Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HammyIsBetter
Neith
Level 13
God Stats
72W - 19L
1,861 SR
Queue Stats
72W - 19L
1,853 Elo+
Party 1
Gilgamesh
Gilgamesh
Rowenth78
Gilgamesh
Level 32
God Stats
70W - 2L
2,198 SR
Queue Stats
354W - 35L
1,896 Elo+
Party 1
Team Averages
Level 67
1,853 SR
1,749 Elo+

VS

Team Averages
Level 53
1,497 SR
1,509 Elo+
King Arthur
King Arthur
CrazyFrogGroupie
King Arthur
Level 34
God Stats
3W - 1L
1,695 SR
Queue Stats
30W - 33L
1,503 Elo+
Party 2
Chronos
Chronos
ash ketchum221
Chronos
Level 96
God Stats
2W - 6L
1,297 SR
Queue Stats
83W - 76L
1,572 Elo+
Solo
Heimdallr
Heimdallr
marcoskillu
Heimdallr
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
74W - 78L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
11 / 0 / 3
9,147
915
21,414
8,802
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 2 / 13
7,981
798
6,029
5,774
2,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Rowenth78
Gilgamesh
12
4 / 4 / 12
8,293
829
5,738
12,154
7,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyFrogGroupie
King Arthur
9
1 / 7 / 5
6,521
652
5,156
15,373
10,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 5 / 5
6,392
639
4,385
9,466
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
marcoskillu
Heimdallr
10
4 / 6 / 2
7,180
718
9,973
10,991
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
5
6
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
0
3
12.5
L
King Arthur
CrazyFrogGroupie
King Arthur
1
7
5
0.5
W
3
2
13
4.75
W
Gilgamesh
Rowenth78
Gilgamesh
4
4
12
2.5
L
0
5
5
0.5
L
Heimdallr
marcoskillu
Heimdallr
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,181
Damage
19,514
26,730
Taken
35,830
13,866
Mitigated
18,287
10,667
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,414
9,897
0
6,300
8,802
3,732
1,527
1,097
7,705
48,457
6,646
L
King Arthur
CrazyFrogGroupie
King Arthur
5,156
691
228
2,485
15,373
10,626
0
8,940
6,433
0
11,381
W
6,029
981
0
372
5,774
2,156
777
1,685
4,086
0
18,707
W
Gilgamesh
Rowenth78
Gilgamesh
5,738
1,540
551
3,444
12,154
7,978
153
2,087
10,067
0
11,405
L
4,385
1,350
0
770
9,466
3,373
0
5,685
3,781
18,579
0
L
Heimdallr
marcoskillu
Heimdallr
9,973
4,678
0
1,774
10,991
4,288
0
4,638
6,353
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
20,093
108
Minions Killed
73
6
Camps Cleared
2
560,068
Distance Traveled
462,912
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,147
915
71
7
3
160,247
1
L
King Arthur
6,521
652
14
1
0
157,338
2
W
Neith
7,981
798
29
3
1
183,723
4
W
Gilgamesh
8,293
829
8
1
2
216,098
2
L
Chronos
6,392
639
35
4
2
163,099
3
L
Heimdallr
7,180
718
24
2
0
142,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role