Player Matchup

Ullr
Ullr
ANGELITO 172001
Ullr
Level 84
God Stats
18W - 13L
1,540 SR
Queue Stats
73W - 57L
1,585 Elo+
Party 1
Cerberus
Cerberus
Aguila133
Cerberus
Level 63
God Stats
2W - 1L
1,695 SR
Queue Stats
70W - 65L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
x FunkyPop Z
Heimdallr
Level 28
God Stats
2W - 2L
1,343 SR
Queue Stats
21W - 25L
1,471 Elo+
Party 1
Team Averages
Level 58
1,526 SR
1,530 Elo+

VS

Team Averages
Level 85
1,424 SR
1,513 Elo+
Zeus
Zeus
ArbiterofWars
Zeus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,597 Elo+
Party 2
Artemis
Artemis
Devil Man7052
Artemis
Level 27
God Stats
9W - 4L
1,297 SR
Queue Stats
308W - 251L
1,545 Elo+
Party 2
Tyr
Tyr
HeartBreaker-CMD
Tyr
Level 85
God Stats
14W - 11L
1,475 SR
Queue Stats
152W - 174L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,869
859
4,650
6,329
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Aguila133
Cerberus
7
0 / 3 / 2
4,941
618
1,159
3,906
1,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
x FunkyPop Z
Heimdallr
10
4 / 4 / 1
6,857
857
5,799
8,771
2,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
6,674
834
8,608
3,391
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
10
1 / 3 / 3
5,601
700
4,350
5,818
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 4
6,211
776
2,723
6,046
6,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
9
9
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Cerberus
Aguila133
Cerberus
0
3
2
0.33
W
5
2
4
3.5
W
Artemis
1
3
3
0.83
W
3
2
4
2.5
L
Heimdallr
x FunkyPop Z
Heimdallr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,608
Damage
15,681
19,006
Taken
15,255
6,507
Mitigated
9,103
5,769
Healing
410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,650
1,305
0
2,316
6,329
1,855
0
2,951
3,022
0
20,653
L
Cerberus
Aguila133
Cerberus
1,159
94
0
770
3,906
1,963
0
1,513
2,195
3,853
0
W
8,608
540
0
0
3,391
877
0
110
3,281
18,733
0
W
Artemis
4,350
1,333
0
150
5,818
1,712
123
434
5,282
0
14,071
W
2,723
195
0
260
6,046
6,514
0
830
5,109
0
10,718
L
Heimdallr
x FunkyPop Z
Heimdallr
5,799
2,758
309
2,374
8,771
2,689
301
3,477
4,944
0
19,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,667
Gold Earned
18,486
82
Minions Killed
71
4
Camps Cleared
3
357,922
Distance Traveled
504,888
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,869
859
37
5
4
146,186
3
L
Cerberus
4,941
618
14
2
0
78,965
0
W
Zeus
6,674
834
30
4
1
159,713
2
W
Artemis
5,601
700
21
3
0
145,809
0
W
Tyr
6,211
776
20
3
2
199,366
1
L
Heimdallr
6,857
857
31
4
0
132,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role