Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CaptainInvictus
Baba Yaga
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 22L
1,839 Elo+
Party 1
Olorun
Olorun
SergeantNolaris
Olorun
Level 156
God Stats
5W - 0L
1,827 SR
Queue Stats
70W - 68L
1,529 Elo+
Party 1
Thor
Thor
TheNordicMain
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 279L
1,616 Elo+
Party 1
Set
Set
vervvxkekw
Set
Level 40
God Stats
1W - 0L
1,717 SR
Queue Stats
163W - 82L
1,895 Elo+
Party 1
Team Averages
Level 101
1,609 SR
1,676 Elo+

VS

Team Averages
Level 69
1,381 SR
1,252 Elo+
Neith
Neith
GODSPEED03
Neith
Level 25
God Stats
8W - 10L
1,355 SR
Queue Stats
34W - 44L
1,090 Elo+
Party 2
Sylvanus
Sylvanus
JustPlainKorben
Sylvanus
Level 63
God Stats
14W - 20L
1,348 SR
Queue Stats
85W - 70L
1,189 Elo+
Party 2
Cthulhu
Cthulhu
ShinBlack
Cthulhu
Level 65
God Stats
1W - 1L
1,432 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
justin micheal
Morgan Le Fay
Level 83
God Stats
9W - 12L
1,267 SR
Queue Stats
26W - 42L
1,146 Elo+
Party 2
Chaac
Chaac
xDolos
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
7 / 1 / 12
9,297
620
7,157
13,856
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
CaptainInvictus
Baba Yaga
16
7 / 0 / 4
9,364
624
10,526
8,516
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 4 / 7
9,035
602
12,192
9,446
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 0 / 2
9,254
617
8,429
7,552
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 3 / 2
9,989
666
14,183
13,043
7,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 8 / 2
5,975
398
3,029
10,849
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
10
1 / 8 / 2
6,371
425
6,107
14,274
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ShinBlack
Cthulhu
10
2 / 8 / 2
6,543
436
8,191
15,099
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
justin micheal
Morgan Le Fay
12
2 / 5 / 2
7,278
485
5,137
9,182
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xDolos
Chaac
9
1 / 9 / 1
6,250
417
5,126
15,909
7,421
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
38
Kills
7
8
Deaths
38
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
12
13
W
Baba Yaga
CaptainInvictus
Baba Yaga
7
0
4
9
L
Neith
1
8
2
0.25
L
Sylvanus
1
8
2
0.25
W
5
4
7
2.13
L
Cthulhu
ShinBlack
Cthulhu
2
8
2
0.38
W
9
0
2
10
L
Morgan Le Fay
justin micheal
Morgan Le Fay
2
5
2
0.6
W
10
3
2
3.67
L
Chaac
xDolos
Chaac
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,487
Damage
27,590
52,413
Taken
65,313
29,261
Mitigated
28,836
16,680
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,157
2,735
459
5,035
13,856
11,768
288
8,024
5,832
0
26,364
W
Baba Yaga
CaptainInvictus
Baba Yaga
10,526
422
0
1,199
8,516
3,549
0
1,694
6,822
72,318
0
L
Neith
3,029
1,311
0
669
10,849
3,258
326
3,328
7,521
0
13,560
L
Sylvanus
6,107
1,815
979
3,430
14,274
5,711
0
7,439
6,835
18,282
5,385
W
12,192
8,198
592
2,398
9,446
3,160
2,952
6,457
2,989
58,355
0
L
Cthulhu
ShinBlack
Cthulhu
8,191
1,426
527
796
15,099
9,322
0
5,691
9,408
20,789
0
W
8,429
1,545
0
594
7,552
3,041
544
1,928
5,624
0
61,480
L
Morgan Le Fay
justin micheal
Morgan Le Fay
5,137
88
0
485
9,182
3,124
0
4,683
4,499
35,688
0
W
14,183
7,927
0
6,403
13,043
7,743
26
698
12,345
0
70,015
L
Chaac
xDolos
Chaac
5,126
1,604
72
1,742
15,909
7,421
600
1,577
14,332
0
24,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,939
Gold Earned
32,417
492
Minions Killed
179
0
Camps Cleared
0
1,467,119
Distance Traveled
1,336,413
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,297
620
39
3
0
303,969
3
W
Baba Yaga
9,364
624
115
8
0
319,188
4
L
Neith
5,975
398
14
1
0
266,763
0
L
Sylvanus
6,371
425
44
3
0
247,854
0
W
Olorun
9,035
602
106
7
0
252,597
3
L
Cthulhu
6,543
436
21
1
0
268,632
0
W
Thor
9,254
617
104
7
0
312,980
0
L
Morgan Le Fay
7,278
485
63
4
0
270,238
1
W
Set
9,989
666
128
9
0
278,385
4
L
Chaac
6,250
417
37
2
0
282,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role