Player Matchup

Chang'e
Chang'e
Blitzkegg
Chang'e
Level 85
God Stats
1W - 2L
1,251 SR
Queue Stats
56W - 85L
1,412 Elo+
Party 1
Loki
Loki
Hennessy80
Loki
Level 97
God Stats
12W - 16L
1,537 SR
Queue Stats
150W - 154L
1,489 Elo+
Solo
Cerberus
Cerberus
Twakkk
Cerberus
Level 69
God Stats
8W - 6L
1,608 SR
Queue Stats
25W - 37L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Z1G_ZAGR
Kumbhakarna
Level 127
God Stats
14W - 21L
1,457 SR
Queue Stats
295W - 369L
1,380 Elo+
Party 1
Skadi
Skadi
kiki_katz
Skadi
Level 59
God Stats
14W - 19L
1,490 SR
Queue Stats
276W - 347L
1,424 Elo+
Party 1
Team Averages
Level 87
1,469 SR
1,421 Elo+

VS

Team Averages
Level 129
1,483 SR
1,477 Elo+
Chang'e
Chang'e
Bob8185
Chang'e
Level 118
God Stats
6W - 1L
1,461 SR
Queue Stats
57W - 85L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Mumbutu OMalley
Danzaburou
Level 69
God Stats
20W - 26L
1,483 SR
Queue Stats
65W - 101L
1,421 Elo+
Party 2
Mulan
Mulan
Skΐttlez
Mulan
Level 151
God Stats
38W - 31L
1,613 SR
Queue Stats
86W - 71L
1,613 Elo+
Solo
Thor
Thor
pwn2u2up
Thor
Level 147
God Stats
7W - 4L
1,515 SR
Queue Stats
280W - 355L
1,437 Elo+
Party 2
Ullr
Ullr
sasabaki
Ullr
Level 160
God Stats
17W - 10L
1,345 SR
Queue Stats
91W - 94L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blitzkegg
Chang'e
15
0 / 3 / 2
8,149
679
8,196
8,559
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
1 / 4 / 2
8,059
672
6,027
9,258
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Twakkk
Cerberus
15
3 / 7 / 0
8,678
723
8,809
15,387
11,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Z1G_ZAGR
Kumbhakarna
13
0 / 5 / 1
7,501
625
2,722
9,661
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
kiki_katz
Skadi
14
0 / 3 / 1
7,901
658
8,030
8,957
2,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bob8185
Chang'e
16
4 / 3 / 8
9,304
775
8,848
11,598
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Mumbutu OMalley
Danzaburou
16
2 / 0 / 5
9,660
805
5,113
7,703
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mulan
Skΐttlez
Mulan
17
6 / 1 / 6
9,836
820
10,087
13,293
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
16
5 / 0 / 7
9,194
766
6,324
10,507
5,328
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
18
5 / 0 / 12
10,455
871
8,428
9,687
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
22
22
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blitzkegg
Chang'e
0
3
2
0.33
W
Chang'e
Bob8185
Chang'e
4
3
8
2.67
L
1
4
2
0.5
W
Danzaburou
Mumbutu OMalley
Danzaburou
2
0
5
4.5
W
Mulan
Skΐttlez
Mulan
6
1
6
9
L
Cerberus
Twakkk
Cerberus
3
7
0
0.43
L
Kumbhakarna
Z1G_ZAGR
Kumbhakarna
0
5
1
0.1
L
Skadi
kiki_katz
Skadi
0
3
1
0.17
W
Thor
5
0
7
8.5
W
Ullr
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
38,800
51,822
Taken
52,788
30,227
Mitigated
29,409
10,227
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blitzkegg
Chang'e
8,196
579
565
3,125
8,559
8,199
104
1,650
6,674
24,728
0
W
Chang'e
Bob8185
Chang'e
8,848
219
2,697
3,863
11,598
3,446
1,107
5,523
4,968
28,268
0
L
6,027
554
0
1,946
9,258
3,711
0
617
8,531
0
28,414
W
Danzaburou
Mumbutu OMalley
Danzaburou
5,113
2,179
0
1,954
7,703
3,646
296
2,165
5,250
0
28,004
W
Mulan
Skΐttlez
Mulan
10,087
1,699
0
3,341
13,293
12,768
400
3,182
9,867
0
37,204
L
Cerberus
Twakkk
Cerberus
8,809
520
165
3,559
15,387
11,171
0
4,241
10,337
30,542
0
L
Kumbhakarna
Z1G_ZAGR
Kumbhakarna
2,722
124
110
294
9,661
4,312
0
1,415
8,045
9,117
0
L
Skadi
kiki_katz
Skadi
8,030
3,341
0
463
8,957
2,834
0
925
7,998
0
27,682
W
Thor
6,324
944
0
380
10,507
5,328
0
4,243
5,888
0
23,984
W
Ullr
8,428
2,859
0
1,112
9,687
4,221
1,763
3,211
6,183
0
38,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
48,449
203
Minions Killed
252
0
Camps Cleared
0
1,157,139
Distance Traveled
1,256,765
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,149
679
63
5
0
249,734
0
W
Chang'e
9,304
775
53
4
0
225,996
3
L
Loki
8,059
672
39
3
0
256,784
3
W
Danzaburou
9,660
805
38
3
0
238,578
3
W
Mulan
9,836
820
66
6
0
257,512
0
L
Cerberus
8,678
723
42
4
0
217,829
1
L
Kumbhakarna
7,501
625
16
1
0
188,483
0
L
Skadi
7,901
658
43
4
0
244,309
2
W
Thor
9,194
766
28
2
0
250,302
3
W
Ullr
10,455
871
67
6
0
284,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role