Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AlucardSoul
Hou Yi
Level 160
God Stats
18W - 20L
1,498 SR
Queue Stats
304W - 319L
1,532 Elo+
Solo
Thor
Thor
Guàpo
Thor
Level 158
God Stats
11W - 8L
1,745 SR
Queue Stats
251W - 226L
1,598 Elo+
Solo
Sylvanus
Sylvanus
LilMood
Sylvanus
Level 157
God Stats
5W - 1L
1,647 SR
Queue Stats
305W - 181L
1,763 Elo+
Solo
Sol
Sol
Rensam
Sol
Level 155
God Stats
1W - 1L
1,738 SR
Queue Stats
277W - 271L
1,619 Elo+
Solo
Team Averages
Level 143
1,625 SR
1,602 Elo+

VS

Team Averages
Level 128
1,487 SR
1,661 Elo+
Horus
Horus
BlazeyyBearr
Horus
Level 129
God Stats
1W - 2L
1,581 SR
Queue Stats
40W - 36L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ELLEON
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,807 Elo+
Party 1
Cupid
Cupid
LilZurk
Cupid
Level 104
God Stats
0W - 1L
1,534 SR
Queue Stats
3W - 2L
1,807 Elo+
Party 1
Apollo
Apollo
amildzw
Apollo
Level 156
God Stats
1W - 3L
1,289 SR
Queue Stats
373W - 251L
1,685 Elo+
Party 1
Ao Kuang
Ao Kuang
maxxxipad22
Ao Kuang
Level 93
God Stats
21W - 14L
1,531 SR
Queue Stats
525W - 514L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
8 / 1 / 12
12,562
661
12,872
13,916
8,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hou Yi
20
6 / 3 / 4
12,937
681
13,921
12,848
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Guàpo
Thor
20
15 / 0 / 11
13,745
723
19,838
13,581
10,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sylvanus
LilMood
Sylvanus
15
1 / 2 / 11
9,672
509
6,805
14,032
16,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Rensam
Sol
18
5 / 0 / 11
12,632
665
14,698
11,475
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,210
379
3,821
17,933
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
ELLEON
Morgan Le Fay
18
5 / 6 / 1
10,511
553
10,547
14,303
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LilZurk
Cupid
15
0 / 6 / 4
8,958
471
7,800
16,835
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
amildzw
Apollo
13
1 / 6 / 3
8,389
442
4,832
15,091
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ao Kuang
maxxxipad22
Ao Kuang
12
0 / 9 / 2
7,677
404
3,875
19,019
8,473
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
35
Kills
6
6
Deaths
35
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
12
14
W
Hou Yi
6
3
4
2.67
L
0
8
3
0.19
L
Morgan Le Fay
ELLEON
Morgan Le Fay
5
6
1
0.92
W
Thor
Guàpo
Thor
15
0
11
20.5
W
Sylvanus
LilMood
Sylvanus
1
2
11
3.25
L
Cupid
LilZurk
Cupid
0
6
4
0.33
W
Sol
Rensam
Sol
5
0
11
10.5
L
Apollo
amildzw
Apollo
1
6
3
0.42
L
Ao Kuang
maxxxipad22
Ao Kuang
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,134
Damage
30,875
65,852
Taken
83,181
45,375
Mitigated
38,930
23,091
Healing
18,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,872
5,405
0
2,072
13,916
8,364
1,102
3,359
10,557
0
111,413
W
Hou Yi
13,921
6,493
0
5,162
12,848
5,385
5,607
2,155
10,693
0
95,165
L
3,821
1,732
1,518
3,544
17,933
16,284
0
6,211
11,722
0
13,404
L
Morgan Le Fay
ELLEON
Morgan Le Fay
10,547
656
0
1,511
14,303
5,503
0
2,215
12,088
90,999
0
W
Thor
Guàpo
Thor
19,838
3,491
0
4,357
13,581
10,801
513
4,457
9,124
0
77,551
W
Sylvanus
LilMood
Sylvanus
6,805
1,915
1,148
3,322
14,032
16,982
229
2,402
11,630
26,630
8,305
L
Cupid
LilZurk
Cupid
7,800
2,927
104
6,030
16,835
3,898
0
2,231
14,604
0
63,085
W
Sol
Rensam
Sol
14,698
7,197
0
7,030
11,475
3,843
4,456
2,185
9,290
102,733
0
L
Apollo
amildzw
Apollo
4,832
2,687
0
1,127
15,091
4,772
0
6,746
8,345
0
48,902
L
Ao Kuang
maxxxipad22
Ao Kuang
3,875
987
0
4,785
19,019
8,473
0
3,452
15,567
31,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,548
Gold Earned
42,745
674
Minions Killed
490
0
Camps Cleared
0
1,976,349
Distance Traveled
1,813,999
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,562
661
147
8
0
469,867
3
W
Hou Yi
12,937
681
167
9
0
353,328
4
L
Horus
7,210
379
16
1
0
382,263
4
L
Morgan Le Fay
10,511
553
154
8
0
374,440
1
W
Thor
13,745
723
133
7
0
400,432
4
W
Sylvanus
9,672
509
44
2
0
354,116
4
L
Cupid
8,958
471
131
7
0
334,539
3
W
Sol
12,632
665
183
10
0
398,606
8
L
Apollo
8,389
442
114
6
0
373,901
6
L
Ao Kuang
7,677
404
75
4
0
348,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role