Player Matchup

Kali
Kali
Ajett98
Kali
Level 45
God Stats
6W - 11L
1,104 SR
Queue Stats
231W - 218L
1,475 Elo+
Solo
Chang'e
Chang'e
Ghumo
Chang'e
Level 121
God Stats
7W - 6L
1,454 SR
Queue Stats
211W - 186L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
Gruguuns
Cthulhu
Level 49
God Stats
3W - 9L
1,461 SR
Queue Stats
12W - 22L
1,537 Elo+
Party 1
Shiva
Shiva
Tannaray
Shiva
Level 99
God Stats
12W - 11L
1,690 SR
Queue Stats
200W - 176L
1,579 Elo+
Party 1
Chiron
Chiron
Zappydeer
Chiron
Level 100
God Stats
19W - 18L
1,615 SR
Queue Stats
197W - 169L
1,592 Elo+
Party 1
Team Averages
Level 83
1,465 SR
1,549 Elo+

VS

Team Averages
Level 33
1,597 SR
1,531 Elo+
Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Aki1080pHDonTV
Sol
Level 24
God Stats
2W - 3L
1,901 SR
Queue Stats
44W - 39L
1,550 Elo+
Party 2
Ymir
Ymir
Aruiu
Ymir
Level 48
God Stats
11W - 5L
1,868 SR
Queue Stats
25W - 14L
1,717 Elo+
Solo
Hercules
Hercules
BrandoLizards
Hercules
Level 61
God Stats
4W - 7L
1,434 SR
Queue Stats
72W - 67L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Rinnywoo
Nu Wa
Level 7
God Stats
2W - 6L
1,280 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ajett98
Kali
12
3 / 0 / 3
7,082
708
2,693
7,353
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Ghumo
Chang'e
11
5 / 2 / 6
7,226
723
5,863
5,423
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Gruguuns
Cthulhu
10
4 / 1 / 1
6,162
616
3,780
6,125
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
Tannaray
Shiva
12
0 / 0 / 0
6,767
677
3,306
5,369
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Zappydeer
Chiron
11
2 / 0 / 2
6,513
651
3,978
3,628
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 5 / 1
5,235
524
2,171
7,967
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,012
501
1,764
5,997
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Aruiu
Ymir
8
1 / 2 / 1
5,146
515
1,618
6,522
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
BrandoLizards
Hercules
10
0 / 1 / 0
5,462
546
1,914
6,052
3,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Rinnywoo
Nu Wa
9
0 / 4 / 2
5,074
507
2,916
4,467
1,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
W
Kali
Ajett98
Kali
3
0
3
4.5
L
1
2
0
0.5
L
Ymir
Aruiu
Ymir
1
2
1
0.75
L
Hercules
BrandoLizards
Hercules
0
1
0
0
W
Chang'e
Ghumo
Chang'e
5
2
6
4
W
Cthulhu
Gruguuns
Cthulhu
4
1
1
4.5
L
Nu Wa
Rinnywoo
Nu Wa
0
4
2
0.25
W
Shiva
Tannaray
Shiva
0
0
0
0
W
Chiron
Zappydeer
Chiron
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
10,383
27,898
Taken
31,005
12,363
Mitigated
11,227
10,296
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,171
1,080
0
4,694
7,967
2,236
0
2,282
5,552
0
20,428
W
Kali
Ajett98
Kali
2,693
1,498
0
2,344
7,353
2,747
0
378
6,975
0
42,940
L
1,764
1,221
0
2,711
5,997
1,520
0
1,399
4,554
25,982
0
L
Ymir
Aruiu
Ymir
1,618
644
0
1,453
6,522
2,938
0
2,329
4,193
10,481
0
L
Hercules
BrandoLizards
Hercules
1,914
407
0
1,818
6,052
3,219
0
575
5,026
4,853
22,471
W
Chang'e
Ghumo
Chang'e
5,863
707
406
2,195
5,423
1,471
987
1,232
4,191
33,246
0
W
Cthulhu
Gruguuns
Cthulhu
3,780
512
110
1,146
6,125
3,325
120
2,670
3,455
17,726
0
L
Nu Wa
Rinnywoo
Nu Wa
2,916
670
0
42
4,467
1,314
0
2,653
1,626
19,617
0
W
Shiva
Tannaray
Shiva
3,306
395
0
2,250
5,369
3,774
0
926
4,443
0
37,390
W
Chiron
Zappydeer
Chiron
3,978
909
553
1,292
3,628
1,046
553
1,715
1,913
0
38,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
25,929
358
Minions Killed
228
0
Camps Cleared
0
1,071,331
Distance Traveled
990,874
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,235
524
50
5
0
209,745
0
W
Kali
7,082
708
75
8
0
235,304
0
L
Sol
5,012
501
57
6
0
176,732
4
L
Ymir
5,146
515
10
1
0
206,996
1
L
Hercules
5,462
546
64
6
0
222,632
1
W
Chang'e
7,226
723
85
9
0
204,588
3
W
Cthulhu
6,162
616
23
2
0
212,021
0
L
Nu Wa
5,074
507
47
5
0
174,769
2
W
Shiva
6,767
677
100
10
0
220,568
5
W
Chiron
6,513
651
75
8
0
198,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role