Player Matchup

Thoth
Thoth
 
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Atypical Monkey
Xing Tian
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
248W - 279L
1,424 Elo+
Solo
Freya
Freya
Downtownbaby
Freya
Level 155
God Stats
4W - 5L
1,398 SR
Queue Stats
260W - 240L
1,488 Elo+
Party 3
Bacchus
Bacchus
MoistMistake
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 212L
1,597 Elo+
Solo
Medusa
Medusa
potato8pm
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,504 Elo+
Party 3
Team Averages
Level 77
1,480 SR
1,503 Elo+

VS

Team Averages
Level 84
1,526 SR
1,508 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Chris36089
Nu Wa
Level 24
God Stats
2W - 1L
1,697 SR
Queue Stats
54W - 42L
1,509 Elo+
Party 2
Neith
Neith
SiouxperXO
Neith
Level 85
God Stats
10W - 16L
1,410 SR
Queue Stats
373W - 470L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
Timber Wolf7922
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,487 Elo+
Solo
Xbalanque
Xbalanque
warriorspace47
Xbalanque
Level 124
God Stats
2W - 1L
1,522 SR
Queue Stats
34W - 31L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 5 / 7
8,466
706
5,030
10,642
3,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Atypical Monkey
Xing Tian
13
1 / 8 / 11
8,690
724
5,230
18,912
21,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 4 / 11
9,745
812
8,477
13,295
5,896
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
MoistMistake
Bacchus
16
3 / 4 / 10
9,282
774
7,510
15,603
19,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
potato8pm
Medusa
18
8 / 7 / 6
10,379
865
10,905
17,582
7,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 9 / 9
10,147
846
11,904
12,455
5,394
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
18
3 / 2 / 20
10,330
861
13,944
6,355
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
9 / 5 / 10
10,629
886
10,457
9,996
3,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 3 / 23
9,861
822
13,311
9,004
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
warriorspace47
Xbalanque
19
8 / 2 / 15
11,337
945
19,097
12,034
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
105
20
Kills
28
28
Deaths
21
45
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
7
1.3
W
Da Ji
 
Da Ji
7
9
9
1.28
L
Xing Tian
Atypical Monkey
Xing Tian
1
8
11
0.81
W
Nu Wa
3
2
20
6.5
L
5
4
11
2.63
L
Bacchus
MoistMistake
Bacchus
3
4
10
2
W
Neith
9
5
10
2.8
W
1
3
23
4.17
L
Medusa
potato8pm
Medusa
8
7
6
1.57
W
Xbalanque
warriorspace47
Xbalanque
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
68,713
76,034
Taken
49,844
57,685
Mitigated
20,608
23,117
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,030
391
553
1,869
10,642
3,758
98
4,349
6,293
13,554
0
W
Da Ji
 
Da Ji
11,904
1,859
236
715
12,455
5,394
430
5,887
5,904
0
13,131
L
Xing Tian
Atypical Monkey
Xing Tian
5,230
421
441
832
18,912
21,752
0
6,539
12,373
12,927
0
W
Nu Wa
13,944
3,548
800
1,311
6,355
2,503
953
2,773
3,582
27,798
0
L
8,477
2,219
902
4,827
13,295
5,896
120
3,694
9,601
27,397
0
L
Bacchus
MoistMistake
Bacchus
7,510
624
1,542
4,807
15,603
19,085
0
5,498
10,105
14,174
0
W
Neith
10,457
3,305
720
2,154
9,996
3,906
1,355
6,521
3,475
0
23,375
W
13,311
49
639
2,823
9,004
3,556
627
5,503
3,501
28,125
0
L
Medusa
potato8pm
Medusa
10,905
4,089
1,666
5,678
17,582
7,194
0
7,175
10,407
0
33,646
W
Xbalanque
warriorspace47
Xbalanque
19,097
8,940
474
5,748
12,034
5,249
1,024
5,563
6,471
0
39,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
52,304
147
Minions Killed
124
0
Camps Cleared
0
978,555
Distance Traveled
1,099,649
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,466
706
32
3
0
156,168
0
W
Da Ji
10,147
846
2
0
0
198,014
0
L
Xing Tian
8,690
724
7
1
0
200,988
0
W
Nu Wa
10,330
861
20
2
0
229,205
0
L
Freya
9,745
812
42
4
0
188,957
0
L
Bacchus
9,282
774
11
1
0
237,472
0
W
Neith
10,629
886
34
3
0
202,925
2
W
Ah Puch
9,861
822
20
2
0
235,018
0
L
Medusa
10,379
865
55
5
0
194,970
3
W
Xbalanque
11,337
945
48
4
0
234,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role