Player Matchup

Ymir
Ymir
Diamond V
CatFishBillaaaay
Ymir
Diamond V
Level 147
God Stats
1W - 0L
1,756 SR
Queue Stats
66W - 39L
2,022 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Chiefhardsun1
Ah Muzen Cab
Diamond II
Level 157
God Stats
27W - 8L
1,928 SR
Queue Stats
109W - 75L
2,116 MMR
Party 1
Khepri
Khepri
Diamond V
Parad0xx
Khepri
Diamond V
Level 158
God Stats
27W - 4L
2,059 SR
Queue Stats
221W - 156L
1,915 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,914 SR
2,018 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,441 SR
1,825 MMR
Merlin
Merlin
Gold IV
Floreso
Merlin
Gold IV
Level 128
God Stats
12W - 14L
1,523 SR
Queue Stats
86W - 120L
1,548 MMR
Solo
Neith
Neith
Platinum V
fazeru
Neith
Platinum V
Level 148
God Stats
5W - 8L
1,519 SR
Queue Stats
33W - 41L
1,979 MMR
Party 2
Persephone
Persephone
Gold II
xevsi
Persephone
Gold II
Level 145
God Stats
2W - 7L
1,282 SR
Queue Stats
72W - 81L
1,948 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
10,503
700
6,204
17,477
18,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Chiefhardsun1
Ah Muzen Cab
17
8 / 3 / 3
11,927
795
18,817
16,793
8,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Parad0xx
Khepri
15
1 / 2 / 10
11,510
767
6,187
19,413
21,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hou YiThothShiva

VS

Bans
AchillesZeusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Floreso
Merlin
15
1 / 6 / 5
9,975
665
10,515
11,278
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
fazeru
Neith
15
5 / 1 / 3
10,505
700
18,597
15,898
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xevsi
Persephone
14
2 / 4 / 5
10,678
712
13,169
11,332
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
8
8
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Ah Muzen Cab
Chiefhardsun1
Ah Muzen Cab
8
3
3
3.17
L
Merlin
Floreso
Merlin
1
6
5
0.58
W
Khepri
Parad0xx
Khepri
1
2
10
3
L
Neith
fazeru
Neith
5
1
3
6.5
L
Persephone
xevsi
Persephone
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
42,281
53,683
Taken
38,508
48,885
Mitigated
12,455
10,616
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,204
892
330
830
17,477
18,820
296
6,050
11,208
19,448
0
W
Ah Muzen Cab
Chiefhardsun1
Ah Muzen Cab
18,817
6,308
0
6,096
16,793
8,778
3,032
7,611
8,820
0
78,525
L
Merlin
Floreso
Merlin
10,515
406
0
914
11,278
3,508
264
3,048
8,230
42,981
0
W
Khepri
Parad0xx
Khepri
6,187
495
0
3,360
19,413
21,287
210
9,005
9,860
17,093
0
L
Neith
fazeru
Neith
18,597
7,411
0
4,990
15,898
5,349
754
5,134
10,764
0
41,093
L
Persephone
xevsi
Persephone
13,169
764
90
1,751
11,332
3,598
640
4,435
6,893
35,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
31,158
170
Minions Killed
180
7
Camps Cleared
5
865,747
Distance Traveled
788,285
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,503
700
19
1
2
268,539
2
W
Ah Muzen Cab
11,927
795
137
9
5
303,435
1
L
Merlin
9,975
665
63
4
2
261,214
4
W
Khepri
11,510
767
14
1
0
293,773
1
L
Neith
10,505
700
49
3
1
273,341
4
L
Persephone
10,678
712
68
5
2
253,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role