Player Matchup

Zhong Kui
Zhong Kui
DarkNightray_50c
Zhong Kui
Level 85
God Stats
48W - 59L
1,462 SR
Queue Stats
214W - 226L
1,431 Elo+
Party 1
Fafnir
Fafnir
Kanguro-azteca
Fafnir
Level 83
God Stats
6W - 1L
1,972 SR
Queue Stats
187W - 195L
1,359 Elo+
Party 1
Osiris
Osiris
NJYeet52
Osiris
Level 46
God Stats
32W - 23L
1,537 SR
Queue Stats
241W - 251L
1,438 Elo+
Solo
Fenrir
Fenrir
SebasEC28
Fenrir
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 9L
1,358 Elo+
Party 1
Baba Yaga
Baba Yaga
iTz-Extortion-47
Baba Yaga
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,398 Elo+
Party 1
Team Averages
Level 61
1,550 SR
1,397 Elo+

VS

Team Averages
Level 106
1,554 SR
1,448 Elo+
Fenrir
Fenrir
ItzKassyBaby
Fenrir
Level 108
God Stats
4W - 0L
1,689 SR
Queue Stats
12W - 11L
1,457 Elo+
Solo
Chiron
Chiron
Olmstead-50
Chiron
Level 126
God Stats
9W - 5L
1,615 SR
Queue Stats
86W - 90L
1,456 Elo+
Party 2
Yu Huang
Yu Huang
Overdog999
Yu Huang
Level 125
God Stats
12W - 10L
1,523 SR
Queue Stats
90W - 93L
1,437 Elo+
Party 2
Erlang Shen
Erlang Shen
SS11KKAASSK00
Erlang Shen
Level 124
God Stats
11W - 7L
1,455 SR
Queue Stats
104W - 98L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
WrathOfTheElder
Kuzenbo
Level 45
God Stats
5W - 3L
1,490 SR
Queue Stats
58W - 69L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
7
0 / 2 / 0
4,542
505
3,191
3,714
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 2 / 0
4,423
491
1,875
6,103
3,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
NJYeet52
Osiris
10
3 / 1 / 0
6,010
668
4,317
4,684
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
SebasEC28
Fenrir
4
0 / 0 / 1
4,029
448
737
1,224
300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
8
0 / 2 / 0
4,491
499
1,417
3,686
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 0 / 1
4,894
544
973
6,282
2,004
Chiron
10
4 / 0 / 0
5,491
610
3,413
5,255
1,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
Overdog999
Yu Huang
10
2 / 0 / 2
5,413
601
2,353
1,864
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SS11KKAASSK00
Erlang Shen
10
1 / 3 / 0
5,577
620
2,646
6,944
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 4
4,527
503
2,022
4,860
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
0
2
0
0
W
Fenrir
0
0
1
0.5
L
0
2
0
0
L
Osiris
NJYeet52
Osiris
3
1
0
3
W
Chiron
4
0
0
4
W
Yu Huang
Overdog999
Yu Huang
2
0
2
3
W
Erlang Shen
SS11KKAASSK00
Erlang Shen
1
3
0
0.33
L
Fenrir
SebasEC28
Fenrir
0
0
1
0.5
W
0
0
4
2
L
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
11,407
19,411
Taken
25,205
10,877
Mitigated
11,771
5,529
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
3,191
501
0
816
3,714
2,366
0
1,188
2,478
17,233
3,904
W
Fenrir
973
121
0
2,695
6,282
2,004
0
350
5,932
0
23,880
L
1,875
463
135
934
6,103
3,541
0
1,375
4,619
12,254
0
L
Osiris
NJYeet52
Osiris
4,317
2,031
0
2,179
4,684
3,619
349
0
4,684
0
26,585
W
Chiron
3,413
1,882
332
2,020
5,255
1,294
314
2,656
2,599
0
35,334
W
Yu Huang
Overdog999
Yu Huang
2,353
114
0
289
1,864
586
272
1,231
633
28,117
0
W
Erlang Shen
SS11KKAASSK00
Erlang Shen
2,646
1,419
0
2,400
6,944
4,724
0
160
6,784
0
27,099
L
Fenrir
SebasEC28
Fenrir
737
269
0
177
1,224
300
0
0
1,224
0
7,522
W
2,022
988
0
820
4,860
3,163
56
1,801
3,059
9,923
0
L
Baba Yaga
1,417
40
0
1,288
3,686
1,051
0
1,624
2,031
19,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
25,902
175
Minions Killed
267
0
Camps Cleared
0
798,152
Distance Traveled
952,751
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,542
505
48
5
0
178,019
1
W
Fenrir
4,894
544
47
5
0
212,009
0
L
Fafnir
4,423
491
19
2
0
172,729
1
L
Osiris
6,010
668
54
6
0
199,139
3
W
Chiron
5,491
610
65
7
0
166,648
2
W
Yu Huang
5,413
601
58
6
0
195,816
3
W
Erlang Shen
5,577
620
71
8
0
186,769
0
L
Fenrir
4,029
448
21
2
0
70,814
1
W
Kuzenbo
4,527
503
26
3
0
191,509
1
L
Baba Yaga
4,491
499
33
4
0
177,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role