Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Paauuuuuu
Tyr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Xenathar
Nu Wa
Level 35
God Stats
2W - 0L
1,813 SR
Queue Stats
3W - 3L
1,311 Elo+
Solo
Team Averages
Level 85
1,604 SR
1,462 Elo+

VS

Team Averages
Level 52
1,491 SR
1,396 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Mustis_SvK
Kuzenbo
Level 26
God Stats
5W - 7L
1,633 SR
Queue Stats
11W - 19L
1,286 Elo+
Party 1
Chang'e
Chang'e
TimonSVK
Chang'e
Level 43
God Stats
2W - 8L
1,339 SR
Queue Stats
56W - 83L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 1 / 4
10,480
806
16,378
11,350
5,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 6
9,356
720
5,874
8,389
4,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Xenathar
Nu Wa
13
2 / 4 / 7
8,894
684
8,760
7,972
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 0 / 2
6,957
535
1,038
1,633
468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Mustis_SvK
Kuzenbo
13
3 / 6 / 3
9,148
704
8,293
21,706
25,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
TimonSVK
Chang'e
12
3 / 7 / 1
8,262
636
7,234
14,193
3,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
6
6
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
4
10
L
Cupid
 
Cupid
0
0
2
1
L
Kuzenbo
Mustis_SvK
Kuzenbo
3
6
3
0.75
W
3
1
6
6
L
Chang'e
TimonSVK
Chang'e
3
7
1
0.5
W
Nu Wa
Xenathar
Nu Wa
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
16,565
27,711
Taken
37,532
12,792
Mitigated
30,310
11,263
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,378
2,091
0
7,455
11,350
5,681
112
6,599
4,751
48,886
0
L
Cupid
 
Cupid
1,038
418
43
42
1,633
468
0
741
774
0
8,048
L
Kuzenbo
Mustis_SvK
Kuzenbo
8,293
1,874
0
2,320
21,706
25,892
0
13,905
7,350
17,219
0
W
5,874
685
0
1,396
8,389
4,367
1,953
4,498
3,891
0
24,743
L
Chang'e
TimonSVK
Chang'e
7,234
710
1,172
2,143
14,193
3,950
0
9,559
4,270
26,453
0
W
Nu Wa
Xenathar
Nu Wa
8,760
2,420
400
2,012
7,972
2,744
636
4,921
3,051
35,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
24,367
176
Minions Killed
69
10
Camps Cleared
0
660,670
Distance Traveled
451,164
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,480
806
77
6
5
194,712
2
L
Cupid
6,957
535
24
2
0
81,166
2
L
Kuzenbo
9,148
704
5
0
0
201,939
4
W
Tyr
9,356
720
50
4
3
251,932
3
L
Chang'e
8,262
636
40
3
0
168,059
0
W
Nu Wa
8,894
684
49
4
2
214,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role