Nike
kerschke187
Nike
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 301L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 9 / 5
10,159
726
10,726
18,766
12,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 7 / 5
8,889
635
9,646
19,669
19,937
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 9 / 11
10,027
716
11,346
23,665
27,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Soffi
Erlang Shen
16
1 / 7 / 3
8,746
625
6,553
19,093
19,493
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
VincLord
Discordia
17
4 / 6 / 7
10,062
719
21,388
11,299
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DREDrus
Mulan
18
8 / 3 / 17
11,478
820
10,973
15,766
17,215
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
DalaSrus2
Ne Zha
19
10 / 3 / 22
12,042
860
23,031
12,926
7,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Rurck
Discordia
19
7 / 1 / 23
11,534
824
23,179
10,491
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SargonAlGhul
Bacchus
18
7 / 3 / 24
12,103
865
11,862
20,649
34,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 18
11,131
795
8,987
20,516
20,141
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
142
12
Kills
38
38
Deaths
13
31
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
9
5
0.72
W
Mulan
DREDrus
Mulan
8
3
17
5.5
W
Ne Zha
DalaSrus2
Ne Zha
10
3
22
7
L
2
7
5
0.64
L
1
9
11
0.72
W
Discordia
Rurck
Discordia
7
1
23
18.5
W
Bacchus
SargonAlGhul
Bacchus
7
3
24
6.33
L
Erlang Shen
Soffi
Erlang Shen
1
7
3
0.36
L
Discordia
VincLord
Discordia
4
6
7
1.25
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,659
Damage
78,032
92,492
Taken
80,348
84,071
Mitigated
84,698
10,788
Healing
26,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,726
2,995
159
1,529
18,766
12,310
512
5,312
13,454
0
17,397
W
Mulan
DREDrus
Mulan
10,973
1,793
0
2,130
15,766
17,215
615
5,734
9,896
0
17,708
W
Ne Zha
DalaSrus2
Ne Zha
23,031
4,394
0
4,777
12,926
7,407
2,589
6,500
6,269
0
46,134
L
9,646
485
1,057
2,422
19,669
19,937
474
8,392
11,277
3,763
12,345
L
11,346
467
348
1,134
23,665
27,323
0
8,225
15,440
22,039
0
W
Discordia
Rurck
Discordia
23,179
685
1,898
2,854
10,491
5,257
1,459
4,260
5,976
45,048
0
W
Bacchus
SargonAlGhul
Bacchus
11,862
1,691
4,918
4,763
20,649
34,678
425
6,916
12,337
18,306
0
L
Erlang Shen
Soffi
Erlang Shen
6,553
1,989
1,157
2,982
19,093
19,493
626
7,297
11,796
0
17,687
L
Discordia
VincLord
Discordia
21,388
1,370
0
0
11,299
5,008
168
5,815
5,484
41,482
0
W
8,987
1,289
1,491
3,182
20,516
20,141
600
10,967
9,269
0
24,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
58,288
102
Minions Killed
135
0
Camps Cleared
0
1,056,521
Distance Traveled
1,306,761
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,159
726
18
1
0
213,945
1
W
Mulan
11,478
820
5
0
0
266,247
0
W
Ne Zha
12,042
860
57
4
0
243,775
4
L
Nike
8,889
635
7
1
0
197,907
0
L
Ares
10,027
716
16
1
0
210,295
1
W
Discordia
11,534
824
39
3
0
286,994
5
W
Bacchus
12,103
865
14
1
0
251,441
3
L
Erlang Shen
8,746
625
20
1
0
214,926
4
L
Discordia
10,062
719
41
3
0
219,448
0
W
Nike
11,131
795
20
1
0
258,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role