Player Matchup

Rama
Rama
Dawgsfan7
Rama
Level 104
God Stats
29W - 21L
1,710 SR
Queue Stats
93W - 110L
1,444 Elo+
Party 1
Discordia
Discordia
NEPatsFan87_
Discordia
Level 28
God Stats
45W - 31L
1,652 SR
Queue Stats
58W - 50L
1,509 Elo+
Party 1
Ymir
Ymir
dbackfan24
Ymir
Level 41
God Stats
48W - 39L
1,606 SR
Queue Stats
51W - 44L
1,529 Elo+
Party 1
Team Averages
Level 58
1,656 SR
1,494 Elo+

VS

Team Averages
Level 40
1,557 SR
1,519 Elo+
Agni
Agni
ChocolateMonger
Agni
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
Lil_Ray_1121
Cthulhu
Level 63
God Stats
1W - 1L
1,627 SR
Queue Stats
16W - 36L
1,185 Elo+
Solo
Fenrir
Fenrir
Scriabiner
Fenrir
Level 34
God Stats
6W - 3L
1,544 SR
Queue Stats
123W - 77L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
7 / 9 / 2
11,481
718
17,391
15,254
4,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
NEPatsFan87_
Discordia
15
2 / 8 / 7
10,386
649
7,097
10,498
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 6
11,250
703
6,322
17,365
21,237
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
12,303
769
12,248
10,398
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Lil_Ray_1121
Cthulhu
15
4 / 3 / 8
11,316
707
8,527
19,649
18,672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Scriabiner
Fenrir
17
10 / 5 / 8
12,641
790
18,662
18,838
12,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
19
19
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Rama
7
9
2
0.89
W
Cthulhu
Lil_Ray_1121
Cthulhu
4
3
8
2.67
L
Discordia
NEPatsFan87_
Discordia
2
8
7
0.69
W
Fenrir
Scriabiner
Fenrir
10
5
8
2.8
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
39,437
43,117
Taken
48,885
28,980
Mitigated
35,241
5,348
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,248
280
0
825
10,398
3,829
1,116
2,487
7,911
49,869
0
L
Rama
17,391
11,223
0
1,082
15,254
4,844
450
6,636
8,384
0
46,265
W
Cthulhu
Lil_Ray_1121
Cthulhu
8,527
387
526
2,480
19,649
18,672
78
5,636
14,013
31,299
0
L
Discordia
NEPatsFan87_
Discordia
7,097
353
0
0
10,498
2,899
217
4,216
6,030
27,728
0
W
Fenrir
Scriabiner
Fenrir
18,662
3,895
0
4,056
18,838
12,740
262
5,860
12,978
0
49,144
L
6,322
1,140
199
4,067
17,365
21,237
184
10,257
6,898
18,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
36,260
138
Minions Killed
172
6
Camps Cleared
9
717,383
Distance Traveled
859,757
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,303
769
85
5
2
291,096
0
L
Rama
11,481
718
60
4
2
216,600
3
W
Cthulhu
11,316
707
42
3
2
303,658
0
L
Discordia
10,386
649
61
4
4
221,679
1
W
Fenrir
12,641
790
45
3
5
265,003
1
L
Ymir
11,250
703
17
1
0
279,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role