Player Matchup

Arachne
Arachne
IDL Prince
Arachne
Level 45
God Stats
2W - 1L
1,296 SR
Queue Stats
34W - 30L
1,488 Elo+
Party 2
Athena
Athena
IGN Guide
Athena
Level 77
God Stats
12W - 9L
1,579 SR
Queue Stats
253W - 241L
1,387 Elo+
Party 2
Baba Yaga
Baba Yaga
Mr DarkRaven1
Baba Yaga
Level 68
God Stats
13W - 6L
1,447 SR
Queue Stats
164W - 167L
1,411 Elo+
Solo
Medusa
Medusa
SirenzLament
Medusa
Level 98
God Stats
2W - 2L
1,516 SR
Queue Stats
38W - 40L
1,426 Elo+
Party 2
Shiva
Shiva
topfloor2124
Shiva
Level 133
God Stats
8W - 9L
1,422 SR
Queue Stats
78W - 96L
1,413 Elo+
Solo
Team Averages
Level 84
1,452 SR
1,425 Elo+

VS

Team Averages
Level 71
1,468 SR
1,302 Elo+
Danzaburou
Danzaburou
Brumple_
Danzaburou
Level 29
God Stats
16W - 22L
1,383 SR
Queue Stats
60W - 95L
1,274 Elo+
Party 1
Mercury
Mercury
DaMilkMan6969
Mercury
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,267 Elo+
Party 1
Atlas
Atlas
DragonLord_100
Atlas
Level 126
God Stats
24W - 23L
1,432 SR
Queue Stats
446W - 502L
1,311 Elo+
Party 1
Odin
Odin
JangoKirby
Odin
Level 56
God Stats
4W - 6L
1,504 SR
Queue Stats
126W - 153L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
MinaBell
Nu Wa
Level 128
God Stats
75W - 68L
1,521 SR
Queue Stats
366W - 422L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IDL Prince
Arachne
11
1 / 0 / 4
6,054
605
937
5,005
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
IGN Guide
Athena
10
3 / 0 / 10
6,681
668
4,555
7,442
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Mr DarkRaven1
Baba Yaga
12
1 / 0 / 2
6,531
653
3,027
4,021
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
11 / 2 / 2
7,334
733
10,166
5,360
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 0
6,073
607
4,305
6,522
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brumple_
Danzaburou
7
0 / 7 / 0
4,389
439
1,219
6,392
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
8
0 / 1 / 1
4,899
490
682
3,300
839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 0
5,048
505
3,871
9,815
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
4,839
484
2,616
8,063
3,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
MinaBell
Nu Wa
9
2 / 3 / 0
5,951
595
5,200
6,651
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
20
Kills
3
3
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brumple_
Danzaburou
0
7
0
0
L
Mercury
0
1
1
0.5
L
1
4
0
0.25
W
Arachne
IDL Prince
Arachne
1
0
4
3
W
Athena
IGN Guide
Athena
3
0
10
8
L
0
5
1
0.1
L
Nu Wa
MinaBell
Nu Wa
2
3
0
0.67
W
Baba Yaga
Mr DarkRaven1
Baba Yaga
1
0
2
2
W
Medusa
11
2
2
6
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,990
Damage
13,588
28,350
Taken
34,221
12,618
Mitigated
12,560
9,804
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brumple_
Danzaburou
1,219
949
0
394
6,392
1,463
0
1,377
5,015
0
12,269
L
Mercury
682
167
0
0
3,300
839
0
313
2,987
0
18,416
L
3,871
1,939
151
2,164
9,815
4,659
0
2,080
7,735
14,021
0
W
Arachne
IDL Prince
Arachne
937
799
0
775
5,005
1,454
862
765
4,174
0
30,486
W
Athena
IGN Guide
Athena
4,555
1,476
153
3,313
7,442
3,921
104
3,334
3,755
10,684
3,569
L
2,616
649
44
1,950
8,063
3,699
371
849
7,214
0
17,462
L
Nu Wa
MinaBell
Nu Wa
5,200
1,298
0
1,676
6,651
1,900
357
2,621
4,030
27,224
0
W
Baba Yaga
Mr DarkRaven1
Baba Yaga
3,027
277
0
1,780
4,021
1,170
415
1,664
2,195
41,801
0
W
Medusa
10,166
4,673
0
1,500
5,360
1,758
624
1,954
3,344
0
44,701
W
4,305
1,554
45
2,238
6,522
4,315
0
923
5,540
0
25,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
25,126
318
Minions Killed
179
0
Camps Cleared
0
1,066,155
Distance Traveled
1,017,233
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,389
439
22
2
0
189,150
0
L
Mercury
4,899
490
49
5
0
232,121
2
L
Atlas
5,048
505
14
1
0
205,777
3
W
Arachne
6,054
605
79
8
0
238,953
0
W
Athena
6,681
668
29
3
0
218,930
3
L
Odin
4,839
484
41
4
0
213,685
2
L
Nu Wa
5,951
595
53
5
0
176,500
2
W
Baba Yaga
6,531
653
85
9
0
207,179
2
W
Medusa
7,334
733
76
8
0
205,428
2
W
Shiva
6,073
607
49
5
0
195,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role