Player Matchup

Ymir
Ymir
DestoDad
Ymir
Level 42
God Stats
3W - 8L
1,292 SR
Queue Stats
24W - 58L
1,179 Elo+
Party 2
Hel
Hel
DestoSon
Hel
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 41L
1,186 Elo+
Party 2
Baron Samedi
Baron Samedi
palyboymarco
Baron Samedi
Level 7
God Stats
3W - 6L
1,425 SR
Queue Stats
8W - 19L
1,192 Elo+
Party 2
Team Averages
Level 41
1,406 SR
1,186 Elo+

VS

Team Averages
Level 74
1,502 SR
1,358 Elo+
Ymir
Ymir
BeerMan1349
Ymir
Level 112
God Stats
3W - 7L
1,505 SR
Queue Stats
115W - 189L
1,297 Elo+
Solo
Zeus
Zeus
XxDuckSlicerxX
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 1
Pele
Pele
sungodskittles
Pele
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 92L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 1 / 4
8,478
652
7,245
16,492
13,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 7 / 0
8,843
680
7,539
15,211
5,334
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
palyboymarco
Baron Samedi
11
0 / 6 / 2
7,831
602
5,130
10,229
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
8,751
673
4,877
11,730
12,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 7
9,840
757
11,834
7,154
2,599
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
9 / 2 / 2
10,568
813
16,225
12,791
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
13
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Ymir
1
1
4
3
L
4
7
0
0.57
W
4
2
7
3.75
L
Baron Samedi
palyboymarco
Baron Samedi
0
6
2
0.17
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,914
Damage
32,936
41,932
Taken
31,675
23,485
Mitigated
20,583
8,735
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,877
365
0
2,415
11,730
12,808
201
8,002
3,728
18,426
0
L
Ymir
7,245
872
94
457
16,492
13,517
0
6,531
9,679
22,069
0
L
7,539
573
2,792
3,203
15,211
5,334
0
6,053
8,922
20,926
0
W
11,834
1,854
0
683
7,154
2,599
915
4,664
2,490
35,157
0
L
Baron Samedi
palyboymarco
Baron Samedi
5,130
893
1,229
960
10,229
4,634
0
4,127
6,000
21,022
0
W
16,225
4,137
0
5,995
12,791
5,176
1,583
7,704
3,575
0
44,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
29,159
80
Minions Killed
123
2
Camps Cleared
6
566,594
Distance Traveled
625,884
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,751
673
23
2
1
175,162
0
L
Ymir
8,478
652
30
2
0
197,276
0
L
Hel
8,843
680
26
2
0
202,515
0
W
Zeus
9,840
757
36
3
1
215,330
0
L
Baron Samedi
7,831
602
24
2
2
166,803
0
W
Pele
10,568
813
64
5
4
235,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role