Player Matchup

Ymir
Ymir
CABO_SUICIDA25
Ymir
Level 49
God Stats
2W - 2L
1,799 SR
Queue Stats
48W - 31L
1,561 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ChernedManx9813
Kumbhakarna
Level 44
God Stats
9W - 6L
1,637 SR
Queue Stats
266W - 278L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
MaRtiNsFaMily
Cthulhu
Level 121
God Stats
4W - 5L
1,880 SR
Queue Stats
204W - 199L
1,520 Elo+
Party 3
Xing Tian
Xing Tian
camion_laminado8
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 6L
1,602 Elo+
Party 2
Terra
Terra
chezaron
Terra
Level 148
God Stats
0W - 1L
1,805 SR
Queue Stats
22W - 8L
1,638 Elo+
Party 2
Team Averages
Level 76
1,724 SR
1,565 Elo+

VS

Team Averages
Level 27
1,631 SR
1,600 Elo+
Baron Samedi
Baron Samedi
Agui Miagui
Baron Samedi
Level 41
God Stats
2W - 0L
1,781 SR
Queue Stats
5W - 1L
1,677 Elo+
Party 1
Ymir
Ymir
Destroyer400787
Ymir
Level 14
God Stats
55W - 16L
1,651 SR
Queue Stats
72W - 32L
1,620 Elo+
Party 1
Ullr
Ullr
JustThatPety
Ullr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
KryptoKnite
Gilgamesh
Level 34
God Stats
3W - 0L
1,721 SR
Queue Stats
7W - 5L
1,347 Elo+
Solo
Hachiman
Hachiman
Micro LRR
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 6
10,244
1,024
8,539
18,453
9,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
ChernedManx9813
Kumbhakarna
16
0 / 1 / 6
10,354
1,035
4,466
15,033
15,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
15
3 / 6 / 5
10,797
1,080
12,415
17,364
19,879
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
15
4 / 6 / 5
10,584
1,058
12,149
15,428
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
chezaron
Terra
16
1 / 6 / 8
10,202
1,020
8,111
14,476
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

172

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agui Miagui
Baron Samedi
18
4 / 3 / 18
11,294
1,129
19,774
10,485
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 12
10,124
1,012
4,567
11,164
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

18
10 / 2 / 14
12,712
1,271
23,847
11,607
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
KryptoKnite
Gilgamesh
16
2 / 3 / 8
9,932
993
6,699
10,527
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Micro LRR
Hachiman
18
10 / 2 / 11
12,656
1,266
20,503
8,006
2,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
12
Kills
26
26
Deaths
12
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agui Miagui
Baron Samedi
4
3
18
4.33
L
4
7
6
1
L
Kumbhakarna
ChernedManx9813
Kumbhakarna
0
1
6
3
W
0
2
12
3
W
10
2
14
8.5
W
Gilgamesh
KryptoKnite
Gilgamesh
2
3
8
2
L
Cthulhu
3
6
5
0.92
W
Hachiman
Micro LRR
Hachiman
10
2
11
7.75
L
Xing Tian
4
6
5
1.08
L
Terra
chezaron
Terra
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
75,390
80,754
Taken
51,789
59,439
Mitigated
32,339
8,077
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agui Miagui
Baron Samedi
19,774
1,972
3,719
3,320
10,485
7,143
0
9,444
1,041
38,153
0
L
8,539
1,158
0
340
18,453
9,550
0
4,888
13,565
17,858
0
L
Kumbhakarna
ChernedManx9813
Kumbhakarna
4,466
355
0
852
15,033
15,118
0
5,814
9,219
19,909
0
W
4,567
1,311
0
806
11,164
11,527
0
10,422
742
14,654
0
W
23,847
12,864
0
473
11,607
2,987
0
10,955
652
0
35,754
W
Gilgamesh
KryptoKnite
Gilgamesh
6,699
1,557
438
563
10,527
8,241
0
7,768
2,759
0
17,447
L
Cthulhu
12,415
673
1,288
158
17,364
19,879
0
3,875
13,489
37,931
0
W
Hachiman
Micro LRR
Hachiman
20,503
12,577
0
1,223
8,006
2,441
0
7,091
915
0
43,871
L
Xing Tian
12,149
283
0
70
15,428
7,603
0
4,902
10,526
26,637
0
L
Terra
chezaron
Terra
8,111
1,269
2,935
2,434
14,476
7,289
0
4,862
9,614
17,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,181
Gold Earned
56,718
166
Minions Killed
160
3
Camps Cleared
9
933,680
Distance Traveled
862,474
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,294
1,129
45
5
1
167,256
0
L
Ymir
10,244
1,024
15
2
0
161,934
0
L
Kumbhakarna
10,354
1,035
29
3
0
185,858
0
W
Ymir
10,124
1,012
21
2
1
146,549
0
W
Ullr
12,712
1,271
25
3
4
208,333
1
W
Gilgamesh
9,932
993
16
2
1
160,309
0
L
Cthulhu
10,797
1,080
54
5
1
188,755
0
W
Hachiman
12,656
1,266
53
5
2
180,027
0
L
Xing Tian
10,584
1,058
34
3
2
186,044
1
L
Terra
10,202
1,020
34
3
0
211,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role