Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlackEagle12468
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,607 Elo+
Party 1
Apollo
Apollo
DaGamingPotato
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,526 Elo+
Party 1
Thoth
Thoth
DemonBlue
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Achilles
Achilles
EDEPSİZSEREFSİZ
Achilles
Level 68
God Stats
7W - 9L
1,331 SR
Queue Stats
173W - 195L
1,397 Elo+
Solo
Team Averages
Level 59
1,466 SR
1,548 Elo+

VS

Team Averages
Level 93
1,590 SR
1,467 Elo+
Cernunnos
Cernunnos
Operator4
Cernunnos
Level 59
God Stats
8W - 4L
1,639 SR
Queue Stats
81W - 89L
1,393 Elo+
Solo
Chronos
Chronos
Vorlok86
Chronos
Level 135
God Stats
5W - 5L
1,689 SR
Queue Stats
384W - 426L
1,447 Elo+
Solo
Loki
Loki
Yuleriuz
Loki
Level 159
God Stats
6W - 7L
1,643 SR
Queue Stats
341W - 433L
1,490 Elo+
Solo
Cerberus
Cerberus
bywuslat
Cerberus
Level 65
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 2L
1,503 Elo+
Solo
Amaterasu
Amaterasu
uchihaitachi1993
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 1 / 5
7,385
739
4,683
5,911
1,944
9
1 / 1 / 7
6,113
611
2,204
4,180
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 1 / 1
6,618
662
5,544
5,950
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
DemonBlue
Thoth
9
4 / 1 / 3
6,088
609
3,074
3,438
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 0 / 2
6,402
640
3,678
6,854
3,467

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Operator4
Cernunnos
10
1 / 5 / 2
5,795
580
2,220
6,492
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Vorlok86
Chronos
7
1 / 4 / 0
4,603
460
557
3,456
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
8
0 / 1 / 0
4,862
486
2,455
4,445
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
bywuslat
Cerberus
6
0 / 6 / 0
4,079
408
167
7,538
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
8
0 / 5 / 0
4,720
472
2,005
7,470
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
21
Kills
2
4
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
5
8.5
W
1
1
7
4.5
W
7
1
1
7.5
W
Thoth
DemonBlue
Thoth
4
1
3
5.5
W
3
0
2
4
L
Cernunnos
Operator4
Cernunnos
1
5
2
0.4
L
Chronos
Vorlok86
Chronos
1
4
0
0.25
L
Loki
0
1
0
0
L
Cerberus
bywuslat
Cerberus
0
6
0
0
L
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
7,404
26,333
Taken
29,401
10,295
Mitigated
9,001
13,756
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,683
2,150
0
6,702
5,911
1,944
0
246
5,665
0
40,420
W
2,204
1,350
1,285
1,736
4,180
1,911
486
0
4,180
0
13,061
W
5,544
2,758
0
1,636
5,950
2,040
2,317
245
5,705
0
30,101
W
Thoth
DemonBlue
Thoth
3,074
488
0
993
3,438
933
797
84
3,354
18,197
0
W
3,678
1,418
0
1,404
6,854
3,467
672
0
6,854
0
22,452
L
Cernunnos
Operator4
Cernunnos
2,220
665
0
581
6,492
1,687
0
1,263
5,115
0
23,303
L
Chronos
Vorlok86
Chronos
557
327
0
484
3,456
939
0
35
3,421
10,947
1,836
L
Loki
2,455
728
0
1,235
4,445
891
0
234
4,167
0
21,519
L
Cerberus
bywuslat
Cerberus
167
167
0
328
7,538
2,115
0
851
6,567
5,690
0
L
Amaterasu
2,005
789
0
1,138
7,470
3,369
0
375
7,057
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
24,059
251
Minions Killed
180
0
Camps Cleared
0
1,026,447
Distance Traveled
807,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,385
739
72
7
0
241,168
1
W
Horus
6,113
611
28
3
0
204,600
3
W
Apollo
6,618
662
59
6
0
192,675
1
W
Thoth
6,088
609
32
3
0
187,562
0
W
Achilles
6,402
640
60
6
0
200,442
3
L
Cernunnos
5,795
580
49
5
0
165,427
2
L
Chronos
4,603
460
29
3
0
123,844
1
L
Loki
4,862
486
52
5
0
205,418
1
L
Cerberus
4,079
408
9
1
0
155,305
1
L
Amaterasu
4,720
472
41
4
0
157,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role