Player Matchup

Vamana
Vamana
Bignative75
Vamana
Level 141
God Stats
5W - 3L
1,347 SR
Queue Stats
456W - 338L
1,621 Elo+
Party 1
Artio
Artio
Demon_Slayer_THS
Artio
Level 64
God Stats
50W - 38L
1,545 SR
Queue Stats
51W - 42L
1,526 Elo+
Party 1
Fenrir
Fenrir
Dragon_Slayer_Cy
Fenrir
Level 112
God Stats
6W - 7L
1,653 SR
Queue Stats
107W - 111L
1,504 Elo+
Party 1
Medusa
Medusa
Giant_slayor
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
KnighttHood
Nu Wa
Level 122
God Stats
8W - 3L
1,755 SR
Queue Stats
256W - 175L
1,650 Elo+
Party 1
Team Averages
Level 108
1,560 SR
1,556 Elo+

VS

Team Averages
Level 118
1,661 SR
1,603 Elo+
Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Itts Lethal
Nemesis
Level 100
God Stats
41W - 36L
1,652 SR
Queue Stats
446W - 423L
1,548 Elo+
Solo
Ullr
Ullr
ShnagaraJG
Ullr
Level 142
God Stats
4W - 3L
1,833 SR
Queue Stats
19W - 14L
1,692 Elo+
Party 2
Athena
Athena
eLChuro
Athena
Level 144
God Stats
3W - 1L
1,734 SR
Queue Stats
14W - 9L
1,692 Elo+
Party 2
Achilles
Achilles
jonhysejugar
Achilles
Level 90
God Stats
5W - 3L
1,588 SR
Queue Stats
320W - 304L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
6 / 2 / 2
9,853
657
14,771
16,199
17,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 6 / 2
6,655
444
3,802
17,160
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 8 / 3
7,078
472
5,324
13,690
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
10
1 / 7 / 0
6,208
414
7,210
11,785
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 4
8,128
542
9,686
10,211
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 2 / 11
8,958
597
12,967
10,252
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Itts Lethal
Nemesis
16
10 / 3 / 6
9,698
647
10,647
13,785
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
10 / 2 / 7
9,376
625
17,879
10,132
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
eLChuro
Athena
12
2 / 1 / 11
8,185
546
6,873
13,295
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
jonhysejugar
Achilles
14
3 / 3 / 1
8,314
554
6,553
11,946
8,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
29
29
Deaths
11
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
11
4.75
L
Vamana
6
2
2
3.5
L
1
6
2
0.33
L
2
8
3
0.44
L
Medusa
1
7
0
0.14
W
Nemesis
Itts Lethal
Nemesis
10
3
6
4.33
L
1
6
4
0.5
W
10
2
7
6.75
W
Athena
eLChuro
Athena
2
1
11
7.5
W
Achilles
jonhysejugar
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,793
Damage
54,919
69,045
Taken
59,410
38,273
Mitigated
34,910
16,633
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,967
1,395
2,203
4,117
10,252
3,419
162
4,570
5,682
64,887
0
L
Vamana
14,771
6,951
0
7,155
16,199
17,562
319
3,854
12,345
0
62,992
L
3,802
329
1,041
2,762
17,160
9,620
26
5,959
10,741
11,481
724
L
5,324
1,571
0
2,370
13,690
4,571
0
3,746
9,944
0
32,630
L
Medusa
7,210
2,700
0
1,372
11,785
2,967
0
1,679
10,106
0
36,172
W
Nemesis
Itts Lethal
Nemesis
10,647
5,184
0
1,354
13,785
5,822
64
2,490
11,295
0
59,943
L
9,686
1,795
0
1,933
10,211
3,553
0
4,602
5,609
53,439
0
W
17,879
10,221
0
3,567
10,132
4,031
2,224
1,487
8,645
0
64,946
W
Athena
eLChuro
Athena
6,873
2,235
232
2,974
13,295
13,427
507
3,145
10,150
20,299
0
W
Achilles
jonhysejugar
Achilles
6,553
1,755
0
4,371
11,946
8,211
0
1,492
10,454
0
35,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
44,531
325
Minions Killed
403
0
Camps Cleared
0
1,466,540
Distance Traveled
1,482,590
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,958
597
94
6
0
278,592
2
L
Vamana
9,853
657
105
7
0
314,596
2
L
Artio
6,655
444
21
1
0
323,324
2
L
Fenrir
7,078
472
60
4
0
298,691
1
L
Medusa
6,208
414
53
4
0
267,380
4
W
Nemesis
9,698
647
108
7
0
335,504
0
L
Nu Wa
8,128
542
86
6
0
262,549
3
W
Ullr
9,376
625
100
7
0
265,258
2
W
Athena
8,185
546
27
2
0
319,116
4
W
Achilles
8,314
554
74
5
0
284,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role