Player Matchup

Kukulkan
Kukulkan
Aoishiki
Kukulkan
Level 10
God Stats
4W - 3L
1,622 SR
Queue Stats
9W - 15L
1,359 Elo+
Party 3
Bellona
Bellona
BigRichardJammer
Bellona
Level 35
God Stats
1W - 2L
1,313 SR
Queue Stats
16W - 22L
1,442 Elo+
Party 1
Artemis
Artemis
REALRADCHAD
Artemis
Level 26
God Stats
6W - 5L
1,688 SR
Queue Stats
16W - 21L
1,457 Elo+
Party 1
Ra
Ra
Robosmores
Ra
Level 47
God Stats
39W - 35L
1,587 SR
Queue Stats
256W - 253L
1,503 Elo+
Party 3
Charybdis
Charybdis
burtcobain
Charybdis
Level 25
God Stats
2W - 1L
1,547 SR
Queue Stats
13W - 17L
1,457 Elo+
Party 1
Team Averages
Level 29
1,551 SR
1,444 Elo+

VS

Team Averages
Level 53
1,552 SR
1,568 Elo+
Shiva
Shiva
HKHaridas
Shiva
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 50L
1,609 Elo+
Solo
Ra
Ra
JR0DJR
Ra
Level 118
God Stats
5W - 9L
1,295 SR
Queue Stats
203W - 228L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
disturbzs
Sylvanus
Level 21
God Stats
25W - 24L
1,611 SR
Queue Stats
281W - 305L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
facecaker
Cliodhna
Level 27
God Stats
7W - 10L
1,766 SR
Queue Stats
56W - 67L
1,605 Elo+
Party 2
Hun Batz
Hun Batz
ifyktyk
Hun Batz
Level 63
God Stats
4W - 4L
1,590 SR
Queue Stats
21W - 24L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aoishiki
Kukulkan
19
10 / 0 / 24
13,272
1,207
25,098
9,702
3,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 3 / 16
13,225
1,202
16,962
19,289
23,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
REALRADCHAD
Artemis
20
12 / 0 / 20
13,238
1,203
24,428
8,956
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 24
12,471
1,134
19,224
9,165
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
burtcobain
Charybdis
18
1 / 3 / 18
10,455
950
8,056
10,547
2,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

257

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HKHaridas
Shiva
16
2 / 7 / 3
10,429
948
11,793
27,106
19,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
15
1 / 4 / 3
10,419
947
10,200
10,170
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
disturbzs
Sylvanus
16
0 / 9 / 5
11,024
1,002
8,630
29,132
37,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
facecaker
Cliodhna
15
1 / 11 / 1
9,640
876
6,523
18,626
6,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
ifyktyk
Hun Batz
16
3 / 6 / 4
10,891
990
17,019
15,350
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
23
37
Kills
7
7
Deaths
37
102
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aoishiki
Kukulkan
10
0
24
22
W
8
3
16
5.33
L
Shiva
HKHaridas
Shiva
2
7
3
0.5
L
Ra
1
4
3
0.63
W
Artemis
REALRADCHAD
Artemis
12
0
20
22
W
6
1
24
18
W
Charybdis
burtcobain
Charybdis
1
3
18
3.33
L
Sylvanus
disturbzs
Sylvanus
0
9
5
0.28
L
Cliodhna
facecaker
Cliodhna
1
11
1
0.14
L
Hun Batz
ifyktyk
Hun Batz
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,768
Damage
54,165
57,659
Taken
100,384
35,624
Mitigated
73,855
17,324
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aoishiki
Kukulkan
25,098
3,278
340
2,489
9,702
3,421
0
3,476
6,200
44,198
0
W
16,962
4,713
1,690
2,180
19,289
23,131
0
7,086
11,714
1,411
28,577
L
Shiva
HKHaridas
Shiva
11,793
1,061
544
2,029
27,106
19,420
0
12,992
14,114
3,475
22,377
L
Ra
10,200
1,178
1,501
904
10,170
4,223
0
2,917
7,253
49,053
0
W
Artemis
REALRADCHAD
Artemis
24,428
15,484
0
3,616
8,956
3,012
0
2,947
5,895
0
50,572
W
19,224
1,873
3,312
3,378
9,165
3,136
0
3,013
6,028
45,026
0
W
Charybdis
burtcobain
Charybdis
8,056
4,774
0
319
10,547
2,924
0
3,100
7,310
0
14,514
L
Sylvanus
disturbzs
Sylvanus
8,630
1,642
1,887
4,457
29,132
37,104
0
11,671
17,461
18,360
0
L
Cliodhna
facecaker
Cliodhna
6,523
1,166
0
995
18,626
6,809
0
9,305
9,321
0
13,752
L
Hun Batz
ifyktyk
Hun Batz
17,019
4,175
0
332
15,350
6,299
0
8,241
7,109
0
38,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,661
Gold Earned
52,403
237
Minions Killed
193
11
Camps Cleared
4
946,373
Distance Traveled
1,000,860
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,272
1,207
62
6
3
183,520
0
W
Bellona
13,225
1,202
30
3
2
196,456
1
L
Shiva
10,429
948
23
2
0
207,765
3
L
Ra
10,419
947
97
9
0
186,436
0
W
Artemis
13,238
1,203
53
5
3
197,856
3
W
Ra
12,471
1,134
74
7
3
217,295
0
W
Charybdis
10,455
950
18
2
0
151,246
0
L
Sylvanus
11,024
1,002
16
1
1
179,054
1
L
Cliodhna
9,640
876
7
1
1
199,621
1
L
Hun Batz
10,891
990
50
5
2
227,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role