Player Matchup

Skadi
Skadi
Ailmint
Skadi
Level 102
God Stats
51W - 35L
1,570 SR
Queue Stats
87W - 78L
1,487 Elo+
Party 1
Shiva
Shiva
IRoseDestinyI
Shiva
Level 126
God Stats
1W - 0L
1,417 SR
Queue Stats
38W - 33L
1,413 Elo+
Party 3
Fenrir
Fenrir
Mythic-Gekko
Fenrir
Level 68
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OldManSkater
Sylvanus
Level 68
God Stats
31W - 24L
1,556 SR
Queue Stats
63W - 58L
1,503 Elo+
Party 1
Janus
Janus
Witt188479
Janus
Level 107
God Stats
1W - 0L
1,319 SR
Queue Stats
35W - 33L
1,413 Elo+
Party 3
Team Averages
Level 94
1,508 SR
1,463 Elo+

VS

Team Averages
Level 116
1,594 SR
1,488 Elo+
Rama
Rama
ArthuGF
Rama
Level 106
God Stats
14W - 10L
1,729 SR
Queue Stats
23W - 21L
1,516 Elo+
Solo
Pele
Pele
Girthy_Brooks69
Pele
Level 128
God Stats
6W - 9L
1,512 SR
Queue Stats
284W - 321L
1,434 Elo+
Party 2
Ullr
Ullr
JohnWalshX
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Yung1rice
Zhong Kui
Level 99
God Stats
16W - 22L
1,439 SR
Queue Stats
322W - 402L
1,451 Elo+
Party 2
Ra
Ra
exolight99
Ra
Level 109
God Stats
5W - 3L
1,788 SR
Queue Stats
190W - 200L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ailmint
Skadi
8
2 / 0 / 1
4,551
759
3,369
2,403
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 2
4,272
712
3,730
4,613
2,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
6
1 / 1 / 2
3,850
642
1,157
3,568
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
OldManSkater
Sylvanus
6
1 / 1 / 1
4,055
676
1,342
3,038
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
8
1 / 0 / 0
4,135
689
1,328
1,969
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ArthuGF
Rama
2
0 / 1 / 0
2,867
478
423
980
96
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 1 / 0
3,841
640
1,582
3,965
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,193
699
911
3,515
1,053
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Yung1rice
Zhong Kui
7
1 / 2 / 1
4,184
697
2,589
4,875
2,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 2 / 0
3,771
629
476
4,338
748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ailmint
Skadi
2
0
1
2.5
L
Rama
ArthuGF
Rama
0
1
0
0
L
2
1
0
2
W
2
1
2
3
L
0
1
0
0
W
Fenrir
1
1
2
2
W
Sylvanus
OldManSkater
Sylvanus
1
1
1
1.5
W
Janus
1
0
0
1
L
Zhong Kui
Yung1rice
Zhong Kui
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,926
Damage
5,981
15,591
Taken
17,673
6,021
Mitigated
5,519
4,865
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ailmint
Skadi
3,369
1,361
0
963
2,403
556
730
284
2,119
0
23,189
L
Rama
ArthuGF
Rama
423
414
0
183
980
96
0
194
786
0
2,267
L
1,582
393
0
1,619
3,965
860
0
88
3,851
0
11,650
W
3,730
1,288
0
880
4,613
2,909
0
2,506
2,107
0
15,328
L
911
429
0
1,281
3,515
1,053
172
1,448
1,973
0
21,436
W
Fenrir
1,157
201
0
1,537
3,568
925
0
83
3,485
0
10,078
W
Sylvanus
OldManSkater
Sylvanus
1,342
583
352
883
3,038
1,246
138
192
2,846
8,560
3,346
W
Janus
1,328
317
0
250
1,969
385
0
0
1,969
17,424
0
L
Zhong Kui
Yung1rice
Zhong Kui
2,589
481
0
1,969
4,875
2,762
144
0
4,875
18,069
0
L
476
27
219
520
4,338
748
0
486
3,852
13,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,863
Gold Earned
18,856
162
Minions Killed
137
0
Camps Cleared
0
629,278
Distance Traveled
531,731
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,551
759
32
5
0
112,806
0
L
Rama
2,867
478
4
1
0
29,397
0
L
Pele
3,841
640
25
4
0
147,376
0
W
Shiva
4,272
712
29
5
0
132,457
2
L
Ullr
4,193
699
41
7
0
119,039
2
W
Fenrir
3,850
642
23
4
0
137,843
3
W
Sylvanus
4,055
676
33
6
0
121,450
3
W
Janus
4,135
689
45
8
0
124,722
3
L
Zhong Kui
4,184
697
44
7
0
106,772
0
L
Ra
3,771
629
23
4
0
129,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role