Player Matchup

Ymir
Ymir
Fabreeeeze-_
Ymir
Level 34
God Stats
2W - 6L
1,092 SR
Queue Stats
21W - 26L
1,262 Elo+
Party 3
Hercules
Hercules
Moisesthebest1
Hercules
Level 39
God Stats
10W - 14L
1,500 SR
Queue Stats
123W - 137L
1,347 Elo+
Party 3
Eset
Eset
YTChachan24
Eset
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 201L
1,305 Elo+
Solo
Neith
Neith
miojoloko
Neith
Level 72
God Stats
55W - 60L
1,501 SR
Queue Stats
707W - 778L
1,394 Elo+
Party 1
Arachne
Arachne
xCaioDantas
Arachne
Level 41
God Stats
56W - 43L
1,605 SR
Queue Stats
170W - 196L
1,408 Elo+
Party 1
Team Averages
Level 47
1,440 SR
1,343 Elo+

VS

Team Averages
Level 87
1,486 SR
1,526 Elo+
Bakasura
Bakasura
Notttrash
Bakasura
Level 54
God Stats
6W - 4L
1,265 SR
Queue Stats
7W - 7L
1,412 Elo+
Party 2
Heimdallr
Heimdallr
RedArrowLAC
Heimdallr
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 4L
1,652 Elo+
Party 2
Hera
Hera
Skeeter719
Hera
Level 112
God Stats
6W - 10L
1,475 SR
Queue Stats
98W - 103L
1,475 Elo+
Party 2
Bellona
Bellona
ThorGodOfGoats
Bellona
Level 155
God Stats
4W - 4L
1,691 SR
Queue Stats
50W - 29L
1,676 Elo+
Solo
Jormungandr
Jormungandr
coolbone01
Jormungandr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,822
485
2,694
8,991
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
10
1 / 4 / 0
5,672
473
5,064
10,283
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 6 / 1
6,274
523
3,388
6,214
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
miojoloko
Neith
10
0 / 1 / 2
5,649
471
4,788
7,222
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
xCaioDantas
Arachne
10
1 / 3 / 0
5,999
500
2,773
9,010
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Notttrash
Bakasura
15
3 / 0 / 1
8,273
689
7,221
10,187
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
RedArrowLAC
Heimdallr
10
2 / 2 / 0
5,831
486
8,029
6,190
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 2
8,236
686
4,984
5,248
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 1 / 0
7,151
596
8,238
9,386
8,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
coolbone01
Jormungandr
10
0 / 0 / 2
6,155
513
3,191
6,545
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
15
15
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Hercules
1
4
0
0.25
W
Bakasura
Notttrash
Bakasura
3
0
1
3.5
W
Heimdallr
RedArrowLAC
Heimdallr
2
2
0
1
W
6
2
2
3.5
W
4
1
0
4
L
2
6
1
0.42
W
Jormungandr
coolbone01
Jormungandr
0
0
2
1
L
Neith
miojoloko
Neith
0
1
2
1
L
Arachne
xCaioDantas
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
31,663
41,720
Taken
37,556
17,730
Mitigated
20,327
9,814
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,694
602
0
2,222
8,991
5,481
0
1,863
6,338
18,331
0
L
Hercules
5,064
1,670
0
3,160
10,283
4,727
0
166
9,704
0
26,972
W
Bakasura
Notttrash
Bakasura
7,221
5,215
0
3,675
10,187
4,015
0
1,003
9,042
0
61,427
W
Heimdallr
RedArrowLAC
Heimdallr
8,029
3,621
308
1,463
6,190
1,909
0
2,024
4,166
0
31,014
W
4,984
564
0
1,396
5,248
1,794
654
1,535
3,713
45,161
0
W
8,238
3,195
195
4,030
9,386
8,726
0
541
8,460
0
34,564
L
3,388
405
167
210
6,214
1,996
0
2,803
2,829
24,112
0
W
Jormungandr
coolbone01
Jormungandr
3,191
682
162
1,618
6,545
3,883
32
979
5,566
23,669
0
L
Neith
miojoloko
Neith
4,788
2,340
290
2,714
7,222
2,826
54
1,945
5,268
0
36,633
L
Arachne
xCaioDantas
Arachne
2,773
1,806
0
1,051
9,010
2,700
0
1,013
7,760
0
35,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
35,646
254
Minions Killed
402
0
Camps Cleared
0
1,258,486
Distance Traveled
1,245,768
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,822
485
27
2
0
271,609
0
L
Hercules
5,672
473
48
4
0
220,853
1
W
Bakasura
8,273
689
146
12
0
301,947
0
W
Heimdallr
5,831
486
57
5
0
212,150
4
W
Hera
8,236
686
103
9
0
239,720
0
W
Bellona
7,151
596
48
4
0
276,401
6
L
Eset
6,274
523
42
4
0
241,414
1
W
Jormungandr
6,155
513
48
4
0
215,550
0
L
Neith
5,649
471
71
6
0
236,952
2
L
Arachne
5,999
500
66
6
0
287,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role