Player Matchup

Merlin
Merlin
ChadThunderCoch
Merlin
Level 26
God Stats
4W - 1L
1,884 SR
Queue Stats
143W - 16L
2,060 Elo+
Party 1
Osiris
Osiris
M3RKSTRYD3R
Osiris
Level 149
God Stats
23W - 4L
1,811 SR
Queue Stats
656W - 269L
1,940 Elo+
Party 1
Ullr
Ullr
PoisonSpike
Ullr
Level 158
God Stats
31W - 7L
1,678 SR
Queue Stats
433W - 174L
1,901 Elo+
Party 1
Team Averages
Level 111
1,791 SR
1,967 Elo+

VS

Team Averages
Level 57
1,616 SR
1,317 Elo+
Xing Tian
Xing Tian
HoTTeasE
Xing Tian
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 40L
1,306 Elo+
Party 2
Anubis
Anubis
KingInDeNort
Anubis
Level 106
God Stats
19W - 20L
1,611 SR
Queue Stats
104W - 116L
1,317 Elo+
Party 2
Neith
Neith
volikofta
Neith
Level 49
God Stats
3W - 2L
1,737 SR
Queue Stats
30W - 40L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 20
11,268
939
15,156
8,927
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
15
7 / 1 / 22
10,652
888
10,151
11,506
9,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
14 / 0 / 12
11,491
958
13,458
7,661
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HoTTeasE
Xing Tian
10
0 / 12 / 1
7,297
608
2,158
17,842
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
1 / 11 / 1
8,041
670
5,962
13,306
5,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
volikofta
Neith
11
1 / 9 / 1
7,779
648
6,954
13,712
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
5
32
Kills
2
2
Deaths
32
54
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
20
21
L
Xing Tian
HoTTeasE
Xing Tian
0
12
1
0.04
L
Anubis
1
11
1
0.14
W
Osiris
7
1
22
18
W
14
0
12
20
L
Neith
volikofta
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,765
Damage
15,074
28,094
Taken
44,860
15,422
Mitigated
22,946
6,434
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,156
1,592
0
1,190
8,927
2,460
1,103
3,612
5,315
38,325
0
L
Xing Tian
HoTTeasE
Xing Tian
2,158
231
0
530
17,842
13,587
0
6,229
11,613
6,807
0
L
Anubis
5,962
215
0
1,133
13,306
5,315
0
5,782
7,524
22,591
0
W
Osiris
10,151
3,706
724
2,376
11,506
9,792
0
3,608
7,898
0
25,564
W
13,458
5,141
0
2,144
7,661
3,170
1,288
1,371
6,290
0
54,801
L
Neith
volikofta
Neith
6,954
2,902
0
999
13,712
4,044
0
3,145
10,567
0
22,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,411
Gold Earned
23,117
166
Minions Killed
72
12
Camps Cleared
0
719,187
Distance Traveled
496,606
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,268
939
57
5
0
234,055
2
L
Xing Tian
7,297
608
9
1
0
173,586
1
L
Anubis
8,041
670
31
3
0
143,213
2
W
Osiris
10,652
888
26
2
4
230,800
0
W
Ullr
11,491
958
83
7
8
254,332
2
L
Neith
7,779
648
32
3
0
179,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role