Player Matchup

Awilix
Awilix
Imoogi-
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 49L
1,649 Elo+
Party 2
Bellona
Bellona
SmokedDat
Bellona
Level 160
God Stats
5W - 4L
1,477 SR
Queue Stats
153W - 107L
1,671 Elo+
Party 2
Thoth
Thoth
Xx_Silent-K_Xx
Thoth
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 38L
1,646 Elo+
Party 2
Mulan
Mulan
anti-social225
Mulan
Level 157
God Stats
1W - 2L
1,346 SR
Queue Stats
103W - 95L
1,553 Elo+
Party 2
Apollo
Apollo
thiscompanysucks
Apollo
Level 26
God Stats
5W - 3L
1,837 SR
Queue Stats
161W - 99L
1,606 Elo+
Party 2
Team Averages
Level 126
1,532 SR
1,625 Elo+

VS

Team Averages
Level 66
1,523 SR
1,471 Elo+
Izanami
Izanami
Descend-Gravity
Izanami
Level 60
God Stats
10W - 10L
1,480 SR
Queue Stats
272W - 295L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
ToxxicWraith
Baron Samedi
Level 22
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 8L
1,512 Elo+
Party 1
Achilles
Achilles
XxBaconxX--34
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 97L
1,357 Elo+
Party 3
Atlas
Atlas
manlyman104
Atlas
Level 117
God Stats
3W - 7L
1,610 SR
Queue Stats
3W - 8L
1,512 Elo+
Party 1
Set
Set
obeseassassin966
Set
Level 106
God Stats
0W - 1L
1,712 SR
Queue Stats
71W - 76L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Imoogi-
Awilix
10
4 / 1 / 2
6,048
605
4,135
6,320
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SmokedDat
Bellona
12
7 / 0 / 1
7,690
769
6,028
4,755
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 4
6,138
614
3,572
4,405
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 5
6,120
612
3,708
8,143
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 4
6,305
631
5,266
6,324
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,875
588
5,154
6,697
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ToxxicWraith
Baron Samedi
10
0 / 3 / 4
5,529
553
3,206
5,066
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
XxBaconxX--34
Achilles
8
1 / 5 / 0
5,144
514
2,031
7,369
4,752
Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 2 / 1
4,948
495
2,339
6,766
2,696
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 0
5,455
546
1,919
7,458
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
6
6
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Awilix
Imoogi-
Awilix
4
1
2
5
W
Bellona
SmokedDat
Bellona
7
0
1
7.5
L
Baron Samedi
ToxxicWraith
Baron Samedi
0
3
4
0.67
L
Achilles
XxBaconxX--34
Achilles
1
5
0
0.2
W
3
3
4
1.67
W
3
1
5
5.5
L
0
2
1
0.25
L
2
4
0
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
14,649
29,947
Taken
33,356
14,102
Mitigated
13,380
10,170
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,154
3,248
43
1,736
6,697
1,925
0
1,323
5,374
0
36,657
W
Awilix
Imoogi-
Awilix
4,135
1,765
0
2,276
6,320
1,937
0
1,320
5,000
0
31,314
W
Bellona
SmokedDat
Bellona
6,028
2,482
0
1,532
4,755
4,642
0
139
4,616
0
40,958
L
Baron Samedi
ToxxicWraith
Baron Samedi
3,206
313
819
1,483
5,066
1,632
0
1,544
3,522
26,067
0
L
Achilles
XxBaconxX--34
Achilles
2,031
913
0
214
7,369
4,752
0
0
7,369
0
14,520
W
3,572
430
0
922
4,405
1,094
840
739
3,666
25,762
0
W
3,708
609
381
3,139
8,143
4,575
0
1,891
5,808
0
14,917
L
2,339
862
260
718
6,766
2,696
203
0
6,766
12,273
0
L
1,919
790
0
366
7,458
2,375
0
705
6,753
0
27,413
W
5,266
3,679
0
1,920
6,324
1,854
0
1,456
4,868
0
41,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
26,951
308
Minions Killed
222
0
Camps Cleared
0
1,032,406
Distance Traveled
1,017,454
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,875
588
75
8
0
180,000
4
W
Awilix
6,048
605
61
6
0
229,036
2
W
Bellona
7,690
769
97
10
0
220,495
0
L
Baron Samedi
5,529
553
50
5
0
208,287
0
L
Achilles
5,144
514
28
3
0
194,274
0
W
Thoth
6,138
614
51
5
0
189,786
1
W
Mulan
6,120
612
17
2
0
202,524
3
L
Atlas
4,948
495
22
2
0
228,550
0
L
Set
5,455
546
47
5
0
206,343
2
W
Apollo
6,305
631
82
8
0
190,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role