Player Matchup

Mulan
Mulan
HELLAsourD
Mulan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,259 Elo+
Solo
Cernunnos
Cernunnos
JaeIen
Cernunnos
Level 63
God Stats
5W - 2L
1,701 SR
Queue Stats
209W - 174L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Milkmayne15
Baron Samedi
Level 116
God Stats
2W - 2L
1,619 SR
Queue Stats
301W - 285L
1,454 Elo+
Solo
Cliodhna
Cliodhna
SkamdAtGamestop
Cliodhna
Level 79
God Stats
6W - 3L
1,702 SR
Queue Stats
109W - 120L
1,446 Elo+
Solo
Pele
Pele
Аzrаel
Pele
Level 140
God Stats
1W - 1L
1,748 SR
Queue Stats
229W - 200L
1,548 Elo+
Party 1
Team Averages
Level 103
1,654 SR
1,458 Elo+

VS

Team Averages
Level 114
1,625 SR
1,456 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MADDDN3SSS
Merlin
Level 60
God Stats
3W - 0L
1,797 SR
Queue Stats
98W - 93L
1,409 Elo+
Solo
Neith
Neith
Str8upsavage12
Neith
Level 113
God Stats
8W - 3L
1,624 SR
Queue Stats
382W - 422L
1,451 Elo+
Solo
Shiva
Shiva
UnpreparedLizard
Shiva
Level 119
God Stats
4W - 2L
1,733 SR
Queue Stats
309W - 307L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
n o t a 1 k
Sun Wukong
Level 148
God Stats
14W - 15L
1,472 SR
Queue Stats
773W - 809L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 8 / 9
10,266
642
3,033
15,810
10,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
JaeIen
Cernunnos
20
8 / 2 / 17
12,898
806
22,570
14,064
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Milkmayne15
Baron Samedi
20
8 / 6 / 14
12,182
761
17,096
22,056
10,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
19
3 / 3 / 15
11,289
706
17,731
14,373
8,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
11 / 4 / 14
13,186
824
31,262
24,662
10,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
2 / 6 / 16
11,859
741
10,435
16,255
14,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
MADDDN3SSS
Merlin
19
7 / 8 / 11
12,667
792
28,810
16,807
7,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 6 / 10
12,372
773
14,912
14,343
5,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 6 / 15
11,909
744
10,836
33,992
29,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
n o t a 1 k
Sun Wukong
19
5 / 7 / 15
12,683
793
13,453
25,759
37,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
90
31
Kills
23
23
Deaths
33
69
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
6
16
1.67
L
Mulan
1
8
9
0.69
L
Cernunnos
JaeIen
Cernunnos
8
2
17
8.25
W
Merlin
MADDDN3SSS
Merlin
7
8
11
1.56
L
Baron Samedi
Milkmayne15
Baron Samedi
8
6
14
2.5
L
Cliodhna
3
3
15
3.5
W
6
6
10
1.83
W
3
6
15
1.75
W
Sun Wukong
n o t a 1 k
Sun Wukong
5
7
15
1.79
L
Pele
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,692
Damage
78,446
90,965
Taken
107,156
45,537
Mitigated
94,291
44,209
Healing
36,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,435
1,577
1,221
3,555
16,255
14,521
664
2,785
13,390
23,563
0
L
Mulan
3,033
454
1,034
1,732
15,810
10,038
1,377
6,947
8,863
0
12,410
L
Cernunnos
JaeIen
Cernunnos
22,570
9,149
2,816
3,491
14,064
5,936
1,680
6,057
8,007
0
44,601
W
Merlin
MADDDN3SSS
Merlin
28,810
2,009
1,262
1,783
16,807
7,165
803
2,077
14,730
51,159
0
L
Baron Samedi
Milkmayne15
Baron Samedi
17,096
1,140
7,165
9,416
22,056
10,584
432
9,614
12,442
27,836
0
L
Cliodhna
17,731
1,592
1,392
2,219
14,373
8,056
1,236
6,433
7,940
0
33,705
W
14,912
3,924
542
3,269
14,343
5,753
3,676
2,542
11,757
0
29,740
W
10,836
342
2,606
11,920
33,992
29,394
745
7,396
26,386
0
29,282
W
Sun Wukong
n o t a 1 k
Sun Wukong
13,453
1,354
3,152
7,106
25,759
37,458
372
2,296
23,077
0
29,800
L
Pele
31,262
5,446
4,502
10,442
24,662
10,923
862
10,194
14,468
0
59,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,821
Gold Earned
61,490
171
Minions Killed
164
0
Camps Cleared
0
1,502,293
Distance Traveled
1,317,997
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,859
741
34
2
0
264,447
0
L
Mulan
10,266
642
15
1
0
250,300
0
L
Cernunnos
12,898
806
38
2
0
304,777
1
W
Merlin
12,667
792
53
3
0
248,154
1
L
Baron Samedi
12,182
761
29
2
0
263,252
1
L
Cliodhna
11,289
706
42
3
0
336,908
0
W
Neith
12,372
773
33
2
0
267,796
3
W
Shiva
11,909
744
34
2
0
283,892
0
W
Sun Wukong
12,683
793
10
1
0
253,708
0
L
Pele
13,186
824
47
3
0
347,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role