Player Matchup

Medusa
Medusa
CRYPTICxSLAYZ
Medusa
Level 108
God Stats
17W - 18L
1,532 SR
Queue Stats
143W - 128L
1,580 Elo+
Party 1
Set
Set
Daxisim
Set
Level 24
God Stats
9W - 7L
1,631 SR
Queue Stats
35W - 38L
1,414 Elo+
Party 1
Persephone
Persephone
IskiosVision
Persephone
Level 110
God Stats
1W - 1L
1,006 SR
Queue Stats
160W - 158L
1,464 Elo+
Party 1
Bellona
Bellona
JalenGYT
Bellona
Level 28
God Stats
25W - 24L
1,426 SR
Queue Stats
46W - 57L
1,387 Elo+
Party 1
Athena
Athena
Savage_Major_22
Athena
Level 88
God Stats
6W - 9L
1,514 SR
Queue Stats
87W - 83L
1,414 Elo+
Party 1
Team Averages
Level 72
1,422 SR
1,452 Elo+

VS

Team Averages
Level 53
1,428 SR
1,351 Elo+
Danzaburou
Danzaburou
Descend-Gravity
Danzaburou
Level 60
God Stats
21W - 15L
1,500 SR
Queue Stats
272W - 295L
1,434 Elo+
Party 3
Terra
Terra
Kujo_Jotaro89
Terra
Level 67
God Stats
1W - 4L
1,351 SR
Queue Stats
66W - 84L
1,322 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Marujima
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,332 Elo+
Party 2
Achilles
Achilles
XxBaconxX--34
Achilles
Level 26
God Stats
0W - 2L
1,290 SR
Queue Stats
87W - 97L
1,349 Elo+
Party 3
Pele
Pele
XxBlackGamer86xX
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 4
12,380
590
20,987
13,425
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
16
6 / 4 / 9
10,800
514
13,577
15,949
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
IskiosVision
Persephone
18
6 / 1 / 6
12,238
583
14,618
12,078
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
JalenGYT
Bellona
16
5 / 4 / 7
10,996
524
11,594
17,698
22,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 13
9,507
453
5,565
16,214
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Descend-Gravity
Danzaburou
14
2 / 9 / 2
8,766
417
10,488
19,884
5,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 5
8,975
427
5,858
18,590
18,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Marujima
Morgan Le Fay
12
0 / 8 / 2
7,791
371
4,692
14,172
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
XxBaconxX--34
Achilles
14
3 / 6 / 4
9,164
436
5,722
18,222
16,882
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
6 / 4 / 3
11,907
567
13,514
16,006
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
32
Kills
12
13
Deaths
32
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
W
Set
6
4
9
2.63
L
Danzaburou
Descend-Gravity
Danzaburou
2
9
2
0.33
W
Persephone
IskiosVision
Persephone
6
1
6
9
W
Bellona
JalenGYT
Bellona
5
4
7
2.13
L
1
5
5
0.7
L
Morgan Le Fay
Marujima
Morgan Le Fay
0
8
2
0.13
W
0
3
13
2.17
L
Achilles
XxBaconxX--34
Achilles
3
6
4
0.83
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,341
Damage
40,274
75,364
Taken
86,874
53,373
Mitigated
51,450
21,581
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,987
8,511
0
6,385
13,425
5,328
1,662
2,438
10,639
0
101,222
W
Set
13,577
5,834
0
4,707
15,949
6,446
278
3,884
12,065
0
69,792
L
Danzaburou
Descend-Gravity
Danzaburou
10,488
4,175
552
7,325
19,884
5,914
0
5,437
14,447
0
59,586
W
Persephone
IskiosVision
Persephone
14,618
1,012
0
2,834
12,078
5,250
847
1,122
10,955
91,451
0
W
Bellona
JalenGYT
Bellona
11,594
3,123
0
3,709
17,698
22,115
647
654
17,044
0
56,647
L
5,858
799
720
4,055
18,590
18,431
186
3,988
14,602
20,100
0
L
Morgan Le Fay
Marujima
Morgan Le Fay
4,692
760
0
1,163
14,172
4,562
608
3,081
11,091
39,998
0
W
5,565
1,180
0
3,946
16,214
14,234
176
2,452
13,548
16,190
5,436
L
Achilles
XxBaconxX--34
Achilles
5,722
2,667
0
1,714
18,222
16,882
0
2,457
15,765
0
29,972
L
13,514
4,367
0
8,517
16,006
5,661
312
4,018
11,988
0
87,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
46,603
511
Minions Killed
386
0
Camps Cleared
0
1,994,976
Distance Traveled
1,949,276
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,380
590
127
6
0
376,847
3
W
Set
10,800
514
85
4
0
396,186
1
L
Danzaburou
8,766
417
89
4
0
354,241
5
W
Persephone
12,238
583
151
7
0
397,680
3
W
Bellona
10,996
524
109
5
0
414,419
0
L
Terra
8,975
427
28
1
0
399,286
4
L
Morgan Le Fay
7,791
371
64
3
0
356,137
0
W
Athena
9,507
453
39
2
0
409,844
8
L
Achilles
9,164
436
56
3
0
401,153
0
L
Pele
11,907
567
149
7
0
438,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role