Player Matchup

Neith
Neith
DankSage13
Neith
Level 127
God Stats
0W - 3L
1,833 SR
Queue Stats
186W - 166L
1,571 Elo+
Party 1
Ares
Ares
Efficientz
Ares
Level 115
God Stats
3W - 1L
1,823 SR
Queue Stats
177W - 131L
1,444 Elo+
Party 1
Camazotz
Camazotz
PrismBadge
Camazotz
Level 126
God Stats
3W - 2L
1,699 SR
Queue Stats
176W - 167L
1,542 Elo+
Party 1
Bakasura
Bakasura
rubbledubbles
Bakasura
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
465W - 495L
1,463 Elo+
Solo
Sylvanus
Sylvanus
saintandsin
Sylvanus
Level 158
God Stats
8W - 9L
1,473 SR
Queue Stats
509W - 475L
1,503 Elo+
Party 1
Team Averages
Level 123
1,666 SR
1,505 Elo+

VS

Team Averages
Level 119
1,460 SR
1,454 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Archer1127
Medusa
Level 145
God Stats
4W - 5L
1,605 SR
Queue Stats
262W - 255L
1,490 Elo+
Solo
Guan Yu
Guan Yu
DARBLAZER
Guan Yu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,297 Elo+
Party 2
Ganesha
Ganesha
Dtz ALexMontoya
Ganesha
Level 149
God Stats
2W - 2L
1,193 SR
Queue Stats
57W - 68L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
FawnBoot6628812
Ao Kuang
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
229W - 224L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 11
9,238
770
14,205
13,629
5,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 4 / 11
10,408
867
11,052
13,734
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Camazotz
PrismBadge
Camazotz
17
7 / 5 / 8
10,318
860
11,039
21,625
19,343
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
rubbledubbles
Bakasura
14
1 / 8 / 8
8,118
677
5,646
17,455
6,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
saintandsin
Sylvanus
16
4 / 6 / 5
9,165
764
12,004
19,105
17,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 5 / 12
10,899
908
19,683
12,155
7,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Archer1127
Medusa
20
14 / 3 / 11
12,386
1,032
26,013
12,979
6,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
DARBLAZER
Guan Yu
15
1 / 4 / 15
9,193
766
4,901
9,702
11,188
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 5 / 21
10,427
869
9,106
15,518
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
16
4 / 3 / 18
10,040
837
12,386
17,428
17,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
20
Kills
29
29
Deaths
20
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
5
12
3.2
W
Medusa
Archer1127
Medusa
14
3
11
6.5
W
Guan Yu
DARBLAZER
Guan Yu
1
4
15
2.13
L
Neith
2
6
11
1.25
W
0
5
21
2.1
L
6
4
11
2.88
W
Ao Kuang
4
3
18
4.33
L
Camazotz
PrismBadge
Camazotz
7
5
8
2.2
L
Bakasura
rubbledubbles
Bakasura
1
8
8
0.63
L
Sylvanus
saintandsin
Sylvanus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,946
Damage
72,089
85,548
Taken
67,782
63,706
Mitigated
60,788
29,204
Healing
29,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,683
324
1,085
3,589
12,155
7,037
917
3,561
8,594
38,091
0
W
Medusa
Archer1127
Medusa
26,013
11,354
2,955
3,828
12,979
6,495
1,264
4,618
8,056
0
54,781
W
Guan Yu
DARBLAZER
Guan Yu
4,901
801
5,195
1,894
9,702
11,188
646
3,210
5,591
0
7,190
L
Neith
14,205
4,827
915
3,213
13,629
5,337
0
5,625
8,004
0
34,051
W
9,106
674
1,148
2,342
15,518
18,423
436
5,606
9,831
17,232
0
L
11,052
516
0
932
13,734
14,813
54
4,568
9,166
15,608
0
W
Ao Kuang
12,386
4,637
1,411
5,923
17,428
17,645
1,107
6,061
11,003
20,160
0
L
Camazotz
PrismBadge
Camazotz
11,039
3,949
1,686
7,838
21,625
19,343
432
10,870
10,755
0
18,333
L
Bakasura
rubbledubbles
Bakasura
5,646
3,671
505
1,153
17,455
6,719
224
8,240
9,215
0
9,286
L
Sylvanus
saintandsin
Sylvanus
12,004
2,028
6,566
6,396
19,105
17,494
0
11,872
7,233
18,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
52,945
91
Minions Killed
138
0
Camps Cleared
0
1,042,982
Distance Traveled
1,069,133
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,899
908
34
3
0
190,838
0
W
Medusa
12,386
1,032
75
6
0
224,407
2
W
Guan Yu
9,193
766
4
0
0
217,560
0
L
Neith
9,238
770
46
4
0
187,291
0
W
Ganesha
10,427
869
4
0
0
221,372
0
L
Ares
10,408
867
3
0
0
232,152
0
W
Ao Kuang
10,040
837
21
2
0
214,956
1
L
Camazotz
10,318
860
17
1
0
220,658
0
L
Bakasura
8,118
677
20
2
0
206,726
0
L
Sylvanus
9,165
764
5
0
0
196,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role