Player Matchup

Skadi
Skadi
BxndiT DREAM
Skadi
Level 28
God Stats
7W - 4L
1,277 SR
Queue Stats
25W - 28L
1,384 Elo+
Party 1
Mulan
Mulan
InnateBeast1841
Mulan
Level 87
God Stats
11W - 8L
1,601 SR
Queue Stats
560W - 496L
1,464 Elo+
Party 1
Yemoja
Yemoja
KrypticKode
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,250 Elo+
Party 1
Set
Set
Monster382
Set
Level 92
God Stats
3W - 1L
1,595 SR
Queue Stats
326W - 282L
1,496 Elo+
Party 1
Merlin
Merlin
STATIC Hxpe
Merlin
Level 26
God Stats
3W - 3L
1,277 SR
Queue Stats
119W - 123L
1,464 Elo+
Party 1
Team Averages
Level 50
1,450 SR
1,412 Elo+

VS

Team Averages
Level 39
1,465 SR
1,465 Elo+
Gilgamesh
Gilgamesh
CrimsonRiot8168
Gilgamesh
Level 57
God Stats
15W - 12L
1,591 SR
Queue Stats
403W - 393L
1,434 Elo+
Party 3
Hel
Hel
L_O_A_F_S
Hel
Level 8
God Stats
0W - 1L
1,407 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Meatboi365
Jormungandr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
bristol0nt0p
Sun Wukong
Level 40
God Stats
7W - 11L
1,272 SR
Queue Stats
452W - 463L
1,454 Elo+
Party 3
Chernobog
Chernobog
swimmerguyDJ
Chernobog
Level 56
God Stats
57W - 48L
1,554 SR
Queue Stats
227W - 233L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
8,431
602
9,726
8,404
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 5
8,628
616
13,744
16,357
10,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
11
2 / 2 / 6
7,281
520
2,615
7,959
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 5 / 4
8,875
634
6,747
11,267
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
2 / 2 / 2
7,751
554
7,146
5,299
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimsonRiot8168
Gilgamesh
12
5 / 6 / 3
8,095
578
12,135
15,406
10,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 4 / 2
6,608
472
1,452
7,104
1,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jormungandr
Meatboi365
Jormungandr
10
1 / 4 / 3
6,318
451
4,298
10,156
5,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
bristol0nt0p
Sun Wukong
12
6 / 5 / 3
7,959
569
8,489
12,078
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
swimmerguyDJ
Chernobog
11
2 / 4 / 4
7,018
501
3,423
8,346
2,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
23
Kills
15
15
Deaths
23
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
Gilgamesh
CrimsonRiot8168
Gilgamesh
5
6
3
1.08
W
4
4
5
1.63
W
Yemoja
2
2
6
2.5
L
1
4
2
0.5
L
Jormungandr
Meatboi365
Jormungandr
1
4
3
0.63
W
7
5
4
1.8
W
Merlin
2
2
2
1.5
L
Sun Wukong
bristol0nt0p
Sun Wukong
6
5
3
1.5
L
Chernobog
swimmerguyDJ
Chernobog
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
29,797
49,286
Taken
53,090
27,174
Mitigated
25,548
12,842
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,726
5,067
1
1,616
8,404
2,768
1,624
1,807
6,597
0
44,786
L
Gilgamesh
CrimsonRiot8168
Gilgamesh
12,135
4,796
279
3,504
15,406
10,467
0
2,626
12,780
0
34,373
W
13,744
3,211
0
8,507
16,357
10,749
1,264
0
16,357
0
51,324
W
Yemoja
2,615
1,201
286
1,278
7,959
6,996
740
1,919
6,040
15,907
0
L
1,452
127
3,853
1,607
7,104
1,912
0
1,367
5,737
9,979
0
L
Jormungandr
Meatboi365
Jormungandr
4,298
1,029
0
0
10,156
5,589
120
4,338
5,818
31,503
0
W
6,747
3,034
0
416
11,267
4,735
0
1,165
10,102
0
56,532
W
Merlin
7,146
647
0
738
5,299
1,926
200
859
4,440
44,594
0
L
Sun Wukong
bristol0nt0p
Sun Wukong
8,489
2,242
219
1,156
12,078
5,131
26
1,003
11,075
0
39,853
L
Chernobog
swimmerguyDJ
Chernobog
3,423
2,008
0
2,891
8,346
2,449
0
427
7,919
0
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
35,998
377
Minions Killed
267
0
Camps Cleared
0
1,301,898
Distance Traveled
1,260,140
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,431
602
68
5
0
265,731
1
L
Gilgamesh
8,095
578
56
4
0
271,246
1
W
Mulan
8,628
616
115
8
0
247,150
3
W
Yemoja
7,281
520
32
2
0
257,367
4
L
Hel
6,608
472
19
1
0
257,527
0
L
Jormungandr
6,318
451
49
4
0
255,316
7
W
Set
8,875
634
82
6
0
272,319
0
W
Merlin
7,751
554
80
6
0
259,331
5
L
Sun Wukong
7,959
569
74
5
0
281,634
0
L
Chernobog
7,018
501
69
5
0
194,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role