Player Matchup

Izanami
Izanami
AloneRicky888
Izanami
Level 124
God Stats
1W - 0L
1,708 SR
Queue Stats
28W - 15L
1,649 Elo+
Party 2
Hou Yi
Hou Yi
BubblerTokinBaby
Hou Yi
Level 56
God Stats
3W - 2L
1,825 SR
Queue Stats
181W - 206L
1,486 Elo+
Solo
Discordia
Discordia
MAGIC124356
Discordia
Level 147
God Stats
1W - 0L
1,152 SR
Queue Stats
26W - 11L
1,714 Elo+
Party 2
Scylla
Scylla
Pachis96
Scylla
Level 129
God Stats
1W - 0L
1,541 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 2
Aphrodite
Aphrodite
WilderNazgul
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 37L
1,226 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,530 Elo+

VS

Team Averages
Level 107
1,475 SR
1,511 Elo+
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Achilion
Agni
Level 99
God Stats
2W - 3L
1,632 SR
Queue Stats
89W - 77L
1,572 Elo+
Party 1
Awilix
Awilix
BlueWaterSeal
Awilix
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 52L
1,512 Elo+
Solo
King Arthur
King Arthur
PetoriousBIG
King Arthur
Level 132
God Stats
1W - 2L
1,478 SR
Queue Stats
306W - 285L
1,528 Elo+
Party 1
Cerberus
Cerberus
kind1500
Cerberus
Level 111
God Stats
1W - 3L
1,265 SR
Queue Stats
257W - 302L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 7 / 15
14,364
653
23,382
18,405
6,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 9 / 9
15,104
687
18,870
21,963
7,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MAGIC124356
Discordia
20
6 / 4 / 15
15,260
694
40,264
16,631
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Pachis96
Scylla
20
11 / 6 / 14
16,928
769
26,638
17,409
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
WilderNazgul
Aphrodite
19
2 / 6 / 16
13,179
599
7,467
12,024
5,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
0 / 4 / 19
11,919
542
3,576
26,541
26,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
20
10 / 3 / 15
15,266
694
29,638
15,807
6,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 10 / 7
13,788
627
17,318
26,009
11,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PetoriousBIG
King Arthur
20
5 / 7 / 15
13,130
597
11,712
30,207
38,119
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
kind1500
Cerberus
20
3 / 9 / 19
13,118
596
17,238
34,746
35,719
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
105
33
Kills
30
32
Deaths
33
69
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
19
2.38
L
Agni
10
3
15
5.83
W
Izanami
6
7
15
1.93
L
12
10
7
1.55
W
8
9
9
1.39
W
Discordia
MAGIC124356
Discordia
6
4
15
3.38
W
Scylla
Pachis96
Scylla
11
6
14
3
L
King Arthur
PetoriousBIG
King Arthur
5
7
15
1.79
W
Aphrodite
WilderNazgul
Aphrodite
2
6
16
1.67
L
Cerberus
kind1500
Cerberus
3
9
19
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,621
Damage
79,482
86,432
Taken
133,310
31,914
Mitigated
119,327
29,134
Healing
52,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,576
878
20,249
7,846
26,541
26,810
193
15,400
11,141
16,153
0
L
Agni
29,638
338
4,503
2,314
15,807
6,690
775
7,945
7,862
60,517
0
W
Izanami
23,382
14,774
1,942
2,925
18,405
6,392
2,334
10,391
7,690
0
45,656
L
17,318
6,348
1,191
3,811
26,009
11,989
47
14,345
11,664
0
30,979
W
18,870
9,574
1,059
2,432
21,963
7,128
3,169
14,642
6,757
0
37,597
W
Discordia
MAGIC124356
Discordia
40,264
956
2,351
4,242
16,631
6,163
746
8,812
7,459
73,917
0
W
Scylla
Pachis96
Scylla
26,638
2,024
546
1,367
17,409
6,240
276
9,402
7,749
59,765
0
L
King Arthur
PetoriousBIG
King Arthur
11,712
357
1,485
1,973
30,207
38,119
0
15,713
14,494
0
22,420
W
Aphrodite
WilderNazgul
Aphrodite
7,467
1,544
9,087
3,183
12,024
5,991
230
5,535
6,325
11,990
0
L
Cerberus
kind1500
Cerberus
17,238
255
2,441
6,909
34,746
35,719
228
20,966
13,780
44,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,835
Gold Earned
67,221
239
Minions Killed
225
0
Camps Cleared
0
1,843,077
Distance Traveled
1,788,000
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,919
542
21
1
0
322,479
0
L
Agni
15,266
694
88
4
0
407,509
0
W
Izanami
14,364
653
42
2
0
348,596
4
L
Awilix
13,788
627
23
1
0
354,147
0
W
Hou Yi
15,104
687
35
2
0
335,936
4
W
Discordia
15,260
694
57
3
0
401,713
1
W
Scylla
16,928
769
94
4
0
348,979
0
L
King Arthur
13,130
597
23
1
0
380,586
0
W
Aphrodite
13,179
599
11
1
0
407,853
1
L
Cerberus
13,118
596
70
3
0
323,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role