Player Matchup

Tyr
Tyr
Deucalion26
Tyr
Level 29
God Stats
13W - 11L
1,547 SR
Queue Stats
90W - 123L
1,403 Elo+
Party 2
Ares
Ares
PancakeAreolasX
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,741 Elo+
Party 3
Horus
Horus
Punkrockstar77
Horus
Level 108
God Stats
39W - 29L
1,547 SR
Queue Stats
119W - 139L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Swittey14
Nu Wa
Level 39
God Stats
3W - 4L
1,443 SR
Queue Stats
47W - 55L
1,479 Elo+
Party 3
Artemis
Artemis
darkwolf2489
Artemis
Level 123
God Stats
5W - 5L
1,591 SR
Queue Stats
100W - 115L
1,505 Elo+
Party 2
Team Averages
Level 61
1,526 SR
1,520 Elo+

VS

Team Averages
Level 77
1,448 SR
1,472 Elo+
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Angel O War18
Apollo
Level 88
God Stats
2W - 4L
1,261 SR
Queue Stats
70W - 75L
1,478 Elo+
Party 1
Sol
Sol
Blackops2158
Sol
Level 42
God Stats
2W - 4L
1,444 SR
Queue Stats
17W - 31L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CREATURE TY
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
ll MX RACER ll
Kukulkan
Level 126
God Stats
1W - 2L
1,533 SR
Queue Stats
23W - 27L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 15
10,502
750
6,165
13,957
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 2 / 8
9,492
678
2,421
11,879
14,227
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 1 / 13
11,416
815
17,288
15,555
9,292
Nu Wa
Swittey14
Nu Wa
19
7 / 1 / 8
11,324
809
12,186
7,557
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
darkwolf2489
Artemis
20
9 / 2 / 12
12,256
875
18,500
14,013
7,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 7 / 1
9,338
667
2,470
10,814
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 4 / 1
10,712
765
12,215
16,964
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 8 / 5
8,901
636
7,848
12,879
3,102
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
CREATURE TY
Cu Chulainn
14
0 / 5 / 2
8,423
602
4,403
14,329
9,443
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
18
1 / 4 / 6
10,605
758
18,246
9,245
2,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
28
Kills
9
9
Deaths
28
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
1
0.36
L
6
4
1
1.63
L
0
8
5
0.31
L
Cu Chulainn
CREATURE TY
Cu Chulainn
0
5
2
0.2
W
4
3
15
3.83
W
0
2
8
2
W
8
1
13
14.5
W
Nu Wa
Swittey14
Nu Wa
7
1
8
11
W
Artemis
darkwolf2489
Artemis
9
2
12
7.5
L
Kukulkan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,560
Damage
45,182
62,961
Taken
64,231
45,404
Mitigated
23,507
17,545
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,470
834
819
899
10,814
3,105
381
3,303
7,336
0
14,914
L
12,215
6,606
17
1,633
16,964
5,178
859
2,393
14,295
0
31,838
L
7,848
2,084
142
715
12,879
3,102
0
2,438
10,184
28,158
0
L
Cu Chulainn
CREATURE TY
Cu Chulainn
4,403
292
437
617
14,329
9,443
15
2,841
11,242
0
16,136
W
6,165
277
0
2,819
13,957
11,081
98
7,218
6,739
0
13,450
W
2,421
293
0
0
11,879
14,227
67
6,495
5,384
10,800
0
W
17,288
5,905
3,703
5,519
15,555
9,292
617
4,245
11,310
0
33,465
W
Nu Wa
Swittey14
Nu Wa
12,186
2,308
242
1,356
7,557
3,630
622
3,443
4,114
35,268
0
W
Artemis
darkwolf2489
Artemis
18,500
6,414
1,222
2,684
14,013
7,174
5,755
4,693
9,320
0
70,733
L
Kukulkan
18,246
1,772
0
0
9,245
2,679
111
2,985
6,074
69,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
47,979
257
Minions Killed
255
0
Camps Cleared
0
1,418,604
Distance Traveled
1,224,095
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,338
667
22
2
0
201,383
0
L
Apollo
10,712
765
61
4
0
267,764
1
L
Sol
8,901
636
42
3
0
225,641
0
L
Cu Chulainn
8,423
602
18
1
0
286,212
0
W
Tyr
10,502
750
21
2
0
290,244
2
W
Ares
9,492
678
17
1
0
286,555
0
W
Horus
11,416
815
27
2
0
320,084
4
W
Nu Wa
11,324
809
69
5
0
253,710
0
W
Artemis
12,256
875
123
9
0
268,011
3
L
Kukulkan
10,605
758
112
8
0
243,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role