Player Matchup

Skadi
Skadi
Angelin007
Skadi
Level 82
God Stats
2W - 1L
1,701 SR
Queue Stats
46W - 31L
1,552 Elo+
Party 1
Achilles
Achilles
GrizzlyComic77
Achilles
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 136L
1,513 Elo+
Party 1
Ra
Ra
Pxsitividad
Ra
Level 45
God Stats
18W - 17L
1,610 SR
Queue Stats
143W - 108L
1,531 Elo+
Party 1
Team Averages
Level 83
1,604 SR
1,532 Elo+

VS

Team Averages
Level 116
1,526 SR
1,443 Elo+
Sobek
Sobek
Jax Dealer
Sobek
Level 127
God Stats
5W - 4L
1,723 SR
Queue Stats
107W - 120L
1,405 Elo+
Party 2
Osiris
Osiris
Monster Slayz
Osiris
Level 100
God Stats
7W - 14L
1,460 SR
Queue Stats
231W - 250L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
Purely Slayz
Ah Puch
Level 121
God Stats
12W - 14L
1,394 SR
Queue Stats
208W - 234L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 1 / 8
7,810
781
8,036
6,666
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
5 / 2 / 10
8,204
820
11,017
12,255
6,009
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 3 / 6
8,213
821
8,318
6,242
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 6 / 3
7,352
735
2,462
13,690
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 6 / 5
6,382
638
5,108
11,238
7,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Purely Slayz
Ah Puch
11
4 / 3 / 2
7,458
746
11,522
6,576
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
1
8
8
W
Achilles
5
2
10
5
L
Sobek
2
6
3
0.58
L
0
6
5
0.42
L
Ah Puch
Purely Slayz
Ah Puch
4
3
2
1.67
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
19,092
25,163
Taken
31,504
10,044
Mitigated
20,939
6,143
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,036
4,689
0
1,319
6,666
2,028
965
4,913
1,753
0
20,771
W
Achilles
11,017
3,938
204
1,633
12,255
6,009
0
5,478
6,777
0
18,297
L
Sobek
2,462
206
345
2,698
13,690
11,680
0
3,441
10,249
8,497
0
L
5,108
1,437
67
101
11,238
7,516
0
2,295
8,943
0
16,940
L
Ah Puch
Purely Slayz
Ah Puch
11,522
406
473
1,251
6,576
1,743
0
2,918
3,658
26,188
0
W
8,318
336
1,437
1,550
6,242
2,007
0
3,934
2,308
33,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
21,192
99
Minions Killed
90
4
Camps Cleared
4
586,846
Distance Traveled
499,475
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,810
781
24
2
1
186,763
0
W
Achilles
8,204
820
17
2
2
204,895
0
L
Sobek
7,352
735
9
1
0
160,827
1
L
Osiris
6,382
638
23
2
2
167,869
0
L
Ah Puch
7,458
746
58
6
2
170,779
0
W
Ra
8,213
821
58
6
1
195,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role