Player Matchup

Fenrir
Fenrir
Alhashxq8
Fenrir
Level 56
God Stats
5W - 7L
1,483 SR
Queue Stats
111W - 138L
1,372 Elo+
Party 2
Izanami
Izanami
Baseldbs
Izanami
Level 61
God Stats
18W - 10L
1,613 SR
Queue Stats
121W - 149L
1,393 Elo+
Party 2
Eset
Eset
Galaxy_oreo-
Eset
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
283W - 310L
1,415 Elo+
Solo
King Arthur
King Arthur
Stanley_99_
King Arthur
Level 57
God Stats
2W - 4L
1,168 SR
Queue Stats
189W - 197L
1,344 Elo+
Solo
Ravana
Ravana
YTRinger
Ravana
Level 36
God Stats
5W - 10L
1,249 SR
Queue Stats
116W - 118L
1,357 Elo+
Solo
Team Averages
Level 71
1,403 SR
1,376 Elo+

VS

Team Averages
Level 58
1,475 SR
1,411 Elo+
Freya
Freya
Dimnus_Catonweed
Freya
Level 62
God Stats
129W - 125L
1,476 SR
Queue Stats
151W - 152L
1,315 Elo+
Solo
Medusa
Medusa
RiberDK
Medusa
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
448W - 473L
1,454 Elo+
Solo
Bellona
Bellona
Sashka240907
Bellona
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 129L
1,359 Elo+
Party 1
Mercury
Mercury
Yegor_Killer
Mercury
Level 66
God Stats
3W - 11L
1,399 SR
Queue Stats
563W - 593L
1,427 Elo+
Party 1
Hades
Hades
leggy-bracket398
Hades
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alhashxq8
Fenrir
17
12 / 7 / 6
13,304
578
12,295
23,020
26,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Baseldbs
Izanami
20
10 / 2 / 8
14,023
610
23,286
16,283
7,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 4
12,577
547
9,942
15,240
7,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Stanley_99_
King Arthur
17
2 / 5 / 3
10,300
448
6,790
23,576
20,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
YTRinger
Ravana
17
2 / 3 / 10
11,375
495
9,936
15,273
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
11,174
486
10,515
15,172
5,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
RiberDK
Medusa
16
5 / 8 / 5
10,530
458
18,985
16,994
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sashka240907
Bellona
18
7 / 3 / 3
11,485
499
17,870
18,663
18,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Yegor_Killer
Mercury
16
3 / 4 / 5
10,285
447
9,264
13,214
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 11 / 1
7,867
342
1,759
20,435
6,316
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
29
Kills
18
19
Deaths
29
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alhashxq8
Fenrir
12
7
6
2.14
W
Izanami
Baseldbs
Izanami
10
2
8
7
L
3
3
1
1.17
W
3
2
4
2.5
L
Medusa
RiberDK
Medusa
5
8
5
0.94
L
Bellona
Sashka240907
Bellona
7
3
3
2.83
W
King Arthur
Stanley_99_
King Arthur
2
5
3
0.7
W
Ravana
YTRinger
Ravana
2
3
10
2.33
L
Mercury
Yegor_Killer
Mercury
3
4
5
1.38
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,249
Damage
58,393
93,392
Taken
84,478
70,270
Mitigated
40,731
23,445
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alhashxq8
Fenrir
12,295
2,350
498
4,638
23,020
26,636
639
3,842
19,075
0
33,850
W
Izanami
Baseldbs
Izanami
23,286
17,128
0
5,618
16,283
7,467
10,253
3,115
13,063
0
141,950
L
10,515
4,438
0
5,763
15,172
5,224
61
3,011
12,161
71,031
0
W
9,942
1,548
552
4,436
15,240
7,764
701
3,215
11,997
105,849
0
L
Medusa
RiberDK
Medusa
18,985
10,392
0
3,503
16,994
5,797
0
2,100
14,894
0
60,740
L
Bellona
Sashka240907
Bellona
17,870
3,197
0
2,973
18,663
18,938
0
2,945
15,718
0
60,996
W
King Arthur
Stanley_99_
King Arthur
6,790
812
0
375
23,576
20,961
284
330
21,383
0
28,513
W
Ravana
YTRinger
Ravana
9,936
1,850
0
7,328
15,273
7,442
441
1,845
13,428
0
67,837
L
Mercury
Yegor_Killer
Mercury
9,264
4,236
0
567
13,214
4,456
0
1,278
11,936
0
61,774
L
1,759
277
0
1,007
20,435
6,316
115
780
19,655
27,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,579
Gold Earned
51,341
608
Minions Killed
477
0
Camps Cleared
0
2,082,921
Distance Traveled
1,926,500
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,304
578
49
2
0
429,866
0
W
Izanami
14,023
610
222
10
0
408,940
7
L
Freya
11,174
486
137
6
0
346,427
1
W
Eset
12,577
547
186
8
0
390,777
1
L
Medusa
10,530
458
80
3
0
351,448
3
L
Bellona
11,485
499
107
5
0
445,661
0
W
King Arthur
10,300
448
39
2
0
450,035
6
W
Ravana
11,375
495
112
5
0
403,303
0
L
Mercury
10,285
447
102
4
0
440,086
3
L
Hades
7,867
342
51
2
0
342,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role