Player Matchup

Fafnir
Fafnir
DankDerith
Fafnir
Level 159
God Stats
6W - 8L
1,651 SR
Queue Stats
423W - 335L
1,567 Elo+
Party 1
Vulcan
Vulcan
ISuckAtSmit
Vulcan
Level 69
God Stats
2W - 1L
1,269 SR
Queue Stats
96W - 70L
1,599 Elo+
Party 1
Odin
Odin
LootSkilz
Odin
Level 148
God Stats
0W - 1L
1,178 SR
Queue Stats
16W - 16L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
MrLinkyPlays
Hou Yi
Level 21
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 1
Awilix
Awilix
Ymnar
Awilix
Level 99
God Stats
14W - 8L
1,863 SR
Queue Stats
262W - 218L
1,693 Elo+
Party 1
Team Averages
Level 99
1,457 SR
1,512 Elo+

VS

Team Averages
Level 109
1,441 SR
1,703 Elo+
Odin
Odin
Baasana
Odin
Level 157
God Stats
2W - 2L
1,280 SR
Queue Stats
358W - 189L
1,699 Elo+
Party 2
Cthulhu
Cthulhu
Hailos
Cthulhu
Level 156
God Stats
2W - 1L
1,245 SR
Queue Stats
208W - 120L
1,787 Elo+
Party 2
Neith
Neith
HeavyCreamer
Neith
Level 27
God Stats
19W - 2L
1,679 SR
Queue Stats
227W - 86L
1,652 Elo+
Party 2
Ao Kuang
Ao Kuang
Lipoit
Ao Kuang
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 145L
1,689 Elo+
Party 2
Janus
Janus
ThomasAnthonyII
Janus
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 52L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DankDerith
Fafnir
14
4 / 5 / 4
10,130
507
10,541
18,881
21,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
14
1 / 7 / 3
8,986
449
7,137
10,337
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
14
0 / 7 / 2
7,845
392
3,962
17,159
14,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
0 / 8 / 2
7,985
399
4,341
13,031
3,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Ymnar
Awilix
14
3 / 8 / 3
9,238
462
11,069
18,384
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Baasana
Odin
15
5 / 3 / 11
9,682
484
8,595
17,932
19,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Hailos
Cthulhu
18
12 / 1 / 6
12,097
605
15,672
13,717
14,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 6
11,564
578
10,085
12,321
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Lipoit
Ao Kuang
18
10 / 2 / 6
11,705
585
13,182
20,703
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 0 / 12
10,829
541
14,489
11,356
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
8
Kills
35
35
Deaths
8
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Odin
Baasana
Odin
5
3
11
3.5
L
Fafnir
DankDerith
Fafnir
4
5
4
1.2
W
Cthulhu
Hailos
Cthulhu
12
1
6
15
W
6
2
6
4.5
L
Vulcan
1
7
3
0.36
W
Ao Kuang
Lipoit
Ao Kuang
10
2
6
6.5
L
Odin
0
7
2
0.14
L
Hou Yi
0
8
2
0.13
W
2
0
12
8
L
Awilix
Ymnar
Awilix
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
62,023
77,792
Taken
76,029
49,825
Mitigated
52,359
9,878
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Baasana
Odin
8,595
1,773
448
1,976
17,932
19,447
27
4,950
11,942
0
23,579
L
Fafnir
DankDerith
Fafnir
10,541
2,463
0
3,241
18,881
21,774
0
11,491
7,069
29,654
4,162
W
Cthulhu
Hailos
Cthulhu
15,672
1,993
751
1,916
13,717
14,119
1,171
2,875
9,460
66,739
0
W
10,085
3,400
0
3,544
12,321
5,973
3,234
2,456
9,829
0
91,400
L
Vulcan
7,137
4,147
0
678
10,337
3,761
0
5,870
4,426
51,529
0
W
Ao Kuang
Lipoit
Ao Kuang
13,182
4,082
0
10,725
20,703
8,799
0
2,283
18,355
98,878
0
L
Odin
3,962
583
100
1,757
17,159
14,412
50
10,112
6,517
0
34,908
L
Hou Yi
4,341
2,082
0
1,316
13,031
3,270
1,004
4,975
8,015
0
38,540
W
14,489
1,135
0
1,243
11,356
4,021
792
3,295
8,061
87,823
0
L
Awilix
Ymnar
Awilix
11,069
3,782
0
2,786
18,384
6,608
0
9,734
8,422
0
57,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
55,877
367
Minions Killed
576
0
Camps Cleared
0
1,801,735
Distance Traveled
2,032,140
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,682
484
24
1
0
414,468
9
L
Fafnir
10,130
507
40
2
0
370,419
3
W
Cthulhu
12,097
605
130
7
0
388,973
1
W
Neith
11,564
578
155
8
0
350,626
3
L
Vulcan
8,986
449
94
5
0
371,277
15
W
Ao Kuang
11,705
585
130
7
0
442,905
0
L
Odin
7,845
392
68
3
0
348,315
0
L
Hou Yi
7,985
399
72
4
0
314,246
0
W
Janus
10,829
541
137
7
0
435,168
5
L
Awilix
9,238
462
93
5
0
397,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role