Player Matchup

Aphrodite
Aphrodite
Being_Emo
Aphrodite
Level 63
God Stats
2W - 3L
1,207 SR
Queue Stats
6W - 6L
1,417 Elo+
Solo
Bacchus
Bacchus
HaleDr flames
Bacchus
Level 78
God Stats
2W - 2L
1,176 SR
Queue Stats
251W - 254L
1,336 Elo+
Solo
Medusa
Medusa
James_R_Mori
Medusa
Level 40
God Stats
3W - 4L
1,292 SR
Queue Stats
57W - 71L
1,134 Elo+
Solo
Hun Batz
Hun Batz
iitzMalone
Hun Batz
Level 82
God Stats
6W - 3L
1,477 SR
Queue Stats
371W - 408L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
xTALLTREEx
Gilgamesh
Level 51
God Stats
41W - 34L
1,442 SR
Queue Stats
417W - 466L
1,258 Elo+
Party 1
Team Averages
Level 63
1,319 SR
1,310 Elo+

VS

Team Averages
Level 70
1,468 SR
1,339 Elo+
Janus
Janus
Ac3 Asian
Janus
Level 48
God Stats
14W - 28L
1,439 SR
Queue Stats
197W - 189L
1,333 Elo+
Solo
Ravana
Ravana
ChrisxOblivion
Ravana
Level 104
God Stats
56W - 65L
1,511 SR
Queue Stats
522W - 606L
1,361 Elo+
Solo
Cliodhna
Cliodhna
TboneScoots3
Cliodhna
Level 66
God Stats
4W - 6L
1,656 SR
Queue Stats
118W - 128L
1,392 Elo+
Solo
Hel
Hel
TheGigaChicken
Hel
Level 68
God Stats
0W - 2L
1,235 SR
Queue Stats
60W - 55L
1,299 Elo+
Party 2
Charybdis
Charybdis
TheGigaMunky
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Being_Emo
Aphrodite
19
5 / 4 / 16
12,825
475
8,689
17,900
13,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
20
11 / 7 / 13
14,645
542
24,966
23,875
15,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
8 / 6 / 7
14,190
526
14,223
24,363
10,058
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
iitzMalone
Hun Batz
20
12 / 1 / 10
15,176
562
23,440
25,121
9,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
xTALLTREEx
Gilgamesh
20
11 / 3 / 5
14,744
546
13,766
18,574
19,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ac3 Asian
Janus
17
4 / 11 / 7
12,051
446
17,990
20,278
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 6 / 7
12,901
478
16,664
21,086
10,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
TboneScoots3
Cliodhna
15
0 / 13 / 7
10,052
372
9,473
29,615
14,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 8 / 4
12,850
476
13,879
22,106
9,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheGigaMunky
Charybdis
18
2 / 10 / 7
11,804
437
14,098
23,445
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
47
Kills
20
21
Deaths
48
51
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
Ac3 Asian
Janus
4
11
7
0.68
W
Aphrodite
Being_Emo
Aphrodite
5
4
16
3.25
L
7
6
7
1.75
W
Bacchus
11
7
13
2.5
W
Medusa
8
6
7
1.92
L
Cliodhna
TboneScoots3
Cliodhna
0
13
7
0.27
L
7
8
4
1.13
L
Charybdis
TheGigaMunky
Charybdis
2
10
7
0.55
W
Hun Batz
iitzMalone
Hun Batz
12
1
10
17
W
Gilgamesh
xTALLTREEx
Gilgamesh
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,084
Damage
72,104
109,833
Taken
116,530
67,736
Mitigated
47,239
41,107
Healing
29,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ac3 Asian
Janus
17,990
1,426
164
1,054
20,278
6,052
1,814
5,700
13,973
75,779
0
W
Aphrodite
Being_Emo
Aphrodite
8,689
547
9,845
9,763
17,900
13,872
1,045
8,564
9,336
55,493
0
L
16,664
3,318
0
8,106
21,086
10,318
450
6,635
14,099
0
72,440
W
Bacchus
24,966
3,080
0
5,481
23,875
15,002
1,437
6,091
17,784
76,530
2,281
W
Medusa
14,223
9,015
0
6,887
24,363
10,058
7,979
4,897
19,466
0
104,066
L
Cliodhna
TboneScoots3
Cliodhna
9,473
1,678
0
2,543
29,615
14,098
620
9,394
19,489
0
49,554
L
13,879
479
5,552
7,186
22,106
9,442
1,182
8,514
13,293
49,474
0
L
Charybdis
TheGigaMunky
Charybdis
14,098
6,937
0
5,351
23,445
7,329
485
6,611
16,565
0
76,844
W
Hun Batz
iitzMalone
Hun Batz
23,440
3,765
0
6,181
25,121
9,753
1,586
7,793
17,328
0
113,942
W
Gilgamesh
xTALLTREEx
Gilgamesh
13,766
4,512
0
2,950
18,574
19,051
2,441
5,319
13,255
0
55,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,580
Gold Earned
59,658
602
Minions Killed
504
0
Camps Cleared
0
2,648,255
Distance Traveled
2,280,041
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,051
446
118
4
0
459,939
6
W
Aphrodite
12,825
475
96
4
0
537,390
4
L
Ravana
12,901
478
113
4
0
481,524
1
W
Bacchus
14,645
542
98
4
0
513,406
1
W
Medusa
14,190
526
150
6
0
466,776
1
L
Cliodhna
10,052
372
74
3
0
455,384
1
L
Hel
12,850
476
84
3
0
483,058
3
L
Charybdis
11,804
437
115
4
0
400,136
1
W
Hun Batz
15,176
562
160
6
0
624,709
0
W
Gilgamesh
14,744
546
98
4
0
505,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role