Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BobbleHead00371
Yemoja
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 185L
1,403 Elo+
Party 1
King Arthur
King Arthur
Kyletx22
King Arthur
Level 68
God Stats
32W - 53L
1,316 SR
Queue Stats
322W - 385L
1,403 Elo+
Party 1
Xbalanque
Xbalanque
Ratchet0202
Xbalanque
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 78L
1,394 Elo+
Party 1
Bastet
Bastet
SmurfTankv2
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,412 Elo+
Party 1
Team Averages
Level 48
1,463 SR
1,422 Elo+

VS

Team Averages
Level 69
1,516 SR
1,556 Elo+
Vamana
Vamana
CantBanMeNerds
Vamana
Level 15
God Stats
9W - 9L
1,437 SR
Queue Stats
21W - 22L
1,511 Elo+
Party 2
Ymir
Ymir
NTPFlood
Ymir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 44L
1,547 Elo+
Party 2
Ullr
Ullr
PopsWonderChild
Ullr
Level 123
God Stats
5W - 6L
1,415 SR
Queue Stats
258W - 228L
1,584 Elo+
Party 2
Vulcan
Vulcan
chanelfather
Vulcan
Level 49
God Stats
3W - 3L
1,645 SR
Queue Stats
94W - 82L
1,654 Elo+
Party 2
Freya
Freya
jinxxxcat
Freya
Level 89
God Stats
20W - 13L
1,584 SR
Queue Stats
48W - 49L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 3
9,214
542
8,579
11,409
3,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 3
7,951
468
4,031
10,838
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Kyletx22
King Arthur
12
0 / 7 / 2
7,590
446
10,051
18,735
17,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Ratchet0202
Xbalanque
12
1 / 6 / 1
7,264
427
9,669
13,132
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
14
6 / 4 / 0
9,147
538
7,458
12,774
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 1
10,950
644
15,955
21,749
11,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
3 / 1 / 6
7,725
454
6,440
9,806
10,590
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 2 / 5
7,826
460
8,665
13,236
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Vulcan
15
6 / 4 / 2
9,078
534
7,239
6,955
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
jinxxxcat
Freya
15
5 / 1 / 3
9,186
540
8,836
10,959
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
23
23
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
3
1.5
L
0
3
3
0.5
W
7
2
1
3.75
L
King Arthur
Kyletx22
King Arthur
0
7
2
0.14
W
Ymir
3
1
6
6
W
2
2
5
2.25
L
Xbalanque
Ratchet0202
Xbalanque
1
6
1
0.25
L
Bastet
6
4
0
1.5
W
Vulcan
6
4
2
1.75
W
Freya
jinxxxcat
Freya
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,788
Damage
47,135
66,888
Taken
62,705
38,935
Mitigated
31,705
16,366
Healing
18,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,579
2,574
0
4,762
11,409
3,706
770
6,085
5,324
67,218
613
L
4,031
1,294
571
1,756
10,838
9,355
0
6,323
4,515
22,894
0
W
15,955
10,961
0
9,713
21,749
11,413
329
1,204
20,545
0
79,272
L
King Arthur
Kyletx22
King Arthur
10,051
1,239
0
1,250
18,735
17,043
0
1,885
16,850
0
45,640
W
Ymir
6,440
1,306
0
490
9,806
10,590
72
2,309
7,497
25,919
0
W
8,665
4,324
0
4,658
13,236
4,299
783
2,168
11,068
0
48,055
L
Xbalanque
Ratchet0202
Xbalanque
9,669
4,515
1
3,446
13,132
3,995
767
4,751
8,381
0
39,745
L
Bastet
7,458
2,273
0
4,580
12,774
4,836
515
3,471
9,303
0
49,710
W
Vulcan
7,239
1,878
0
270
6,955
2,112
615
3,805
3,150
50,133
0
W
Freya
jinxxxcat
Freya
8,836
2,878
0
3,782
10,959
3,291
800
2,987
7,972
54,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
44,765
384
Minions Killed
440
0
Camps Cleared
0
1,570,846
Distance Traveled
1,622,916
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,214
542
128
8
0
313,808
0
L
Yemoja
7,951
468
26
2
0
321,472
1
W
Vamana
10,950
644
148
9
0
333,670
2
L
King Arthur
7,590
446
71
4
0
309,678
0
W
Ymir
7,725
454
39
2
0
301,045
1
W
Ullr
7,826
460
72
4
0
329,255
0
L
Xbalanque
7,264
427
70
4
0
293,089
2
L
Bastet
9,147
538
89
5
0
332,799
3
W
Vulcan
9,078
534
89
5
0
324,668
0
W
Freya
9,186
540
92
5
0
334,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role