Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BRENDA Mxx
Skadi
Level 65
God Stats
40W - 25L
1,498 SR
Queue Stats
797W - 805L
1,465 Elo+
Party 1
Anubis
Anubis
UnPanDuro
Anubis
Level 64
God Stats
38W - 33L
1,584 SR
Queue Stats
906W - 918L
1,438 Elo+
Party 1
Apollo
Apollo
llTCMSpLiNtErll
Apollo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 191L
1,534 Elo+
Party 1
Atlas
Atlas
spartan117 dha
Atlas
Level 47
God Stats
35W - 36L
1,528 SR
Queue Stats
604W - 576L
1,468 Elo+
Party 1
Team Averages
Level 75
1,522 SR
1,481 Elo+

VS

Team Averages
Level 92
1,539 SR
1,523 Elo+
King Arthur
King Arthur
HunGyurkaHun
King Arthur
Level 49
God Stats
2W - 5L
1,467 SR
Queue Stats
112W - 150L
1,437 Elo+
Solo
Merlin
Merlin
OverusedBruhSFX
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Atlas
Atlas
PirateKing1600
Atlas
Level 90
God Stats
22W - 13L
1,688 SR
Queue Stats
327W - 308L
1,511 Elo+
Solo
Mercury
Mercury
rocks73
Mercury
Level 135
God Stats
0W - 2L
1,341 SR
Queue Stats
9W - 5L
1,617 Elo+
Party 2
Charybdis
Charybdis
uwFeARwu
Charybdis
Level 69
God Stats
6W - 5L
1,700 SR
Queue Stats
429W - 435L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 0 / 6
9,130
609
8,277
7,826
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
5 / 2 / 3
8,417
561
7,011
7,584
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
UnPanDuro
Anubis
15
1 / 2 / 6
8,895
593
7,815
10,717
5,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 2
9,754
650
6,424
11,502
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 5
8,177
545
5,248
11,964
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HunGyurkaHun
King Arthur
15
3 / 4 / 1
8,354
557
6,476
13,805
10,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 5
7,161
477
4,248
5,103
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
6,409
427
5,265
9,225
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
rocks73
Mercury
13
2 / 2 / 2
7,744
516
4,085
10,734
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
uwFeARwu
Charybdis
12
1 / 5 / 1
7,081
472
8,761
10,776
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
7
7
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
6
4
W
Skadi
5
2
3
3.25
L
King Arthur
HunGyurkaHun
King Arthur
3
4
1
0.88
L
0
2
5
1.25
L
1
4
2
0.5
W
Anubis
UnPanDuro
Anubis
1
2
6
2
W
7
2
2
4
L
Mercury
rocks73
Mercury
2
2
2
1.5
W
3
1
5
5.5
L
Charybdis
uwFeARwu
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,775
Damage
28,835
49,593
Taken
49,643
24,826
Mitigated
27,068
18,359
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,277
503
0
4,581
7,826
5,085
388
1,288
6,538
58,246
0
W
Skadi
7,011
3,399
0
1,783
7,584
1,960
554
1,601
5,983
0
53,179
L
King Arthur
HunGyurkaHun
King Arthur
6,476
341
0
1,344
13,805
10,861
0
6,322
7,483
0
50,870
L
4,248
0
0
1,018
5,103
1,701
0
1,777
3,326
38,192
0
L
5,265
1,858
0
851
9,225
8,281
0
4,291
4,934
21,219
0
W
Anubis
UnPanDuro
Anubis
7,815
270
0
5,050
10,717
5,182
63
2,817
7,900
63,268
0
W
6,424
4,551
0
3,380
11,502
4,206
2,810
949
10,553
0
69,108
L
Mercury
rocks73
Mercury
4,085
2,653
0
570
10,734
3,264
0
5,190
5,544
0
43,151
W
5,248
1,527
0
3,565
11,964
8,393
261
2,858
9,106
22,384
0
L
Charybdis
uwFeARwu
Charybdis
8,761
4,013
0
3,590
10,776
2,961
0
3,760
7,016
0
47,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
36,749
493
Minions Killed
389
0
Camps Cleared
0
1,456,028
Distance Traveled
1,496,069
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,130
609
123
8
0
288,120
2
W
Skadi
8,417
561
104
7
0
280,216
3
L
King Arthur
8,354
557
116
8
0
290,100
5
L
Merlin
7,161
477
70
5
0
296,980
5
L
Atlas
6,409
427
26
2
0
276,485
9
W
Anubis
8,895
593
109
7
0
267,182
1
W
Apollo
9,754
650
123
8
0
321,918
0
L
Mercury
7,744
516
90
6
0
353,561
4
W
Atlas
8,177
545
34
2
0
298,592
3
L
Charybdis
7,081
472
87
6
0
278,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role