Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JulianbeZAEXII
Cthulhu
Level 3
God Stats
13W - 10L
1,250 SR
Queue Stats
13W - 11L
1,251 Elo+
Party 2
Medusa
Medusa
captainzullu
Medusa
Level 55
God Stats
22W - 18L
1,411 SR
Queue Stats
82W - 119L
1,348 Elo+
Solo
Team Averages
Level 73
1,387 SR
1,366 Elo+

VS

Team Averages
Level 59
1,521 SR
1,613 Elo+
Heimdallr
Heimdallr
AirmanBasic
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,868 Elo+
Party 1
Bacchus
Bacchus
GRODT-_-OP
Bacchus
Level 61
God Stats
15W - 12L
1,477 SR
Queue Stats
54W - 63L
1,334 Elo+
Solo
Scylla
Scylla
speedygunzolas
Scylla
Level 105
God Stats
3W - 2L
1,586 SR
Queue Stats
196W - 95L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 1
8,819
735
8,374
7,764
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 2
6,939
578
1,734
10,739
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
11
1 / 8 / 2
7,706
642
4,573
13,589
4,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AirmanBasic
Heimdallr
14
5 / 1 / 8
9,525
794
8,764
9,389
3,438
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
GRODT-_-OP
Bacchus
12
2 / 1 / 11
9,133
761
6,312
12,394
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

15
12 / 1 / 5
10,360
863
12,955
6,836
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
19
19
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
1
0.5
W
Heimdallr
AirmanBasic
Heimdallr
5
1
8
9
W
Bacchus
GRODT-_-OP
Bacchus
2
1
11
7.5
L
0
6
2
0.17
L
Medusa
1
8
2
0.25
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,681
Damage
28,031
32,092
Taken
28,619
15,134
Mitigated
18,887
2,698
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,374
894
0
744
7,764
2,462
0
4,644
3,120
28,333
0
W
Heimdallr
AirmanBasic
Heimdallr
8,764
2,335
0
2,538
9,389
3,438
1,445
4,552
4,651
0
46,772
W
Bacchus
GRODT-_-OP
Bacchus
6,312
503
151
5,458
12,394
12,970
160
4,331
7,932
14,235
0
L
1,734
230
0
296
10,739
8,442
0
4,366
6,373
10,770
0
L
Medusa
4,573
2,399
125
1,533
13,589
4,230
0
10,257
3,332
0
13,544
W
12,955
1,048
0
1,748
6,836
2,479
216
1,442
5,332
36,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
29,018
81
Minions Killed
149
0
Camps Cleared
9
623,792
Distance Traveled
671,839
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,819
735
47
4
0
217,468
3
W
Heimdallr
9,525
794
86
7
5
224,141
3
W
Bacchus
9,133
761
10
1
0
235,902
2
L
Cthulhu
6,939
578
17
1
0
192,191
0
L
Medusa
7,706
642
17
1
0
214,133
2
W
Scylla
10,360
863
53
4
4
211,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role