Player Matchup

Thanatos
Thanatos
Dullahan1051
Thanatos
Level 153
God Stats
2W - 8L
1,257 SR
Queue Stats
59W - 82L
1,454 Elo+
Party 1
Sol
Sol
Hugasaurus
Sol
Level 129
God Stats
0W - 1L
1,707 SR
Queue Stats
18W - 39L
1,381 Elo+
Party 3
Neith
Neith
KhornesBear
Neith
Level 117
God Stats
1W - 2L
1,391 SR
Queue Stats
52W - 60L
1,409 Elo+
Party 1
Bakasura
Bakasura
Takàwana
Bakasura
Level 64
God Stats
14W - 11L
1,685 SR
Queue Stats
31W - 33L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
ibugzbunnyii
Kuzenbo
Level 150
God Stats
5W - 8L
1,507 SR
Queue Stats
75W - 102L
1,506 Elo+
Party 3
Team Averages
Level 123
1,509 SR
1,448 Elo+

VS

Team Averages
Level 115
1,433 SR
1,462 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CraftyMindY
Chiron
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,338 Elo+
Party 2
Yu Huang
Yu Huang
Dharma-107
Yu Huang
Level 103
God Stats
16W - 26L
1,332 SR
Queue Stats
197W - 205L
1,499 Elo+
Party 2
Geb
Geb
RBM8
Geb
Level 69
God Stats
5W - 2L
1,715 SR
Queue Stats
59W - 59L
1,476 Elo+
Party 2
Artemis
Artemis
Xyvle
Artemis
Level 156
God Stats
6W - 9L
1,120 SR
Queue Stats
212W - 221L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dullahan1051
Thanatos
9
1 / 2 / 0
5,379
538
1,557
6,714
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,117
512
1,468
4,065
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,786
479
2,766
3,266
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Takàwana
Bakasura
9
0 / 3 / 0
5,017
502
4,497
7,455
3,159
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ibugzbunnyii
Kuzenbo
7
0 / 2 / 2
4,858
486
4,588
8,452
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 1 / 1
6,513
651
5,178
7,266
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
9
1 / 1 / 0
5,217
522
3,787
5,784
1,658
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Dharma-107
Yu Huang
11
1 / 0 / 3
5,940
594
3,345
2,692
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
RBM8
Geb
9
0 / 0 / 2
5,309
531
2,854
5,601
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Xyvle
Artemis
10
3 / 0 / 2
5,916
592
3,646
4,069
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
8
8
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
1
3.5
W
Chiron
1
1
0
1
W
Yu Huang
Dharma-107
Yu Huang
1
0
3
2.5
L
Thanatos
Dullahan1051
Thanatos
1
2
0
0.5
L
0
0
1
0.5
L
1
1
0
1
W
Geb
RBM8
Geb
0
0
2
1
L
Bakasura
Takàwana
Bakasura
0
3
0
0
W
Artemis
Xyvle
Artemis
3
0
2
4
L
Kuzenbo
ibugzbunnyii
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,876
Damage
18,810
29,952
Taken
25,412
13,038
Mitigated
8,672
15,121
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,178
2,184
287
4,401
7,266
2,636
745
1,168
5,412
34,123
4,329
W
Chiron
3,787
1,592
451
1,957
5,784
1,658
0
1,529
4,255
0
32,312
W
Yu Huang
Dharma-107
Yu Huang
3,345
334
0
625
2,692
856
0
921
1,771
37,464
0
L
Thanatos
Dullahan1051
Thanatos
1,557
105
0
6,013
6,714
1,745
0
975
5,739
0
23,260
L
1,468
118
0
2,589
4,065
1,000
0
1,182
2,883
34,467
0
L
2,766
1,259
0
1,140
3,266
1,085
0
493
2,773
0
24,402
W
Geb
RBM8
Geb
2,854
575
193
1,925
5,601
2,350
0
1,941
3,660
13,141
5,047
L
Bakasura
Takàwana
Bakasura
4,497
2,677
0
3,085
7,455
3,159
148
3,825
3,630
0
14,024
W
Artemis
Xyvle
Artemis
3,646
1,249
0
530
4,069
1,172
0
497
3,572
0
27,144
L
Kuzenbo
ibugzbunnyii
Kuzenbo
4,588
1,881
0
2,294
8,452
6,049
0
4,031
4,421
13,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
28,895
246
Minions Killed
318
0
Camps Cleared
0
935,103
Distance Traveled
958,713
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,513
651
75
8
0
160,818
0
W
Chiron
5,217
522
71
7
0
169,456
0
W
Yu Huang
5,940
594
78
8
0
192,529
5
L
Thanatos
5,379
538
60
6
0
204,889
1
L
Sol
5,117
512
70
7
0
190,603
3
L
Neith
4,786
479
66
7
0
162,920
2
W
Geb
5,309
531
43
4
0
209,990
4
L
Bakasura
5,017
502
40
4
0
189,316
1
W
Artemis
5,916
592
51
5
0
225,920
2
L
Kuzenbo
4,858
486
10
1
0
187,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role