Player Matchup

Shiva
Shiva
 
Shiva
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CaptainInvictus
Anubis
Level 50
God Stats
1W - 0L
1,308 SR
Queue Stats
58W - 22L
1,821 Elo+
Party 1
Loki
Loki
StaySenpal
Loki
Level 106
God Stats
4W - 4L
1,585 SR
Queue Stats
324W - 313L
1,589 Elo+
Party 1
Fafnir
Fafnir
TheNordicMain
Fafnir
Level 160
God Stats
108W - 86L
1,547 SR
Queue Stats
309W - 279L
1,594 Elo+
Party 1
Bellona
Bellona
vervvxkekw
Bellona
Level 40
God Stats
6W - 2L
1,710 SR
Queue Stats
163W - 82L
1,883 Elo+
Party 1
Team Averages
Level 91
1,530 SR
1,677 Elo+

VS

Team Averages
Level 123
1,466 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Chewwy69
Susano
Level 144
God Stats
8W - 2L
1,566 SR
Queue Stats
275W - 279L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
QuakeCorps
Erlang Shen
Level 83
God Stats
1W - 6L
1,277 SR
Queue Stats
27W - 34L
1,406 Elo+
Party 3
Merlin
Merlin
arcticwolf2112
Merlin
Level 124
God Stats
4W - 8L
1,722 SR
Queue Stats
104W - 90L
1,660 Elo+
Party 2
Geb
Geb
orangeStrife
Geb
Level 123
God Stats
9W - 6L
1,266 SR
Queue Stats
35W - 39L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 1 / 1
7,111
547
4,121
12,015
8,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 2
7,843
603
2,320
6,345
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 1
7,698
592
4,768
6,892
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 2 / 5
7,926
610
5,144
7,938
6,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
vervvxkekw
Bellona
14
6 / 1 / 3
8,525
656
9,600
9,509
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 5 / 2
5,940
457
2,662
8,057
1,605
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Chewwy69
Susano
11
1 / 2 / 3
6,823
525
3,933
9,009
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
QuakeCorps
Erlang Shen
11
1 / 1 / 0
6,579
506
6,683
9,092
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 2
7,289
561
4,660
6,996
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 2 / 1
6,267
482
2,401
6,770
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
6
6
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
1
0.5
L
Cupid
 
Cupid
0
5
2
0.2
W
1
2
2
1
L
Susano
Chewwy69
Susano
1
2
3
1.25
L
Erlang Shen
QuakeCorps
Erlang Shen
1
1
0
1
W
4
0
1
4.5
W
3
2
5
2.75
L
2
4
2
0.75
L
2
2
1
1.25
W
Bellona
vervvxkekw
Bellona
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
20,339
42,699
Taken
39,924
24,182
Mitigated
14,829
12,460
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,121
1,517
0
3,059
12,015
8,536
584
786
11,229
0
37,917
L
Cupid
 
Cupid
2,662
1,805
246
2,248
8,057
1,605
0
1,213
6,844
0
33,172
W
2,320
52
0
3,735
6,345
2,428
0
1,221
5,124
60,731
0
L
Susano
Chewwy69
Susano
3,933
815
0
3,091
9,009
2,151
0
1,240
7,769
0
36,998
L
Erlang Shen
QuakeCorps
Erlang Shen
6,683
3,681
0
3,951
9,092
6,077
0
1,125
7,967
0
33,568
W
4,768
1,449
0
535
6,892
1,950
0
1,630
5,262
0
49,926
W
5,144
1,131
128
2,108
7,938
6,566
104
1,481
6,457
26,383
4,359
L
4,660
133
0
1,459
6,996
1,744
0
1,526
5,470
45,237
0
L
2,401
449
171
801
6,770
3,252
0
1,980
4,790
13,155
0
W
Bellona
vervvxkekw
Bellona
9,600
3,825
0
2,895
9,509
4,702
0
1,943
7,566
0
54,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,103
Gold Earned
32,898
431
Minions Killed
337
0
Camps Cleared
0
1,411,891
Distance Traveled
1,321,970
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,111
547
73
6
0
241,294
5
L
Cupid
5,940
457
78
6
0
229,413
1
W
Anubis
7,843
603
120
9
0
273,982
3
L
Susano
6,823
525
77
6
0
297,160
7
L
Erlang Shen
6,579
506
75
6
0
272,397
1
W
Loki
7,698
592
92
7
0
312,560
4
W
Fafnir
7,926
610
45
3
0
268,719
1
L
Merlin
7,289
561
96
7
0
244,524
2
L
Geb
6,267
482
11
1
0
278,476
5
W
Bellona
8,525
656
101
8
0
315,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role