Player Matchup

Ao Kuang
Ao Kuang
Darkar50K
Ao Kuang
Level 97
God Stats
5W - 5L
1,575 SR
Queue Stats
547W - 531L
1,481 Elo+
Party 1
Bellona
Bellona
ELIZALDE01
Bellona
Level 107
God Stats
32W - 16L
1,700 SR
Queue Stats
518W - 497L
1,519 Elo+
Party 1
Ares
Ares
LUCID__GHOST
Ares
Level 28
God Stats
0W - 1L
1,367 SR
Queue Stats
32W - 33L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
OsquiHood
Nu Wa
Level 16
God Stats
0W - 2L
1,274 SR
Queue Stats
128W - 99L
1,224 Elo+
Party 1
Hou Yi
Hou Yi
UmbralDawn
Hou Yi
Level 47
God Stats
3W - 4L
1,633 SR
Queue Stats
33W - 40L
1,290 Elo+
Party 2
Team Averages
Level 59
1,510 SR
1,376 Elo+

VS

Team Averages
Level 74
1,351 SR
1,303 Elo+
Cliodhna
Cliodhna
Corpse Lotus
Cliodhna
Level 104
God Stats
13W - 9L
1,518 SR
Queue Stats
114W - 139L
1,392 Elo+
Party 4
Yemoja
Yemoja
DreamDaGoat
Yemoja
Level 154
God Stats
3W - 3L
1,342 SR
Queue Stats
40W - 41L
1,183 Elo+
Party 3
Atlas
Atlas
Gabraham415
Atlas
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 4
Heimdallr
Heimdallr
GoDz_Nexus4
Heimdallr
Level 40
God Stats
11W - 13L
1,236 SR
Queue Stats
54W - 58L
1,220 Elo+
Party 3
Amaterasu
Amaterasu
Monk3yDLuffy492
Amaterasu
Level 22
God Stats
2W - 3L
1,160 SR
Queue Stats
3W - 3L
1,023 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darkar50K
Ao Kuang
15
9 / 10 / 0
11,364
455
11,856
23,058
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ELIZALDE01
Bellona
19
6 / 4 / 1
12,588
504
20,811
23,851
30,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 7
11,087
443
8,044
26,462
34,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
OsquiHood
Nu Wa
14
0 / 9 / 1
9,451
378
5,695
13,572
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hou Yi
UmbralDawn
Hou Yi
17
3 / 6 / 7
11,593
464
19,697
21,531
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Corpse Lotus
Cliodhna
20
14 / 2 / 12
14,825
593
31,978
25,819
12,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
8 / 1 / 17
13,635
545
17,095
19,083
18,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 17
11,825
473
11,253
26,729
31,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
GoDz_Nexus4
Heimdallr
18
7 / 7 / 7
12,175
487
10,986
18,513
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Monk3yDLuffy492
Amaterasu
17
3 / 7 / 9
11,512
460
8,358
21,753
10,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
20
Kills
35
36
Deaths
21
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Corpse Lotus
Cliodhna
14
2
12
10
L
Ao Kuang
Darkar50K
Ao Kuang
9
10
0
0.9
W
Yemoja
8
1
17
16.5
L
Bellona
ELIZALDE01
Bellona
6
4
1
1.63
W
3
4
17
2.88
W
Heimdallr
GoDz_Nexus4
Heimdallr
7
7
7
1.5
L
2
7
7
0.79
W
Amaterasu
Monk3yDLuffy492
Amaterasu
3
7
9
1.07
L
Nu Wa
OsquiHood
Nu Wa
0
9
1
0.06
L
Hou Yi
UmbralDawn
Hou Yi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,103
Damage
79,670
108,474
Taken
111,897
86,471
Mitigated
79,585
21,367
Healing
48,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Corpse Lotus
Cliodhna
31,978
3,434
0
13,766
25,819
12,423
3,557
9,401
16,148
0
119,417
L
Ao Kuang
Darkar50K
Ao Kuang
11,856
1,992
0
6,263
23,058
8,685
0
5,499
17,371
58,509
0
W
Yemoja
17,095
1,840
7,980
6,385
19,083
18,208
379
5,512
13,421
94,348
0
L
Bellona
ELIZALDE01
Bellona
20,811
7,559
0
6,752
23,851
30,917
570
3,958
19,706
0
99,797
W
11,253
3,944
1,124
7,141
26,729
31,988
378
8,892
17,737
35,782
0
W
Heimdallr
GoDz_Nexus4
Heimdallr
10,986
5,288
0
4,169
18,513
6,505
1,490
4,714
13,729
0
50,198
L
8,044
628
0
2,039
26,462
34,184
331
9,106
17,145
24,721
0
W
Amaterasu
Monk3yDLuffy492
Amaterasu
8,358
3,426
0
7,889
21,753
10,461
1,155
5,519
16,108
0
75,298
L
Nu Wa
OsquiHood
Nu Wa
5,695
554
0
0
13,572
4,156
270
4,073
9,129
34,870
0
L
Hou Yi
UmbralDawn
Hou Yi
19,697
8,115
650
5,663
21,531
8,529
529
5,473
15,971
0
94,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,083
Gold Earned
63,972
480
Minions Killed
518
0
Camps Cleared
0
2,239,028
Distance Traveled
2,493,739
9
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,825
593
141
6
0
571,991
2
L
Ao Kuang
11,364
455
77
3
0
466,798
0
W
Yemoja
13,635
545
156
6
0
488,678
4
L
Bellona
12,588
504
171
7
0
499,280
2
W
Atlas
11,825
473
32
1
0
501,710
7
W
Heimdallr
12,175
487
70
3
0
424,728
16
L
Ares
11,087
443
26
1
0
457,189
5
W
Amaterasu
11,512
460
119
5
0
506,632
7
L
Nu Wa
9,451
378
62
2
0
320,482
0
L
Hou Yi
11,593
464
144
6
0
495,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role