Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ANTONIOIAM
Kukulkan
Level 160
God Stats
4W - 5L
1,320 SR
Queue Stats
340W - 310L
1,597 Elo+
Party 1
Mercury
Mercury
Dpfriedman
Mercury
Level 112
God Stats
8W - 5L
1,540 SR
Queue Stats
290W - 274L
1,535 Elo+
Solo
Nike
Nike
KEEEELO
Nike
Level 147
God Stats
4W - 10L
1,297 SR
Queue Stats
252W - 243L
1,549 Elo+
Solo
Neith
Neith
Snr Presidente
Neith
Level 139
God Stats
5W - 1L
1,833 SR
Queue Stats
277W - 246L
1,576 Elo+
Party 1
Team Averages
Level 141
1,498 SR
1,551 Elo+

VS

Team Averages
Level 93
1,579 SR
1,437 Elo+
Vamana
Vamana
Blitzkegg
Vamana
Level 85
God Stats
12W - 12L
1,639 SR
Queue Stats
56W - 85L
1,403 Elo+
Party 2
Hun Batz
Hun Batz
Twakkk
Hun Batz
Level 69
God Stats
6W - 6L
1,497 SR
Queue Stats
25W - 37L
1,389 Elo+
Party 2
Bastet
Bastet
Z1G_ZAGR
Bastet
Level 127
God Stats
36W - 27L
1,659 SR
Queue Stats
295W - 369L
1,371 Elo+
Party 2
Agni
Agni
destructor1010
Agni
Level 123
God Stats
13W - 8L
1,735 SR
Queue Stats
95W - 67L
1,608 Elo+
Solo
Geb
Geb
kiki_katz
Geb
Level 59
God Stats
7W - 13L
1,366 SR
Queue Stats
276W - 347L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 0 / 11
10,320
860
12,943
5,549
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ANTONIOIAM
Kukulkan
17
7 / 1 / 8
10,054
838
8,629
6,690
2,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Dpfriedman
Mercury
16
2 / 2 / 10
9,527
794
9,196
10,201
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
KEEEELO
Nike
16
3 / 0 / 16
9,700
808
9,278
11,237
10,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 12
9,748
812
9,749
6,253
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Blitzkegg
Vamana
14
1 / 5 / 2
8,187
682
5,149
14,598
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Twakkk
Hun Batz
14
1 / 5 / 2
7,856
655
5,114
11,218
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Z1G_ZAGR
Bastet
13
2 / 8 / 0
7,889
657
4,413
11,818
3,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 3 / 3
8,036
670
7,676
7,073
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 2
8,150
679
5,833
14,574
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
23
Kills
4
4
Deaths
24
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
11
12.5
W
Kukulkan
ANTONIOIAM
Kukulkan
7
1
8
11
L
Vamana
Blitzkegg
Vamana
1
5
2
0.4
W
Mercury
Dpfriedman
Mercury
2
2
10
3.5
W
Nike
KEEEELO
Nike
3
0
16
11
W
4
1
12
10
L
Hun Batz
Twakkk
Hun Batz
1
5
2
0.4
L
Bastet
Z1G_ZAGR
Bastet
2
8
0
0.25
L
0
3
3
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,795
Damage
28,185
39,930
Taken
59,281
21,707
Mitigated
33,730
3,855
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,943
2,739
0
1,513
5,549
1,941
1,415
2,429
3,058
45,885
0
W
Kukulkan
ANTONIOIAM
Kukulkan
8,629
379
0
170
6,690
2,832
850
1,595
5,071
34,172
0
L
Vamana
Blitzkegg
Vamana
5,149
1,460
49
2,344
14,598
11,439
0
3,503
10,977
0
20,999
W
Mercury
Dpfriedman
Mercury
9,196
2,739
0
250
10,201
4,055
2,967
3,244
6,790
0
30,718
W
Nike
KEEEELO
Nike
9,278
1,558
327
309
11,237
10,243
653
3,863
7,243
0
23,454
W
9,749
3,534
0
1,286
6,253
2,636
1,492
2,378
3,779
0
34,834
L
Hun Batz
Twakkk
Hun Batz
5,114
606
0
582
11,218
3,908
0
4,782
6,318
0
20,282
L
Bastet
Z1G_ZAGR
Bastet
4,413
889
25
820
11,818
3,635
14
4,852
6,844
0
17,876
L
7,676
364
0
101
7,073
2,557
0
2,966
3,943
38,808
0
L
5,833
59
0
741
14,574
12,191
0
4,731
9,627
21,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
40,118
283
Minions Killed
202
0
Camps Cleared
0
1,337,876
Distance Traveled
1,239,269
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,320
860
83
7
0
248,200
3
W
Kukulkan
10,054
838
60
5
0
265,346
2
L
Vamana
8,187
682
43
4
0
256,738
1
W
Mercury
9,527
794
49
4
0
317,574
4
W
Nike
9,700
808
30
3
0
277,402
3
W
Neith
9,748
812
61
5
0
229,354
0
L
Hun Batz
7,856
655
33
3
0
261,492
1
L
Bastet
7,889
657
35
3
0
223,551
0
L
Agni
8,036
670
61
5
0
246,455
3
L
Geb
8,150
679
30
3
0
251,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role