Player Matchup

Sylvanus
Sylvanus
ClydeFrog006
Sylvanus
Level 26
God Stats
0W - 2L
1,090 SR
Queue Stats
5W - 14L
1,294 Elo+
Party 2
Fenrir
Fenrir
ConorFitz91
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,193 Elo+
Party 2
Hel
Hel
PluckyNezki
Hel
Level 41
God Stats
0W - 1L
1,212 SR
Queue Stats
5W - 16L
1,262 Elo+
Party 2
Team Averages
Level 32
1,267 SR
1,250 Elo+

VS

Team Averages
Level 80
1,500 SR
1,422 Elo+
Set
Set
Beidlejuicee
Set
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 29L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
Lawoftheland65
Erlang Shen
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,395 Elo+
Party 1
He Bo
He Bo
Not Purged
He Bo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClydeFrog006
Sylvanus
14
1 / 3 / 7
10,339
646
11,786
23,886
19,997
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
3 / 9 / 5
9,768
611
6,562
16,555
7,070
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 5 / 3
10,479
655
12,541
13,929
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 11
11,725
733
14,839
13,490
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Lawoftheland65
Erlang Shen
16
6 / 0 / 10
11,095
693
15,637
17,985
18,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
17
5 / 3 / 10
11,916
745
15,680
8,644
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
17
17
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
6
11
1.92
L
Sylvanus
ClydeFrog006
Sylvanus
1
3
7
1.5
L
Fenrir
3
9
5
0.61
W
Erlang Shen
Lawoftheland65
Erlang Shen
6
0
10
11
W
He Bo
5
3
10
3.33
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
46,156
54,370
Taken
40,119
32,980
Mitigated
26,287
18,450
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,839
6,149
0
2,980
13,490
4,834
1,135
7,938
5,277
0
38,428
L
Sylvanus
ClydeFrog006
Sylvanus
11,786
2,704
2,956
5,194
23,886
19,997
279
8,560
15,326
28,735
0
L
Fenrir
6,562
1,233
0
357
16,555
7,070
99
4,735
11,820
0
15,326
W
Erlang Shen
Lawoftheland65
Erlang Shen
15,637
8,589
0
6,990
17,985
18,395
0
10,654
6,800
0
30,538
W
He Bo
15,680
2,069
117
2,162
8,644
3,058
914
6,120
2,422
55,887
0
L
12,541
2,251
5,270
4,673
13,929
5,913
195
2,681
11,248
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
34,736
107
Minions Killed
165
4
Camps Cleared
9
735,537
Distance Traveled
852,691
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,725
733
40
3
1
269,454
5
L
Sylvanus
10,339
646
35
2
0
245,074
0
L
Fenrir
9,768
611
18
1
0
241,051
0
W
Erlang Shen
11,095
693
25
2
2
308,167
2
W
He Bo
11,916
745
100
6
6
275,070
1
L
Hel
10,479
655
54
3
4
249,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role