Player Matchup

Sylvanus
Sylvanus
I-drop-Thesoap
Sylvanus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 80L
1,006 Elo+
Party 2
Loki
Loki
LuvSeann-
Loki
Level 6
God Stats
1W - 3L
1,201 SR
Queue Stats
8W - 15L
1,077 Elo+
Party 3
Sol
Sol
Mistress Smug
Sol
Level 28
God Stats
7W - 7L
1,455 SR
Queue Stats
76W - 157L
1,164 Elo+
Party 2
Artemis
Artemis
PhantomSnip3r372
Artemis
Level 34
God Stats
15W - 11L
1,329 SR
Queue Stats
121W - 87L
1,196 Elo+
Party 3
Bellona
Bellona
xJoshxxFlavorx
Bellona
Level 88
God Stats
4W - 8L
1,638 SR
Queue Stats
200W - 248L
1,264 Elo+
Party 2
Team Averages
Level 35
1,425 SR
1,142 Elo+

VS

Team Averages
Level 58
1,562 SR
1,351 Elo+
Charybdis
Charybdis
EGGATRON_
Charybdis
Level 49
God Stats
15W - 7L
1,539 SR
Queue Stats
149W - 170L
1,308 Elo+
Party 1
Mercury
Mercury
G-h-o-s-t-0-2-2
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,315 Elo+
Party 1
Ymir
Ymir
GreyWizard101
Ymir
Level 44
God Stats
29W - 29L
1,437 SR
Queue Stats
48W - 70L
1,309 Elo+
Party 1
Hades
Hades
Pavati1429
Hades
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
28W - 39L
1,293 Elo+
Party 1
Chaac
Chaac
elchapin1922
Chaac
Level 138
God Stats
1W - 3L
1,586 SR
Queue Stats
195W - 155L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 4 / 1
6,206
477
2,513
8,976
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
0 / 6 / 0
5,816
447
1,445
6,510
2,571
Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,036
464
3,778
6,220
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 1
5,675
437
6,372
7,802
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 2 / 1
7,174
552
6,126
10,179
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EGGATRON_
Charybdis
12
7 / 2 / 3
7,439
572
7,703
7,758
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
7,045
542
2,513
8,694
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 8
6,392
492
3,378
9,326
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
11
2 / 2 / 5
6,644
511
6,951
7,049
3,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 2 / 3
8,120
625
6,885
10,176
5,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
10
Kills
18
18
Deaths
10
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EGGATRON_
Charybdis
7
2
3
4.25
W
2
2
1
1.25
W
1
2
8
2.5
L
Sylvanus
1
4
1
0.38
L
Loki
0
6
0
0
L
1
3
0
0.33
W
Hades
2
2
5
2.25
L
2
3
1
0.83
W
6
2
3
3.75
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,234
Damage
27,430
39,687
Taken
43,003
17,500
Mitigated
21,690
8,424
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EGGATRON_
Charybdis
7,703
3,501
0
2,747
7,758
2,374
1,721
1,350
6,408
0
32,650
W
2,513
1,806
0
3,373
8,694
2,859
0
616
8,078
0
35,981
W
3,378
339
369
2,395
9,326
7,439
290
1,989
7,337
19,025
0
L
Sylvanus
2,513
947
1,131
2,109
8,976
5,565
240
2,278
6,698
15,709
0
L
Loki
1,445
284
0
0
6,510
2,571
0
0
6,510
0
28,936
L
3,778
411
0
1,325
6,220
1,878
0
3,913
2,307
27,312
0
W
Hades
6,951
620
200
3,707
7,049
3,504
479
2,277
4,772
29,920
0
L
6,372
1,720
0
1,953
7,802
2,174
338
2,587
5,215
0
26,304
W
6,885
1,807
0
2,714
10,176
5,514
642
59
10,117
0
50,136
L
6,126
2,308
0
1,906
10,179
5,312
0
1,551
8,628
0
31,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
35,640
227
Minions Killed
317
0
Camps Cleared
0
1,117,008
Distance Traveled
1,127,627
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,439
572
66
5
0
213,703
0
W
Mercury
7,045
542
72
6
0
260,074
2
W
Ymir
6,392
492
28
2
0
212,743
0
L
Sylvanus
6,206
477
25
2
0
201,423
2
L
Loki
5,816
447
58
4
0
202,752
0
L
Sol
6,036
464
52
4
0
237,282
0
W
Hades
6,644
511
48
4
0
227,747
3
L
Artemis
5,675
437
39
3
0
208,435
0
W
Chaac
8,120
625
103
8
0
213,360
2
L
Bellona
7,174
552
53
4
0
267,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role