Player Matchup

Baba Yaga
Baba Yaga
BirdLivesMatter
Baba Yaga
Level 14
God Stats
2W - 6L
1,382 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Fenrir
Fenrir
FennecVII
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Klank122
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Cliodhna
Cliodhna
TheRustyEagle
Cliodhna
Level 48
God Stats
3W - 6L
1,385 SR
Queue Stats
7W - 13L
1,381 Elo+
Party 1
Skadi
Skadi
frost79111
Skadi
Level 8
God Stats
3W - 3L
1,639 SR
Queue Stats
5W - 10L
1,457 Elo+
Party 1
Team Averages
Level 16
1,481 SR
1,474 Elo+

VS

Team Averages
Level 115
1,533 SR
1,439 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Hinderi
Nemesis
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
313W - 330L
1,480 Elo+
Party 3
Poseidon
Poseidon
I_Dragun_I
Poseidon
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 206L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
RedSubaru
Nu Wa
Level 95
God Stats
13W - 22L
1,387 SR
Queue Stats
246W - 265L
1,448 Elo+
Party 3
Medusa
Medusa
Vericiel
Medusa
Level 149
God Stats
3W - 3L
1,777 SR
Queue Stats
146W - 203L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BirdLivesMatter
Baba Yaga
17
1 / 7 / 6
10,768
673
16,139
18,493
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
FennecVII
Fenrir
16
1 / 12 / 5
9,864
617
3,857
20,655
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
16
0 / 6 / 3
10,318
645
4,532
23,655
23,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
TheRustyEagle
Cliodhna
17
3 / 10 / 6
10,961
685
16,380
23,422
7,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
19
5 / 11 / 1
12,401
775
6,605
17,492
4,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 3 / 20
11,651
728
5,569
15,742
18,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Hinderi
Nemesis
18
3 / 4 / 18
11,861
741
6,017
17,168
7,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
I_Dragun_I
Poseidon
20
7 / 2 / 22
13,260
829
12,918
9,498
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
RedSubaru
Nu Wa
20
11 / 1 / 29
13,506
844
24,339
7,962
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Vericiel
Medusa
20
24 / 1 / 13
14,896
931
32,422
16,340
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
148
10
Kills
46
46
Deaths
11
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
20
3.67
L
Baba Yaga
BirdLivesMatter
Baba Yaga
1
7
6
0.57
L
Fenrir
FennecVII
Fenrir
1
12
5
0.29
W
Nemesis
Hinderi
Nemesis
3
4
18
3
W
Poseidon
I_Dragun_I
Poseidon
7
2
22
9
L
Ares
0
6
3
0.25
W
Nu Wa
RedSubaru
Nu Wa
11
1
29
25.5
L
Cliodhna
TheRustyEagle
Cliodhna
3
10
6
0.6
W
Medusa
Vericiel
Medusa
24
1
13
30.5
L
Skadi
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
81,265
103,717
Taken
66,710
52,747
Mitigated
40,451
16,654
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,569
1,309
3,769
4,762
15,742
18,521
835
3,948
11,650
10,980
0
L
Baba Yaga
BirdLivesMatter
Baba Yaga
16,139
356
500
4,303
18,493
6,448
430
8,250
9,781
61,226
0
L
Fenrir
FennecVII
Fenrir
3,857
603
167
1,719
20,655
10,584
204
9,397
10,690
0
13,467
W
Nemesis
Hinderi
Nemesis
6,017
1,415
374
3,869
17,168
7,442
439
4,727
12,344
0
40,284
W
Poseidon
I_Dragun_I
Poseidon
12,918
1,521
0
0
9,498
3,711
1,079
3,050
6,448
68,871
0
L
Ares
4,532
0
409
3,133
23,655
23,429
820
7,446
15,703
27,072
0
W
Nu Wa
RedSubaru
Nu Wa
24,339
5,482
256
1,092
7,962
3,242
2,069
2,053
5,881
47,337
0
L
Cliodhna
TheRustyEagle
Cliodhna
16,380
1,236
150
5,863
23,422
7,292
870
8,915
14,059
0
41,501
W
Medusa
Vericiel
Medusa
32,422
14,121
0
4,589
16,340
7,535
6,876
6,893
9,286
0
75,498
L
Skadi
6,605
2,956
0
410
17,492
4,994
1,044
6,522
10,658
0
45,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,312
Gold Earned
65,174
241
Minions Killed
312
0
Camps Cleared
0
1,437,913
Distance Traveled
1,638,053
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,651
728
12
1
0
293,966
1
L
Baba Yaga
10,768
673
81
5
0
318,328
2
L
Fenrir
9,864
617
24
2
0
282,513
2
W
Nemesis
11,861
741
40
3
0
337,372
0
W
Poseidon
13,260
829
109
7
0
321,760
2
L
Ares
10,318
645
20
1
0
275,006
0
W
Nu Wa
13,506
844
59
4
0
356,315
2
L
Cliodhna
10,961
685
54
3
0
329,283
0
W
Medusa
14,896
931
92
6
0
328,640
3
L
Skadi
12,401
775
62
4
0
232,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role