Player Matchup

Anhur
Anhur
ChinOO127
Anhur
Level 89
God Stats
2W - 1L
1,671 SR
Queue Stats
79W - 81L
1,406 Elo+
Solo
Skadi
Skadi
HellsJoycee
Skadi
Level 158
God Stats
13W - 16L
1,494 SR
Queue Stats
606W - 660L
1,392 Elo+
Solo
Cliodhna
Cliodhna
ItsCatVampire
Cliodhna
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 172L
1,477 Elo+
Solo
Tyr
Tyr
TaterBabiesHot
Tyr
Level 158
God Stats
7W - 6L
1,569 SR
Queue Stats
106W - 112L
1,469 Elo+
Party 1
Tiamat
Tiamat
xXZeroTheNinjAxX
Tiamat
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 139L
1,415 Elo+
Party 1
Team Averages
Level 136
1,547 SR
1,432 Elo+

VS

Team Averages
Level 63
1,473 SR
1,411 Elo+
Artemis
Artemis
CasualDalton
Artemis
Level 31
God Stats
2W - 2L
1,703 SR
Queue Stats
56W - 76L
1,359 Elo+
Party 2
Ravana
Ravana
JayTerrel
Ravana
Level 106
God Stats
1W - 1L
1,297 SR
Queue Stats
272W - 283L
1,437 Elo+
Solo
Hun Batz
Hun Batz
MT Hotchey
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 367L
1,374 Elo+
Solo
Nox
Nox
SCREAM A1M F1RE
Nox
Level 125
God Stats
3W - 4L
1,363 SR
Queue Stats
210W - 245L
1,408 Elo+
Party 2
Bakasura
Bakasura
tentepole
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChinOO127
Anhur
20
7 / 3 / 19
15,199
691
13,288
19,189
8,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 7 / 25
16,469
749
17,646
20,346
7,989
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
ItsCatVampire
Cliodhna
20
17 / 7 / 16
16,972
771
31,159
27,317
13,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 8 / 20
14,839
675
20,981
26,649
30,075
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 11 / 15
11,339
515
4,750
15,038
6,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CasualDalton
Artemis
20
14 / 4 / 13
18,538
843
38,197
19,023
9,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
JayTerrel
Ravana
20
12 / 9 / 9
15,469
703
16,177
19,542
23,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
MT Hotchey
Hun Batz
20
5 / 10 / 12
13,598
618
17,800
20,747
8,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 7 / 16
14,164
644
13,970
14,303
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
tentepole
Bakasura
18
1 / 12 / 17
12,715
578
7,420
23,724
8,330
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
103
42
Kills
36
36
Deaths
42
95
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
CasualDalton
Artemis
14
4
13
5.13
L
Anhur
ChinOO127
Anhur
7
3
19
5.5
L
6
7
25
2.64
L
Cliodhna
ItsCatVampire
Cliodhna
17
7
16
3.57
W
Ravana
JayTerrel
Ravana
12
9
9
1.83
W
Hun Batz
MT Hotchey
Hun Batz
5
10
12
1.1
W
4
7
16
1.71
L
11
8
20
2.63
W
Bakasura
tentepole
Bakasura
1
12
17
0.79
L
1
11
15
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,824
Damage
93,564
108,539
Taken
97,339
66,461
Mitigated
56,876
33,086
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CasualDalton
Artemis
38,197
22,282
359
8,357
19,023
9,738
4,052
640
18,383
0
100,035
L
Anhur
ChinOO127
Anhur
13,288
5,036
3,414
7,367
19,189
8,398
1,237
3,369
15,633
0
39,667
L
17,646
6,779
1,030
2,714
20,346
7,989
3,009
1,326
18,670
0
63,844
L
Cliodhna
ItsCatVampire
Cliodhna
31,159
1,984
2,314
8,523
27,317
13,658
794
3,051
24,126
0
52,531
W
Ravana
JayTerrel
Ravana
16,177
4,787
445
4,019
19,542
23,860
531
2,494
17,048
0
32,339
W
Hun Batz
MT Hotchey
Hun Batz
17,800
3,070
1,411
2,173
20,747
8,707
0
1,478
19,269
0
27,099
W
13,970
649
761
1,516
14,303
6,241
426
451
13,852
37,749
0
L
20,981
1,694
1,330
4,884
26,649
30,075
0
3,015
22,680
3,847
26,397
W
Bakasura
tentepole
Bakasura
7,420
4,930
325
430
23,724
8,330
440
1,431
22,293
0
10,643
L
4,750
423
780
730
15,038
6,341
0
3,209
11,574
8,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,818
Gold Earned
74,484
215
Minions Killed
225
0
Camps Cleared
0
1,718,233
Distance Traveled
1,778,827
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
18,538
843
112
5
0
351,168
0
L
Anhur
15,199
691
53
2
0
399,366
2
L
Skadi
16,469
749
84
4
0
370,915
0
L
Cliodhna
16,972
771
56
3
0
356,914
0
W
Ravana
15,469
703
27
1
0
377,556
0
W
Hun Batz
13,598
618
23
1
0
381,194
0
W
Nox
14,164
644
51
2
0
336,676
2
L
Tyr
14,839
675
20
1
0
340,352
0
W
Bakasura
12,715
578
12
1
0
332,233
1
L
Tiamat
11,339
515
2
0
0
250,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role