Player Matchup

Anhur
Anhur
BreakingMan2005
Anhur
Level 115
God Stats
17W - 22L
1,363 SR
Queue Stats
152W - 173L
1,458 Elo+
Solo
Sobek
Sobek
EmergeJuice
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 172L
1,575 Elo+
Party 3
Cthulhu
Cthulhu
MikeOaxBig
Cthulhu
Level 128
God Stats
4W - 3L
1,391 SR
Queue Stats
203W - 186L
1,561 Elo+
Party 3
Pele
Pele
Wxvy_a
Pele
Level 126
God Stats
6W - 4L
1,516 SR
Queue Stats
179W - 193L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XTill_ValhallaX
Morgan Le Fay
Level 83
God Stats
7W - 5L
1,592 SR
Queue Stats
45W - 47L
1,566 Elo+
Party 1
Team Averages
Level 104
1,472 SR
1,537 Elo+

VS

Team Averages
Level 111
1,467 SR
1,503 Elo+
Xbalanque
Xbalanque
BlackerBlackman
Xbalanque
Level 128
God Stats
11W - 4L
1,592 SR
Queue Stats
579W - 578L
1,488 Elo+
Solo
Loki
Loki
DenBoi_Sama
Loki
Level 129
God Stats
3W - 0L
1,593 SR
Queue Stats
265W - 259L
1,460 Elo+
Party 2
Thor
Thor
PoloKente
Thor
Level 97
God Stats
2W - 1L
1,476 SR
Queue Stats
251W - 244L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rowdyrot
Morgan Le Fay
Level 126
God Stats
16W - 9L
1,416 SR
Queue Stats
411W - 363L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
temp-990000
Kumbhakarna
Level 74
God Stats
2W - 3L
1,258 SR
Queue Stats
90W - 81L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
7,908
494
5,380
12,907
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 1
6,571
411
4,267
14,341
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
MikeOaxBig
Cthulhu
13
1 / 3 / 1
7,641
478
7,288
10,211
8,021
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Wxvy_a
Pele
14
3 / 3 / 2
8,485
530
8,139
12,965
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
XTill_ValhallaX
Morgan Le Fay
12
1 / 2 / 0
7,008
438
3,864
5,567
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlackerBlackman
Xbalanque
15
9 / 5 / 2
10,097
631
16,931
13,132
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 2
8,923
558
4,819
7,161
2,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
15
4 / 0 / 3
8,662
541
5,425
7,887
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
rowdyrot
Morgan Le Fay
15
2 / 1 / 5
8,810
551
5,600
8,150
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
temp-990000
Kumbhakarna
13
3 / 1 / 10
8,513
532
6,080
11,268
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
20
20
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BlackerBlackman
Xbalanque
9
5
2
2
L
2
6
1
0.42
W
2
1
2
3
L
1
6
1
0.25
L
Cthulhu
MikeOaxBig
Cthulhu
1
3
1
0.5
W
Thor
4
0
3
5.5
L
Pele
Wxvy_a
Pele
3
3
2
1.33
L
Morgan Le Fay
XTill_ValhallaX
Morgan Le Fay
1
2
0
0.5
W
Morgan Le Fay
rowdyrot
Morgan Le Fay
2
1
5
4.5
W
Kumbhakarna
temp-990000
Kumbhakarna
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,938
Damage
38,855
55,991
Taken
47,598
27,838
Mitigated
22,434
14,148
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BlackerBlackman
Xbalanque
16,931
9,218
0
3,455
13,132
3,957
1,744
705
12,388
0
77,040
L
5,380
2,954
0
2,053
12,907
2,632
0
1,199
11,708
0
40,094
W
4,819
327
45
1,354
7,161
2,829
0
4,616
2,545
0
54,891
L
4,267
217
0
2,242
14,341
11,893
0
2,899
11,442
14,762
0
L
Cthulhu
MikeOaxBig
Cthulhu
7,288
219
122
2,469
10,211
8,021
0
2,789
7,422
48,155
0
W
Thor
5,425
1,454
0
4,441
7,887
2,948
0
1,814
6,057
0
53,892
L
Pele
Wxvy_a
Pele
8,139
1,392
0
6,063
12,965
3,593
0
2,937
10,028
0
49,995
L
Morgan Le Fay
XTill_ValhallaX
Morgan Le Fay
3,864
49
42
1,157
5,567
1,699
0
1,856
3,711
39,849
0
W
Morgan Le Fay
rowdyrot
Morgan Le Fay
5,600
55
0
1,341
8,150
3,289
0
2,951
4,923
66,067
0
W
Kumbhakarna
temp-990000
Kumbhakarna
6,080
601
0
2,247
11,268
9,411
0
4,872
6,266
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
45,005
397
Minions Killed
505
0
Camps Cleared
0
1,438,011
Distance Traveled
1,594,200
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,097
631
135
8
0
267,029
0
L
Anhur
7,908
494
80
5
0
268,015
0
W
Loki
8,923
558
121
8
0
351,147
5
L
Sobek
6,571
411
20
1
0
286,543
0
L
Cthulhu
7,641
478
107
7
0
268,062
4
W
Thor
8,662
541
107
7
0
325,553
3
L
Pele
8,485
530
93
6
0
330,026
4
L
Morgan Le Fay
7,008
438
97
6
0
285,365
2
W
Morgan Le Fay
8,810
551
125
8
0
303,924
2
W
Kumbhakarna
8,513
532
17
1
0
346,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role