Player Matchup

Yu Huang
Yu Huang
IFloopPigs
Yu Huang
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 85L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
StrangerNubbys
Sun Wukong
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 71L
1,564 Elo+
Party 1
Odin
Odin
bachtrevor17
Odin
Level 153
God Stats
34W - 28L
1,490 SR
Queue Stats
384W - 308L
1,571 Elo+
Party 1
Team Averages
Level 141
1,497 SR
1,500 Elo+

VS

Team Averages
Level 105
1,573 SR
1,367 Elo+
Zeus
Zeus
NedjieX
Zeus
Level 143
God Stats
15W - 4L
1,834 SR
Queue Stats
121W - 118L
1,486 Elo+
Party 2
Fenrir
Fenrir
Xpergames
Fenrir
Level 43
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 1L
1,141 Elo+
Solo
Tyr
Tyr
magic_ice_ball
Tyr
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 91L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IFloopPigs
Yu Huang
12
3 / 8 / 3
8,891
635
10,171
10,678
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
StrangerNubbys
Sun Wukong
11
2 / 7 / 4
8,506
608
8,198
16,273
15,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 8 / 3
9,451
675
5,228
14,009
15,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
NedjieX
Zeus
18
13 / 2 / 6
12,157
868
17,634
10,767
4,148
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Xpergames
Fenrir
13
5 / 5 / 9
10,092
721
7,167
10,022
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 14
10,937
781
11,014
11,767
11,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
23
23
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
IFloopPigs
Yu Huang
3
8
3
0.56
W
Zeus
NedjieX
Zeus
13
2
6
8
L
Sun Wukong
StrangerNubbys
Sun Wukong
2
7
4
0.57
W
Fenrir
Xpergames
Fenrir
5
5
9
1.9
L
4
8
3
0.69
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
35,815
40,960
Taken
32,556
35,069
Mitigated
22,972
2,151
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
IFloopPigs
Yu Huang
10,171
1,111
0
0
10,678
3,985
0
3,948
6,397
28,635
0
W
Zeus
NedjieX
Zeus
17,634
3,734
0
4,039
10,767
4,148
600
2,633
7,830
57,894
0
L
Sun Wukong
StrangerNubbys
Sun Wukong
8,198
1,863
0
2,151
16,273
15,837
0
8,914
6,988
0
14,478
W
Fenrir
Xpergames
Fenrir
7,167
1,338
0
801
10,022
6,916
0
4,088
5,815
0
16,586
L
5,228
990
0
0
14,009
15,247
0
5,353
7,943
548
18,872
W
11,014
1,939
0
4,106
11,767
11,908
473
4,873
6,603
0
18,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
33,186
89
Minions Killed
131
4
Camps Cleared
5
669,753
Distance Traveled
788,434
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,891
635
41
3
3
199,912
1
W
Zeus
12,157
868
106
8
4
241,899
3
L
Sun Wukong
8,506
608
13
1
0
239,345
1
W
Fenrir
10,092
721
11
1
1
259,114
0
L
Odin
9,451
675
35
3
1
230,496
1
W
Tyr
10,937
781
14
1
0
287,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role